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#4464771 - 03/09/19 10:31 PM ETO2015 Cockpit anomalies 'resurrection' bug  
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SkyHigh Offline
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Recently, there was some discussion about the great number of T-Mods contained in EAW2015, so I've been using it as my main theatre in 1.6. While trying out some of Ray's planes from his package, specifically the FW190A8 and the P-38H, I got the cockpit-view anomalies apparent in the attached screenshots. Now, they only happen when I changed plane using the 'J' key and only every second change, in the following sequence: Yes, No, Yes, No...

I tested further and it has nothing to do with Ray's new planeset. It happens with planes from other planesets and doesn't happen with any planeset in other theatres, so it does seem specific to ETO2015. Ray suggests it might be related to the exec. I use SagginB's High-Res textures in this theatre, but I can confirm the bug also with the default textures. I can also confirm that it remains even when I disable all extra mods that I use (I enable and disable using the JSGME).

Attached Files SCRN0003.jpgSCRN0004.jpgSCRN0005.jpgSCRN0006.jpg
Last edited by SkyHigh; 03/09/19 10:39 PM.
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#4464775 - 03/09/19 11:03 PM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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VonBeerhofen Offline
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Looks like the Germans have become so desperate and low on ordnance that they're now towing huge blocks of concrete to be dropped onto the enemy troops, lol.

Seen simmilar during earlier modding days, somehow the game was producing gigantic groundobjects in the sky when I introduced the extra terrain tiles in Pacific Tide III. It looked as if the anomaly happened when two of these new tiles were adjacent to eachother in the EAW.TM, so I spaced them out. It seemed to solve the problem as I didn't see it since, however I know now that there are a lot of things which can cause this anomaly and that it's pretty hard to figure out what the cause actually is.

A 3DZ pointer from a ground object is somehow inadvertently moved or changed in memory either by overwriting a memory area by something in the game or from an external program running in the background or when memory is low in recources. I've also seen it with improperly designed 3D models, any model in the game and not necessarily a plane part. There are a lot of such 3D models around, checking each one may give some result in solving the problem.

VonBeerhofen

#4464778 - 03/09/19 11:25 PM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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SkyHigh Offline
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Particularly intriguing is that it only happens when one presses the 'J' key to change plane. It does this only with alternative planes, so my layman's guess is that this might be related to binary code, but I really wouldn't have a notion about this kind of thing.

One easy way out would be to decide to adopt a 'dead-is-dead' approach to all missions in this Theatre. In other words, when one is killed or has bailed out, one does not change plane, but simply accepts one's fate. I can't remember if the hardest in-game difficulty settings compel this or not.

Last edited by SkyHigh; 03/09/19 11:26 PM.
#4464799 - 03/10/19 07:13 AM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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...and I cannot get my PC to generate this error in EAW2015, so I cannot do any tests frown


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#4464803 - 03/10/19 09:24 AM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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Rotton50 Offline
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I've been running ETO2015 for four years and I've never seen it either but I don't think I ever jumped from plane to plane like Sky was doing.

I'll take a look later on and see if I can reproduce it.

Sky, it would be worthwhile to see if changing the detail settings for some of the graphics gets rid of the problem.


Heck, even paranoids have enemies.
#4464805 - 03/10/19 09:48 AM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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SkyHigh Offline
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I don't run on Glide, only D3D.

On lowest graphics settings, with all mods disabled, using the default EAW planeset, and using both old and new map exes, I get the bug, but in a slightly different appearance, being of a 'wooden' construction and either front or left or both, but not on the right.

If it's not a universal bug, and is peculiar to my pc setup, please don't waste your time on it. Maybe it's distinctive to my card or my drivers, could be a multitude of explanations. If it turns out to be a common problem, that'd be different.

I'm going to try it on some older exes, now.


Last edited by SkyHigh; 03/10/19 09:50 AM.
#4464807 - 03/10/19 10:15 AM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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SkyHigh Offline
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Using various exes from last Sept. forward, I found that, in all examined exes before 29th Jan.(Old), there was a different anomaly, a 'white wing' one, as demonstrated in the attached screenshots. Peculiarly, this seemed to occur in a one-in-four ratio, rather than the previous one-in-two and did not occur in the first plane changed into.

From the 29th Jan.(Old) exe, I got the original bug that I first posted on.

Attached Files SeptN.jpgSeptN (2).jpgOct29 O.jpgOct29 O(2).jpg
#4464808 - 03/10/19 10:50 AM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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SkyHigh Offline
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Further observations.

How one can be misled. The 'white wing' anomaly is NOT connected to the ETO2015 bug. I just happened to be using the FW190A6 of the 13_ETO_Late planeset for testing and, in my install, this 'white wing' event occurs with that plane in all my terrains and with all exes. It is specific to that particular 190 of that particular planeset (Correction: also occurs in Ray's 1943 190A6, independently of other bug!-seems skin-related and is absolutely a separate, though possibly related, issue).

I tried various other planes and terrains and can say, reasonably confidently, that the original cockpit resurrection bug of ETO2015 Theatre occurs from the 26th Jan exe. It does not happen before that, in any of the planes.

Last edited by SkyHigh; 03/10/19 10:57 AM.
#4464809 - 03/10/19 11:02 AM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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Rotton50 Offline
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I wonder if this is related to the wing view problem we were having with the B26 multiskins.

Jel?


Heck, even paranoids have enemies.
#4464810 - 03/10/19 11:13 AM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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MrJelly Offline
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Once again I do not get it smile


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Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4464816 - 03/10/19 12:47 PM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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Rotton50 Offline
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Yeah, I don't have the problem either.

Weird.


Heck, even paranoids have enemies.
#4464818 - 03/10/19 01:00 PM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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SkyHigh Offline
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Maybe a full reinstall might be in order, on my part.

Reinstalled. Same story.

I did notice that the default change of plane key is Alt J, which I changed to J, but this made no difference, either.

The problem must be related to my drivers or something, although I will try a redownload of 1.6.

Sorry for what seems a false alarm.

Last edited by SkyHigh; 03/10/19 01:31 PM.
#4464823 - 03/10/19 01:44 PM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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The real problem is that a problem may be genuine, but it only shows on some people's systems and not ours. When this happens then we cannot fix it frown


Fly EAW online at GameRanger: GameRanger Site

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Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4464824 - 03/10/19 02:06 PM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: MrJelly]  
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SkyHigh Offline
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Originally Posted by MrJelly
The real problem is that a problem may be genuine, but it only shows on some people's systems and not ours. When this happens then we cannot fix it frown


The problem might then not be the fault of the game, but the specific system. You can't be all things to all men, nor can you be expected to account for every possible system incompatibility that can potentially occur. Not even the big game companies can manage that.

This is not a huge problem. It's only one terrain, and only occurs at 'resurrection'. I can easily live with it. The main thing is that it's not a problem common to all or most with an imperative to be fixed, which I had no way of knowing wasn't the case when I first posted.

Last edited by SkyHigh; 03/10/19 02:26 PM.
#4464831 - 03/10/19 02:51 PM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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Rotton50 Offline
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We shall call it "SkyHigh's Easter Anomaly" in keeping with the resurrection meme.


Heck, even paranoids have enemies.
#4464834 - 03/10/19 03:22 PM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: Rotton50]  
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SkyHigh Offline
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Originally Posted by Rotton50
We shall call it "SkyHigh's Easter Anomaly" in keeping with the resurrection meme.


You've 'Lent' a touch of humour to the situation.

#4464835 - 03/10/19 03:34 PM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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Rotton50 Offline
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Yes, I think we nailed it.


Heck, even paranoids have enemies.
#4464848 - 03/10/19 05:05 PM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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MrJelly Offline
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Don't be a pompous pilot and make me cross


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
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Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4464849 - 03/10/19 05:12 PM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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SkyHigh Offline
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We'll become known as the Pious Punsters, if we're not careful.

#4464858 - 03/10/19 06:06 PM Re: ETO2015 Cockpit anomalies 'resurrection' bug [Re: SkyHigh]  
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Rotton50 Offline
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Rotton50  Offline
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Cape Charles, Virginia, USA
Just remember, I'm older than you are. When I see the big man I'm going to tell him this was all your fault.


Heck, even paranoids have enemies.
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