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#4471057 - 04/18/19 06:52 PM (Fixed, was my mod at fault) - I can't die  
Joined: Sep 2018
Posts: 295
ChiefWH Offline
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ChiefWH  Offline
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Joined: Sep 2018
Posts: 295
I figure it is my mods but with them off I still can't die. Maybe I corrupted something? Could someone please confirm if they are seeing:

- the pilot being hit (blood damage or noises), eventual death even?
- if you dive straight into the ground at 800km, or flip upside down and fly into the ground after takeoff, do you actually die?

I keep getting the ability to fly the next mission in a campaign.

(I've checked invulnerability in the options and it is off; I do turn that on when I do my mapping work.)


Last edited by ChiefWH; 04/18/19 09:26 PM.
#4471067 - 04/18/19 07:57 PM Re: I can't die [Re: ChiefWH]  
Joined: Jul 2012
Posts: 1,798
Adger Offline
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Adger  Offline
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Joined: Jul 2012
Posts: 1,798
Looks like one of your mods Chief (Not the map mod)

With your collective mod and i also use your BF109 and Hurricane FM ones i get the same outcome has you..I uninstalled your mods then i reran the 1.14 Patch..Enabled the map mod then created a test pilot,flew a campaign mission and crashed i was killed and i had to create another pilot.
I hope you can track down the culprit has i really enjoy your mods pal


"Vis unita fortior"

"United Strength is Stronger"
#4471069 - 04/18/19 08:15 PM Re: I can't die [Re: ChiefWH]  
Joined: Mar 2003
Posts: 6,337
Polovski Offline
Polovski  Offline

Hotshot

Joined: Mar 2003
Posts: 6,337
Nothing to do with us. Must be to do with a file in the mod.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4471076 - 04/18/19 08:36 PM Re: I can't die [Re: ChiefWH]  
Joined: Sep 2018
Posts: 295
ChiefWH Offline
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ChiefWH  Offline
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Joined: Sep 2018
Posts: 295
Many thanks for confirming, will check it out.

#4471086 - 04/18/19 09:20 PM Re: I can't die [Re: ChiefWH]  
Joined: Sep 2018
Posts: 295
ChiefWH Offline
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ChiefWH  Offline
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Joined: Sep 2018
Posts: 295
Adger, many thanks for the point about running the patch working to reset it, that has helped save me a lot of time as I would have been having to reinstall the whole game.

I've confirmed the bug is where I suspected it was and will strip out that feature of the collective mod (the damage box values). I'll put a version 1.5 up in the collective mod post in a minute which will have all the other mods in it except that one, and then look to fix it and bring it back in.

Cheers.

#4471104 - 04/18/19 11:44 PM Re: I can't die [Re: ChiefWH]  
Joined: Jul 2012
Posts: 1,798
Adger Offline
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Adger  Offline
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Joined: Jul 2012
Posts: 1,798
Originally Posted by ChiefWH
Adger, many thanks for the point about running the patch working to reset it, that has helped save me a lot of time as I would have been having to reinstall the whole game.

I've confirmed the bug is where I suspected it was and will strip out that feature of the collective mod (the damage box values). I'll put a version 1.5 up in the collective mod post in a minute which will have all the other mods in it except that one, and then look to fix it and bring it back in.

Cheers.



No worries Chief,glad you found the issue pal.


"Vis unita fortior"

"United Strength is Stronger"

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