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#4461102 - 02/13/19 03:29 AM Re: MMJoy/MMjoy2 - Build your own USB controller ***** [Re: Sokol1]  
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TomVR Offline
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Originally Posted by Sokol1
JoySetup > tab Joystick Axes (spec. functions) > Axis to button

Allow set and analog axis to press two buttons, based on % threshold.

Quote
For example if I wanted to use a shift button to convert a joystick into a hat switch by clicking it down.


Set the (mini-)joystick to press 2 buttons in each axis,

Example
Axis 1 press button 10 if is 0 to 10%
Axis 1 press button 11 if is 90 to 100%

And set (mini-)joystick push button for "shift".







Thanks Sokol1, will work great so that my thumbstick can be analog in some games, but also work as a regular hat switch.


Also suggestion for a new mmjoy would be rumble support. Even though it’s not real force feedback, a small rumble motor would be great for games that use it for approaching stalls, taking hits and shooting heavier guns.

Inline advert (2nd and 3rd post)

#4461250 - 02/13/19 10:19 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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schredder Offline
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Originally Posted by Sokol1
Seems Mega_MOZG will coopilate new version of MMjoy2 firmware, increasing support for encoders (actually 6), and ask for suggestions (in il2sturmovik.ru)

Google translated, take with a grain of salt.

Quote

Yes, nothing, somehow it was laid down when the firmware was done in those times.

in new versions of VPC (and the firmware of mmjoy2 is being developed now there) the restriction on the number of encoders has been removed altogether (a slightly different button configuration mechanism).
I can rebuild the mmjoy2 update.
Collect all the wishes and wishes that you want to fix / add / remove - we will think how to make a new thing.


https://tinyurl.com/Il-2-ru-MMJOY2


Great news !

what about some export of outputs/ like led's and so...
If using shift registers here also - possible for lots of outputs.

It will be a great thing if there will be a version for the "blue pill". its an ARM architecture board which is low cost and several time faster and more capable from arduino...

Blue pill
https://wiki.stm32duino.com/index.php?title=Blue_Pill

Cheers for the maker of MMjoy !

This piece of art is a true gift to us all !

#4461254 - 02/13/19 10:42 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: schredder]  
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Kb1rd1 Offline
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Originally Posted by schredder
Originally Posted by Sokol1
Seems Mega_MOZG will coopilate new version of MMjoy2 firmware, increasing support for encoders (actually 6), and ask for suggestions (in il2sturmovik.ru)

Google translated, take with a grain of salt.

Quote

Yes, nothing, somehow it was laid down when the firmware was done in those times.

in new versions of VPC (and the firmware of mmjoy2 is being developed now there) the restriction on the number of encoders has been removed altogether (a slightly different button configuration mechanism).
I can rebuild the mmjoy2 update.
Collect all the wishes and wishes that you want to fix / add / remove - we will think how to make a new thing.


https://tinyurl.com/Il-2-ru-MMJOY2


Great news !

what about some export of outputs/ like led's and so...
If using shift registers here also - possible for lots of outputs.

It will be a great thing if there will be a version for the "blue pill". its an ARM architecture board which is low cost and several time faster and more capable from arduino...

Blue pill
https://wiki.stm32duino.com/index.php?title=Blue_Pill

Cheers for the maker of MMjoy !

This piece of art is a true gift to us all !



Ejoy3 is a STM32 Based Joystick Controller Board ....I know cos I bought one by accident smile along with some TLE5010 Boards and SR Boards from AliExpress.

https://forums.eagle.ru/showthread.php?t=206267

SR Boards
https://www.aliexpress.com/store/pr...=2114.12010612.8148356.33.35b516a87hsLnM

TLE5010
https://www.aliexpress.com/store/pr...m=2114.12010612.8148356.3.52a316a88OZURE


My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
#4462070 - 02/20/19 12:22 AM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Kb1rd1]  
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Slarti Offline
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Slarti  Offline
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Hey all,
long time no talk. Been busy with Life/work. I've got some time now and have started moving forward with updating a second TQS. I've taken hat switches from a non working FLCS and am putting two if them into the TQS (Hat switch where the range knob was and the H switch where the mouse was) (I think KBird did this and that's likely where I got the original idea from).

I'm having a problem with the switches though and would like anyone's thoughts on what the issue may be. I had to replace one of the 4 small switches in one of the hat switches. Now that I've got them back together, they seem to want to do double presses, i.e. when i'm pressing Left, it either hits left and down or left and up.

I checked on my working TQS/FLCS combo and they won't do that. They will only press in one direction, i.e. down is only down, left is only left, right is only right and up is only up. Even if I try and do a circle with any of the 4 way switches, they will only let one press happen at a time.

I know I've put the pieces of the switch back together but don't know why it's doing this. If needed I can supply pictures, but I can't have "double presses" going on....

thx

Slarti.

#4462164 - 02/20/19 04:43 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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TomVR Offline
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Sharti, I could be that your new tact switch is slightly too tall and is putting against the hat switch stem?


Also does anyone know if you can mix shift registers and button matrix? I have 32 inputs through my shift registers, but I want to add one single extra switch to my build as a shift key, and don't want to have to setup a 5th shift register for it.

#4462169 - 02/20/19 05:02 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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Sokol1 Offline
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Probable wrong wiring, may inverting columns and rows - if matrix is used.

Old* joystick HAT's is just 4 micro-switch around an pole.

* VKB and VPC are using ALPS RKJXM (5 way) as HAT.

#4462186 - 02/20/19 06:20 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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Kb1rd1 Offline
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I'm no expert on this, Tom maybe right, are you sure you used a simple momentary tac switch? you may have a short from the new soldering perhaps? eg a solder bridge.

How is it wired? faulty button matrix maybe? ie ghosting?

KB


My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
#4462187 - 02/20/19 06:21 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: TomVR]  
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Kb1rd1 Offline
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Originally Posted by TomVR
Sharti, I could be that your new tact switch is slightly too tall and is putting against the hat switch stem?


Also does anyone know if you can mix shift registers and button matrix? I have 32 inputs through my shift registers, but I want to add one single extra switch to my build as a shift key, and don't want to have to setup a 5th shift register for it.


If it's just one additional button , just wire it as a single button direct , no need for a matrix.


My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
#4462757 - 02/24/19 08:24 AM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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TomVR Offline
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https://streamable.com/iokaq

It lives: The F-14 thrift cat (thrustmaster attack throttle from the 90s updated with arduino and a tomcat themed paint job)

I was close to 3D printing an actual tom cat split grip but then I had to stop myself from feature creep

#4462815 - 02/24/19 05:17 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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Sokol1 Offline
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Nice job with Attack throttle.

I remember see one of Russian guy in what he split the throttle in two.

Btw - The drawings in (HS F-14 manual can help make drawings for 3D print.

http://www.heatblur.se/F-14Manual/_images/throttle.png

#4462830 - 02/24/19 06:33 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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Viper1970 Offline
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Hello guys,

it's been a while since I could concern myself with my hobby. It was nearly one and a half year now. I moved to a new location, but now I have much more room for the flight simulation and cockpit building hobby whoohoo

I bought a 3D printer and made a DIY-Photogrametry Scanner. I hope I can make some scans of my selfmade HOTAS and improve some things that weren't possible before. Now I can make much better buttons POVs etc. This helps a lot with the cockpit and the HOTAS systems.

Great job TomVr. I also have a lot of old HOTAS parts from the 90's and used them to make my Frankensticks. I made a F-14 throttle out of an old Suncom SFS. I also tried to do a FA-18 throttle and a lot of sticks for many fighters and helos which can be changed between my different stick-bases. I hope I could improve them now with the use of 3D printed parts, because there are many things, which aren't perfect at all biggrin


CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4462833 - 02/24/19 07:01 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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TomVR Offline
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Does anyone know why this isn't working?

All the buttons show up properly in the hardware section, but when I assign them, they don't work in windows game controller. Assigned hat switch works fine.

EDIT: I brain farted and had them all set to switch mode instead of blank.

Also the AXIS to Button ranges work, but the axis buttons just stay on when activated, and don't turn back off.

Attached Files buttons_not_working_mmjoy2.PNG
Last edited by TomVR; 02/24/19 07:33 PM.
#4462836 - 02/24/19 08:25 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: TomVR]  
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Kb1rd1 Offline
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Originally Posted by TomVR
Does anyone know why this isn't working?

All the buttons show up properly in the hardware section, but when I assign them, they don't work in windows game controller. Assigned hat switch works fine.

EDIT: I brain farted and had them all set to switch mode instead of blank.

Also the AXIS to Button ranges work, but the axis buttons just stay on when activated, and don't turn back off.


Have you tried the newer firmwares? the latest has a bug or two I found so I use 2016-8-18

https://sites.google.com/site/mmjoyproject/fajly-dla-skacivania


My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
#4462839 - 02/24/19 08:56 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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TomVR Offline
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Been using the github one. Is it not the latest?

#4462840 - 02/24/19 09:12 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: TomVR]  
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Kb1rd1 Offline
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Originally Posted by TomVR
Been using the github one. Is it not the latest?


It is the Original Release I believe and hasn't been updated in 4 years? see the link about , use Chrome to auto translate the Russian , I think there are about 8 -10 versions?

20161101 is the one I had issues with 20160818upd1 is the one I use now.

KB

Attached Files Capture1.JPG

My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
#4462854 - 02/24/19 10:43 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: TomVR]  
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Sokol1 Offline
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Originally Posted by TomVR


Also the AXIS to Button ranges work, but the axis buttons just stay on when activated, and don't turn back off.


Set the band in axis, the button and experiment with the several "modes" for buttons.

"----" is the basic mode, button work like a key in keyboards, make contact when keep pressed.

#4463442 - 03/01/19 12:52 AM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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Barra Offline
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Australia
Sokol1 I know (post #4352621) is quite old but after using my button box for some time for the pots for trimming aircraft I certainly now understand your comment. A multi turn would improve trim so much by reducing sensitivity!

Originally Posted by Sokol1

What is advisable use for trim is multi-turn - ideally 3 turn type pot, for allow fine adjust of trim. This kind of pot use gears to reduce the knob rotation over pot axis, allowing the desired precision.


The multi turn pots are a bit expensive but I will go that way way if necessary. Just wondering if any other possible method/s to adjust axis. My thought is that TLE5010 would not improve the trimming sensitivity over a pot?

I know this may be a silly question but could a trim axis be controlled by an encoder. In my mind the answer is no (I have no technical knowledge for that deduction) but I thought I might just check with the more knowledgeable people.

#4463445 - 03/01/19 01:07 AM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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A contacless sensor will have the same issue - all electric course in few degree of movement for adjust trim.

An alternative for multi-turn pot cost is add reduction gears in conventional pots.

Most flight games allow control trim with buttons/keys, so a encoder is viable, e.g. IL-2 Great Battles.

Some version of MMJoy2 firmware allow create a virtual axis with encoders.

#4463450 - 03/01/19 01:23 AM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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Barra Offline
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Great thanks Sokol1

#4463561 - 03/01/19 04:49 PM Re: MMJoy/MMjoy2 - Build your own USB controller [Re: Sokol1]  
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AndyB Offline
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Hi Barra

I used reduction gearing when I made my collective. I used a couple of plastic gears from an old scrap printer that gave me a 3 to 1 ratio.

The collective lever has around a 70 degree movement, so that gave me about 210 degree rotation at the pot which is almost it's full range.

cheers,

Andy


Andy's simpit: http://www.simpit.me.uk
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