#4476196 - 05/31/19 05:21 PM
R.I.P. Steve Blankenship - Long Live BMS and VR
|
Joined: May 2006
Posts: 21
Sleepdoc
Junior Member
|
Junior Member
Joined: May 2006
Posts: 21
Denver, St thomas, St petersbu...
|
I Love VR.
High Res Helmets are increasingly available
DCS F-16 will likely make Falcon 4 obsolete to the vast majority (although the die hards will hang on forever)
R.I.P. Mr. Blankenship, my dear old friend.
R.I.P. Falcon 4 - Long Live Falcon BMS
Hey BMS? make your install VR!!!
Sleepdoc
Last edited by Sleepdoc; 06/02/19 08:28 PM.
Sleepdoc
My typos are legendary. I choose not to correct them as a form of unique signature.
|
|
#4476197 - 05/31/19 05:27 PM
Re: R.I.P. Falcon 4
[Re: Sleepdoc]
|
Joined: Oct 2000
Posts: 13,316
DBond
Strategerizer
|
Strategerizer
Veteran
Joined: Oct 2000
Posts: 13,316
NooJoyzee
|
Can I haz your stuff? DCS F-16 will likely make Falcon 4 obsolete to the vast majority
No, now go away or I shall taunt you a second time!
|
|
#4476249 - 06/01/19 12:29 AM
Re: R.I.P. Falcon 4
[Re: Sleepdoc]
|
Joined: Jul 2009
Posts: 9,708
CyBerkut
Administrator
|
Administrator
Hotshot
Joined: Jul 2009
Posts: 9,708
Florida
|
I Love VR.
High Res Helmets are increasingly available
DCS F-16 will likely make Falcon 4 obsolete to the vast majority (although the few die hards wont openly admit it)
R.I.P. Mr Blankenship, my dear old friend.
R.I.P. Falcon 4
Sleepdoc A while back, E.D. ran a poll on their forums, and the top item desired by their participating customers was a Dynamic Campaign. Until such time as E.D. delivers an effective D.C., I suspect you will find more than a "few die hards" will maintain a higher loyalty to BMS / Falcon 4. Especially when one factors in the people who are disenchanted with E.D.'s module completion rate, etc. No doubt, E.D. will sell plenty of copies of the F-16 module. In and of itself, that doesn't mean that all of those folks who were previously BMS users are going to abandon BMS. Some will, I imagine... but to project that out to the BMS / F4 community as a whole? That seems to me to be too much of a stretch as things currently stand.
|
|
#4476294 - 06/01/19 04:08 PM
Re: R.I.P. Falcon 4
[Re: Phoenix54C]
|
Joined: Dec 2001
Posts: 4,840
ricnunes
Senior Member
|
Senior Member
Joined: Dec 2001
Posts: 4,840
Portugal
|
Really, what's the purpose of this thread or more precisely the purpose of the Op's?? If you the OP (Sleepdoc) think that will say goodbye to Falcon BMS and dedicate to solely to DCS, what's the purpose of posting that specially soon after BMS releasing the latest version which adds even more features that are "light years" ahead of what DCS has (more on that below)?? Are you the OP by any chance an ED employee and a "die-hard" fanboy and the purpose of this thread/post of yours is doing some DCS advertising?? It sure looks like that to me... Falcon 4 has a PLAYGROUND built into it that puts DCS to shame...
DCS modules LOOK amazing but a set of scripted missions put their overpriced modules in the back seat.
Most falconeers will buy and try but after a while they will run back to F4 because the module is USELESS without a proper playground to enjoy it in.
Absolutely! I imagine that with "PLAYGROUND" you mean the Dynamic Campaign, right? What's even more interesting regarding BMS is that with the latest version the IFF and ATC modeling is "light years" ahead of DCS (with a level of detail that we probably won't ever see in DCS).
|
|
#4476328 - 06/01/19 09:00 PM
Re: R.I.P. Falcon 4
[Re: Sleepdoc]
|
Joined: May 2006
Posts: 21
Sleepdoc
Junior Member
|
Junior Member
Joined: May 2006
Posts: 21
Denver, St thomas, St petersbu...
|
So......
I admit it was a bit of a troll. But only in good fun.
Ill explain.....
1. BMS has kept this community together for many years. No one can touch that. Its a true tribute to the man i mentioned. He had undying respect for BMS
2. I wrote the first published manual in 1998 (i think it was?? #%&*$#. Its been long) on how to build missions in the mission builder. THE DYNAMIC CAMPAIGN was (and is) a truly artistic and passionate commitment to the art of the sim. So i was part of F4 community in my day. But no more. 2 kids, age, etc.
3. That 36 page attempt at a user manual for the mission builder got a guy named Steve Blankenship to call me. Any one know who that is? Anyone remember his name? His call led to us becoming life long friends. But thats just a small part of this post.
4. The important part of my post was really addressed to Steve. He passed from cancer suddenly a few years back. Before that, he was my nightly coop mission wingman in F4 and any other “SOMEWHAT serious” coop game we could get our hands on. GRAW, that sniper game, rainbow 6 etc. He was rock solid on CAP, ground attack and bounding overwatch (Rainbow etc)
5. Now that he has long passed, he probably wouldn't mind me hinting at his secret. Lets just say that the iBeta realism patch and BMS wouldn't exist without him. All the rest of us that have benefitted from his giving nature should wish him, alongside me, a great rest in peace. He was an incredible guy who cared as much about Falcon as any of us. Maybe even just a tad more.
6. The VR part is just a personal thing. I had not spoken to him for about 2 years after i got my HTC Vive. Then this awesome sub sim (coop) came out. I had talked him into upgrading more than a few times in our years as coop players and i needed him to get on board and buy one. When i reached out, i learned he had passed. I was crushed.
7. I love VR. I get that you guys love dynamic campaigns. I respect that. You are honoring his memory more than you know.
Look him up. Remember him. He gave BMS the greatest gift of all.
RIP Steve.
Respectfully,
Sleepdoc
Sleepdoc
My typos are legendary. I choose not to correct them as a form of unique signature.
|
|
#4476349 - 06/02/19 01:40 AM
Re: R.I.P. Falcon 4
[Re: Sleepdoc]
|
Joined: Apr 2002
Posts: 5,503
Pooch
Hotshot
|
Hotshot
Joined: Apr 2002
Posts: 5,503
Orlando, FL
|
Isn 't Steve Blankenship the guy who designed Falcon 4.0?
"From our orbital vantage point, we observe an earth without borders, full of peace, beauty and magnificence, and we pray that humanity as a whole can imagine a borderless world as we see it, and strive to live as one in peace." Astronaut William C. McCool RIP, January 29, 2003 - Space Shuttle Columbia
|
|
#4476410 - 06/02/19 05:00 PM
Re: R.I.P. Falcon 4
[Re: Sleepdoc]
|
Joined: Feb 2001
Posts: 346
sobe
Member
|
Member
Joined: Feb 2001
Posts: 346
Bend, OR USA
|
Sleepdoc
I love to read all the flame wars that are caused by anyone who attacks BMS/Falcon. They keep me laughing in my retirement years in Oregon.
I don't know if you remember me, but we flew together a few times when you lived in Miami as a resident and I lectured on employment contracts for docs.
Trackir4, Win10 Pro 64Bit, Intel(R) Core i5-2500 3.30 GHz 6M Intel Smart Cache LGA115 , GigaByte GA-Z68XP-UD4 Intel Z68 Chipset, DDR3 8GB Ram,AMD Radeon HD 6950 2GB GDDR5 16X PCIe Video Card, Main Monitor 1 on left 1920x1080 Monitor 2 on right 1280x1024
|
|
#4476417 - 06/02/19 06:24 PM
Re: R.I.P. Falcon 4
[Re: Sleepdoc]
|
Joined: Dec 2003
Posts: 12,488
MarkG
Veteran
|
Veteran
Joined: Dec 2003
Posts: 12,488
The Bayou
|
"Su-27 Flanker was a runner-up for Computer Gaming World's 1995 "Simulation of the Year" award, which ultimately went to EF2000." "PC Gamer US nominated Flanker 2.0 for its 1999 "Best Simulation" award, but it lost to MiG Alley." https://en.wikipedia.org/wiki/Su-27_Flanker_(video_game) Hmm. What did EF2000 and MiG Alley have that 'Flanker' still doesn't have after almost a quarter of a century?
The rusty wire that holds the cork that keeps the anger in Gives way and suddenly it’s day again The sun is in the east Even though the day is done Two suns in the sunset, hmph Could be the human race is run
|
|
#4476424 - 06/02/19 08:21 PM
Re: R.I.P. Falcon 4
[Re: sobe]
|
Joined: May 2006
Posts: 21
Sleepdoc
Junior Member
|
Junior Member
Joined: May 2006
Posts: 21
Denver, St thomas, St petersbu...
|
Sleepdoc
I love to read all the flame wars that are caused by anyone who attacks BMS/Falcon. They keep me laughing in my retirement years in Oregon.
I don't know if you remember me, but we flew together a few times when you lived in Miami as a resident and I lectured on employment contracts for docs. Hi Sobe, Sure I remember you. How are you? I'm in Denver these days with a wife, kids, a mortgage, a couple of tech companies (yep... no more medicine) ... you know... no time to retire yet....and sadly, no time for real sims like Falcon. I'm relegated to 30-minute sessions of VR games one a week if I'm lucky. To be clear, I wasn't trying to start or engage in a flame war. I respect the hell out of BMS. Was just having a little nostalgic fun, sharing my enthusiasm for the deep immersion of VR, and remembering my old buddy Steve. His death came as a true shock to me. I changed my original Post title and content to make it more respectful to Steve and BMS. My humor is often hard to see.... I have no doubt that the passion and intellectual prowess of the BMS guys are just as high as any other group that came before them. And since they hung on longer than any other group that came before them, their contribution is likely greater in volume and iterative improvement (all software needs refactoring and rethinking) and BTW. when I referred to his "secret gift" to this community, I wasn't talking about the fact that he was the producer of the sim. He was paid for that... and that was no secret. <wink> Wish I could just have one more flight with you, Steve. Sleepdoc
Last edited by Sleepdoc; 06/02/19 08:26 PM.
Sleepdoc
My typos are legendary. I choose not to correct them as a form of unique signature.
|
|
#4476626 - 06/04/19 12:42 AM
Re: R.I.P. Falcon 4
[Re: Sleepdoc]
|
Joined: Apr 2013
Posts: 361
schnidrman
Jason Schneider
|
Jason Schneider
Member
Joined: Apr 2013
Posts: 361
Kansas City, Missouri
|
To be clear, I wasn't trying to start or engage in a flame war. I don't think it got close to that... It's old hat and once every two years or so, someone comes along and says it. We wouldn't be doing our duty to the creators if there wasn't a bit of kick back from such blasphemy. Who's to say that posts like these aren't what keeps the gears grinding sometimes? I truly believe however, that the Devs just do it purely out of their own satisfaction and if they ever tire of it or worse, pass on...then that will be when Falcon will truly die. But on a happier note 4.35 will be out in 3-4 weeks!
|
|
#4476742 - 06/04/19 11:48 PM
Re: R.I.P. Steve Blankenship - Long Live BMS and VR
[Re: Sleepdoc]
|
Joined: Jan 2001
Posts: 709
Juggernaut
Member
|
Member
Joined: Jan 2001
Posts: 709
|
So......
I admit it was a bit of a troll. But only in good fun.
Ill explain.....
5. Now that he has long passed, he probably wouldn't mind me hinting at his secret. Lets just say that the iBeta realism patch and BMS wouldn't exist without him. All the rest of us that have benefitted from his giving nature should wish him, alongside me, a great rest in peace. He was an incredible guy who cared as much about Falcon as any of us. Maybe even just a tad more.
RIP Steve.
Respectfully,
Sleepdoc
Hi, Well, did we ever find out who leaked the source code? Juggernaut
|
|
|
|
|
|
|
|
|
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
|
|
|
|
|