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#4476800 - 06/05/19 05:22 PM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: Sleepdoc]  
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Boomer Offline
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Long time Falconeer and DCS flier back to Flanker circa 1995.

Aint no way the ED F16 will supplant what BMS offers, for reasons already noted.


"Learning to fly the Falcon is just your ticket to the dance" - Pete 'Boomer' Bonanni.
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#4476808 - 06/05/19 06:48 PM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: Sleepdoc]  
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I'm all for the in-memoriam stuff, can't fault that. RIP mate.

But the rest is boggling me. Like, I find it difficult to believe that someone would ditch BMS for DCS because of VR. I can see flying both, but considering BMS is dead because of it seems odd. I suppose people have their own motivations for what they fly, but specifically in regards to BMS I reckon most (but clearly not all) players do so because of the high fidelity jet and the campaign. VR's cool, but can it really be enough to cause a BMS player to ditch it?

I don't know in what state the DCS Viper will be released, or what state it will eventually reach, but I certainly have my suspicions. If EDs entire track record is applied to the F-16 module I think you're going to see a beautiful, awesome sounding F-16 with many missing, incomplete or broken systems. Systems that BMS nails. Could a simmer really decide that they prefer the incomplete jet just because it looks nicer? Consciously decide that graphics trump detailed systems, avionics and a persistent dynamic battlefield in which to fly it? I know the answer to that is yes, but it still gives me trouble smile


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4477064 - 06/07/19 02:54 PM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: DBond]  
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I will admit - i don't flight sim anymore because of VR. It was like getting trackir - once you had it you can't go back. DCS Viper ALMOST has me deciding to fly again, but without the dynamic campaign and being unable to play it smoothly turns me off doing it.

The main VR related issue for DCS is that the system requirements to run with VR, AND upscale the resolution to make visual fidelity approach what is available on a monitor are astronomical.

With VR games requiring high visual fidelity (like flight sims) the main issue isn't about the resolution of the headsets, but the resolution of what is being passed to the headset coupled with high enough framerates. If you look at many of the Steam Labs game they look excellent because the graphics are simple enough that supersampling can upscale without a huge impact on framerate.

Similarly, games like Falcon4 or IL2Sturmovik are at what I consider to be the sweet spot for conversion to VR - allowing similar upscaling as the Steam labs stuff.

Last edited by Bard; 06/07/19 02:57 PM.

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"Nice job of getting down to the basics - love your choice of a cover!" Col. Clarence 'Bud' Anderson

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NEVER ENGAGE STUPID.
#4479672 - 06/24/19 12:00 AM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: Sleepdoc]  
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I am still trying to figure out how to activate the Nose Wheel Steering......... :p

#4479682 - 06/24/19 02:39 AM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: Sleepdoc]  
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"Shift /" on your key board.

If you are not using rudder pedals you can enable roll linked steering in the UI/Setup/Advanced/View Control page. Otherwise, use the arrow keys to steer.

Clear skies!


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#4479696 - 06/24/19 08:06 AM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: WolverineFW]  
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Originally Posted by WolverineFW
I am still trying to figure out how to activate the Nose Wheel Steering......... :p

Haha long time since I heard that one smile
All we need now is Aragorns HARM incident for the complete Time-Warp

#4479757 - 06/24/19 05:44 PM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: schnidrman]  
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Originally Posted by schnidrman
"Shift /" on your key board.

If you are not using rudder pedals you can enable roll linked steering in the UI/Setup/Advanced/View Control page. Otherwise, use the arrow keys to steer.



I think he was having some fun smile

And anyway, the answer is clearly Ctrl-E (Hold)


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4479762 - 06/24/19 06:10 PM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: DBond]  
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Yeah, went right over my head... hahaha


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#4479986 - 06/25/19 11:23 PM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: theOden]  
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Originally Posted by theOden
[quote=WolverineFW]
All we need now is Aragorns HARM incident for the complete Time-Warp


I used to LIVE for letting that thread disappear from the front page on Frugal's board only to bring it up again, or using "frubles" to make it sticky for a bit!! Thanks for that memory!

I may have to give BMS another crack...it's been a while!


Elite Dangerous: CMDR JohnnyChemo
MWO: Johnny Keemo

Always be yourself. Unless you can be Batman.
Then always be Batman.
#4480077 - 06/26/19 04:34 PM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: Sleepdoc]  
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Frug's sniff sniff

When's the last time you flew Falcon JC?

It's in the best place it's ever been in my opinion, with BMS.

Wait until you're done with Subnautica though biggrin


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4480625 - 06/29/19 05:38 PM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: Sleepdoc]  
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I'll admit it's been a while since I last strapped into the F-16. Had a lot of fun flying in the Freebirds, as well as with the iBeta team right after Microprose went belly up.

I've dabbled in DCS lately, but nothing was ever quite the same as the campaign in Falcon. I went and downloaded the newest BMS, and grabbed the first Falcon disk I could find to install it.
Unfortunately, I grabbed Allied Force, and that didn't seem to be one of the approved installs. So rather than go through the trouble of hunting down the old CD (I still have my binder!!) I just picked it up
on Steam since the sale is going on.

So it's installed, but that's about it. I don't know if I'll actually do anything with it, but I think I'd like to (even if it isn't in VR!)


Elite Dangerous: CMDR JohnnyChemo
MWO: Johnny Keemo

Always be yourself. Unless you can be Batman.
Then always be Batman.
#4480841 - 07/01/19 10:41 AM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: DBond]  
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Originally Posted by DBond
Originally Posted by schnidrman
"Shift /" on your key board.

If you are not using rudder pedals you can enable roll linked steering in the UI/Setup/Advanced/View Control page. Otherwise, use the arrow keys to steer.



I think he was having some fun smile

And anyway, the answer is clearly Ctrl-E (Hold)


Alternatively, ALT+F4 also worked as well (at least in the past) biggrin

#4480877 - 07/01/19 01:07 PM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: ricnunes]  
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Originally Posted by ricnunes

Alternatively, ALT+F4 also worked as well (at least in the past) biggrin


Well, yes of course, if you want to go full extreme nose wheel. Very advanced, not for beginners.


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4481733 - 07/06/19 10:04 AM Re: R.I.P. Steve Blankenship - Long Live BMS and VR [Re: Phoenix54C]  
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Originally Posted by Phoenix54C
Yeh

Gimme some of that stuff as well?

Falcon 4 has a PLAYGROUND built into it that puts DCS to shame...

DCS modules LOOK amazing but a set of scripted missions put their overpriced modules in the back seat.

Most falconeers will buy and try but after a while they will run back to F4 because the module is USELESS without a proper playground to enjoy it in.


I'd have to agree with this statement!

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