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#4476120 - 05/30/19 08:11 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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I know the feeling Rambler. While playing through Subnautica's story I became more and more paranoid about accidentally spoiling the storyline when looking up how to do certain things in the game. I eventually just stopped searching and resigned myself to figuring out all the mechanics without help.

Definitely looking forward to the next instalment.

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#4476121 - 05/30/19 08:48 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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Same here, and glad I did so with Subnautica as well.

How is it freakin' possible that the new one isn't called Sub Zero. I mean really


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4476139 - 05/31/19 03:21 AM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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Sub Zero is such a better name than Below Zero!

So, the next obligatory question. What did everyone name their watercraft? My names:

Seamoth - Peeper Creeper
Cyclops - Aletheia
Prawn - Deimos
Rocket - Astraeus

#4476153 - 05/31/19 10:28 AM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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Sub Zero!! Finish him!!!


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4476166 - 05/31/19 01:38 PM Re: Subnautica is amazing and frightening [Re: Rambler]  
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Originally Posted by Rambler
Sub Zero is such a better name than Below Zero!


I know, right?

Quote
So, the next obligatory question. What did everyone name their watercraft?




One Seamoth is named Longbow, since I pilot it like an attack helo, nap of the seafloor. Legacy name from my first run

Second Seamoth is Dauntless

Prawn is XO, which is a double entendre for Exo suit and for second in command. Hey it's lonely on this planet, so the Prawn is like my version of Tom Hanks' Wilson in Castaway

Just built the Cyclops a couple days ago and have yet to name it. Probably Proteus


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4476181 - 05/31/19 03:41 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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Is it true you can't play this game with Touch controllers? That seems to be the biggest gripe in the reviews.

#4476182 - 05/31/19 03:44 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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Well, sort of, as it appears.

https://steamcommunity.com/app/264710/discussions/4/1693788202024251269/

Works, but with limited functionality, at least according to that thread.


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4476220 - 05/31/19 07:47 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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I've stopped and started the games numerous times but this is my first serious play through. I've only ever had one seamoth and every time I name it:

TUNA 1



Its funny you mention "Wilson" from Cast Away Dbond. I remember a couple of years ago or so back when around the game came to Early Access, in the suggestion area of the forums, and this was before the game was really fleshed out, I had suggested that the developers create some sort of talking robot, something akin to Wilson from Cast Away to keep the player from getting lonely and to give them some company.

I remember seeing a game update where you're supposed to be able to acquire a pet but I'm not sure how to go about doing that unless its related to the story which I haven't been exposed to much yet.

Attached Files 20190401173605_1.jpg
Last edited by Coot; 05/31/19 07:51 PM.
#4476224 - 05/31/19 08:02 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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There is a pet, which I have in my alien containment smile

I'll spoiler it

I believe you are talking about the Cuddlefish. It can respond to commands, and if released in the 'wild' will follow the player around, until it either disappears or dies a gruesome death. Because I don't want the cute little things to die, I keep mine in alien containment in my Deep Grand Reef base. I have two in there, and more eggs in storage

If you have picked up any creature eggs from one of the Degasi bases they are Cuddlefish eggs. I think I also found them in alien structures

From the wiki:

The Cuddlefish will either follow the player around or stay in one area when told to. The player can tell it to stop/start following them using RMB.

The player can play with it using LMB. It has various play actions, such as high fives, magic tricks, or cuddles, and will display various emotions depending on said action.


That's a fine looking Seamoth Coot.



Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4476231 - 05/31/19 09:07 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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I got this free from Epic a few months back, reading through the thread makes me think I may have to give it a go, esp after getting a taste of No Man's Sky and finding it quite enjoyable, this seems like something in
that same vein.


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Always be yourself. Unless you can be Batman.
Then always be Batman.
#4476240 - 05/31/19 10:46 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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Yeah JC, you should give it a go. Give it 10 hours and you'll know if you like it or don't. Those early hours go fast, and as long as you're a little adventurous, you'll make great progress through that stage of the game. That's enough time to see a number of biomes, build a modest base and a Seamoth. I think if you like No man's Sky, Subnautica will be a good game to try. Especially as you already have it and for free! smile


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4476250 - 06/01/19 01:57 AM Re: Subnautica is amazing and frightening [Re: DBond]  
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Quote


One Seamoth is named Longbow, since I pilot it like an attack helo, nap of the seafloor. Legacy name from my first run


I'll have my secretary contact you to collect the royalty check on that one. wave

Johnny, definitely give it a try. Do NOT read spoilers or watch youtube guides that will hold your hand on everything unless you're absolutely stumped on a specific thing like how the interface works (I couldn't figure out how to install modules in some of the equipment despite having everything in my inventory).

Just go through the game. There is a little bit of grinding if you play in survival mode, but I think that it adds to the tension and adrenaline you feel when you enter a new and risky area. It's like playing DayZ for hours to find the best gear for your character and then hear a shot whiz by from an unknown direction and land a few feet from you. The adrenaline gets pumping.

#4476274 - 06/01/19 12:59 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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Check's in the mail smile

There are a few modes to play in, if someone isn't keen on the hunger and thirst mechanics you can play without those, in Freedom mode. There is also Survival, with those mechanics, hardcore, with a single life and creative mode with no resource cost for building items.

My first run was in Freedom, and the second in Survival.

Good advice to avoid spoilers, unless you get well and truly stuck. Especially spoilers for locations and story elements. I said earlier that the game expertly rewards exploration, and it does. Everywhere you venture, each cave you decide to spelunk, every wreck you investigate yields something valuable. My starter advice is to have a Seaglide on speed dial as a crash fish evasion technique biggrin


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4476279 - 06/01/19 01:48 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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You guys playing in VR or no?


“Government has three primary functions. It should provide for military defense of the nation. It should enforce contracts between individuals. It should protect citizens from crimes against themselves or their property. When government-- in pursuit of good intentions tries to rearrange the economy, legislate morality, or help special interests, the cost comes in inefficiency, lack of motivation, and loss of freedom. Government should be a referee, not an active player.” - Milton Friedman
#4476285 - 06/01/19 02:38 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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Not me, but I bet it's wicked cool in VR.


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4476330 - 06/01/19 10:10 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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I was going to play it in VR last night, but spent most of the night trying to get the Oculus software updated instead! I'll give it another go tonight when I get home from "work." (Band gig)


Elite Dangerous: CMDR JohnnyChemo
MWO: Johnny Keemo

Always be yourself. Unless you can be Batman.
Then always be Batman.
#4476356 - 06/02/19 03:47 AM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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I found out if you have the heat knife you can kill those fish before they explode on you.

#4476391 - 06/02/19 02:44 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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I like running from Crash Fish. Can you grab 'em like food fish? I suppose not and it'd be like a fireworks accident anyway.

But as soon as I hear them I hit the 1 key and zip away, hearing them blow themselves up in my Glidewash never gets old biggrin

In my first run in Subnautica I blindly blundered in to a cave intersection, triggering three at the same time. I died in a hail of exploding crash fish.


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4476523 - 06/03/19 02:21 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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Hey JC, were you able to give it a go? What did you think?

I've now made it beyond the point where my first run ended. Can't really say much about it without spoilers. I could/should have looked up where I was going, as I spent probably two hours wandering around at 1300m looking for the entrance, all the while hounded by warpers and leviathans. Warpers suck. I built the repulsion cannon so when they remove me from the Prawn I can send them flying away, which buys time to get back in and move on.

Speaking of the Prawn, I am really enjoying it this time. I am doing late game stuff, looking for a way to get off the planet, and I am going everywhere in this thing. In the first run, I mostly used the Cyclops to transport the Prawn to wherever I wanted to use it, then would deploy it, use it, and return to the sub. But this time around my Cyclops is just sitting at my DGR base while I play an underwater exo-Tarzan. With the right modifications, and once you get the hang of it, the Prawn can move very quickly, at times faster than even the Seamoth. It's just a lot of fun navigating the gameworld in this thing.

I don't know how close I am to finding a way off, but I am now seeing the things I had not gotten to before. The story has gained momentum and it's cool stuff. Looking forward to seeing the rest of it.


Animals flee this hell, the hardest stones cannot bear it for long. Only men endure
#4476547 - 06/03/19 04:18 PM Re: Subnautica is amazing and frightening [Re: VF9_Longbow]  
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Couldn't do it Saturday night, I got home later than anticipated was just too tired to try something new. I did get into it for a little bit last night, though. Swam around a little bit, found a little something just under the surface and dove to go get it. Apparently I was under water too long and died. So I tried some more. This time I starved to death. But, I did manage to make an O2 tank so I could swim under water a little longer. It's pretty cool in VR, everything is all around you, some of the underwater plants were huge! I'm going to keep at it for a bit, but I'm interested.

I do wish there were some direction given for new players, maybe some missions to accomplish to learn some of the basic tasks of the game, or some sort of basic tutorial tasks to accomplish. It seems to literally drop you in the middle of the ocean and leave you be.


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MWO: Johnny Keemo

Always be yourself. Unless you can be Batman.
Then always be Batman.
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