#4472508 - 05/01/19 12:15 AM
Re: WOFF G-SYNC Balancing
[Re: Panama Red]
|
Joined: Dec 2014
Posts: 1,340
HarryH
Member
|
Member
Joined: Dec 2014
Posts: 1,340
|
HarryH: So what I hear you tell me is that DirectX 10 (released with Vista) does not have Audio Acceleration, but DirectX 8 & 9 (which CFS3 and WOFF still use in combination) needs an APU to use the DirectX Audio Acceleration.
If that is true, then CFS3 / WOFF (since it is an DX8/9 game) still needs the APU to stop the CPU from using some of it's precious cycles on sound versus what it needs in the game. I ran the original CFS3.exe and the sound menu has no enable option for hardware audio. I also checked the release notes for the 3.1 patch and no mention of it there either. I did find this though Performance - Some algorithms for managing memory have been changed to reduce stutter.
System: i5 8600K @ 3.6GHz,16GB DDR4 @2666MHz. RTX2080, MSI Z370 mobo, Dell 27" G-SYNC @ 144Hz. 2560x1440
|
|
|
#4472516 - 05/01/19 01:25 AM
Re: WOFF G-SYNC Balancing
[Re: HarryH]
|
Joined: Sep 2015
Posts: 799
Stache
Member
|
Member
Joined: Sep 2015
Posts: 799
Michigan, USA
|
HarryH, Does the audio processor in the MB qualify? https://www.gigabyte.com/us/Motherboard/GA-Z170X-Gaming-7-rev-10#ov Creative Sound Core3D Quad-Core Audio Processor. And yes I have Gsync and have been running WOFF at 85Hz refresh (Nvidia surround) instead of full 144Hz. I have always thought I have had few stutters, if any, that were noticeable in WOFF. I have been playing around in WOTR, running it at even less refresh and believe it helps there also.
Insanity: doing the same thing over and over again and expecting different results. A. Einstein I7-6700k OC 4.4GHZ, 16GB DDR4 3200Mhz; Gigabyte Gaming 7 MB, G1 OC'ed GTX980ti; Three-Acer XB271HU WQHD Gsync 144Mhz; Samsung 950-512GB NVMe SSD; WD 2TB-7200rpm; Cooler Master HAF XB EVO, Nepton 240M cooler, V1000 PS; Windows 10 PRO; VKB GunfighterPro Stick; Thrustmaster TPR Pedals; Saitek Throttle; Dual TM MFD panels; TrackIR 5; Windows 10 v1909
|
|
|
#4472561 - 05/01/19 01:36 PM
Re: WOFF G-SYNC Balancing
[Re: HarryH]
|
Joined: Jan 2016
Posts: 945
kksnowbear
Member
|
Member
Joined: Jan 2016
Posts: 945
|
I ran the original CFS3.exe and the sound menu has no enable option for hardware audio. I also checked the release notes for the 3.1 patch and no mention of it there either. I did find this though Performance - Some algorithms for managing memory have been changed to reduce stutter. Hmm. Imagine that. Stutter, all the way back to CFS3. Is there an echo in here? (BTW this is not the only place I've seen this mentioned; also in this review, from back when: http://www.combatsim.com/memb123/htm/2002/11/cfs3-rev/ "I noticed some stutters here and there when around densely populated cities. These stutters were worse in the beta, but I didn't mention it because I thought they would get fixed by release. I guess they didn't, as this game has a tendency to bring my 1GHz Athlon, Radeon 8500 128, machine equipped with 768 megs of RAM to a crawl sometimes. I'm hoping its just my machine, but I don't really see these problems with other games. And yes, all my drivers are up to date within two weeks." ) Sounds familiar. To be accurate, there hasn't been a 'cure' for the stutter yet, and I'm not convinced there will be (and that includes if AnKor does make Dx11 work, IMHO). I would be absolutely thrilled to be proven wrong about this, mind you. Also, nice to have someone with actual industry experience (thanks, HarryH) give some insight to further debunk the ongoing myth about on-board sound. I think it's pretty well accepted that this hasn't been an issue for many years now, and it seems to be corroborated by experiences like Fullofit described. I build quite a few gaming machines for others, and I haven't put a sound card in one in decades, nor had any requests (or even an inquiry) about doing it.
Last edited by kksnowbear; 05/01/19 01:42 PM.
|
|
|
#4472612 - 05/01/19 08:33 PM
Re: WOFF G-SYNC Balancing
[Re: HarryH]
|
Joined: May 2016
Posts: 1,523
BuckeyeBob
Member
|
Member
Joined: May 2016
Posts: 1,523
Ohio, USA
|
As someone with a good pair of headphones but without any stereo knowledge, what is a DAC and how would I use it? Is it a separate piece of equipment or is it a sound card?
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
|
|
|
#4472616 - 05/01/19 08:52 PM
Re: WOFF G-SYNC Balancing
[Re: HarryH]
|
Joined: May 2016
Posts: 1,523
BuckeyeBob
Member
|
Member
Joined: May 2016
Posts: 1,523
Ohio, USA
|
Thanks, OldHat. I'll probably just stick to my headphones, for now.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
|
|
|
|
|
|
|
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
|
|
|
|
|
|
|
|
|