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#4460134 - 02/06/19 11:18 AM Work on WOFF continues  
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Polovski Offline
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For your viewing pleasure - a couple of pics from work ongoing on WOFF. Some balloon attack improvements, AI changes, rocket effects changes and more.

[Linked Image]


Here you can see individual rockets hitting the ballon and exploding, different to the current rocket interaction.


[Linked Image]




Attached Files Shot02-06-19-10-59-07s.jpg
Last edited by Polovski; 02/06/19 04:12 PM.

Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4460142 - 02/06/19 11:46 AM Re: Work on WOFF continues [Re: Polovski]  
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Fullofit Offline
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Looks great Pol. Happy to see the work continues. Are there any plans to have the balloons winch down. Have the crew jump out on parachutes before getting fried?
Can you give us a hint on what new aeroplanes you guys are working on? Thanks for continued support!


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4460145 - 02/06/19 12:16 PM Re: Work on WOFF continues [Re: Polovski]  
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Polovski Offline
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We are working on various things to improve, bringing some things from WOTR to WOFF etc. No plans to add more to the balloons themselves. The other info will come later.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4460146 - 02/06/19 12:28 PM Re: Work on WOFF continues [Re: Polovski]  
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Fullofit Offline
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notworthy


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4460151 - 02/06/19 01:06 PM Re: Work on WOFF continues [Re: Polovski]  
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Fullofit Offline
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Pol, just wondering if you have any control over the flight path of the Prieurs. Would it be possible to once in a while have one of them fly off into a more drastically random (forward-facing) direction? Or a dud, that would not fire at all and stay on the strut attachment for the rest of the mission?


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4460154 - 02/06/19 01:40 PM Re: Work on WOFF continues [Re: Polovski]  
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Thank you for the update Pol. The updates are always welcome.

#4460155 - 02/06/19 01:47 PM Re: Work on WOFF continues [Re: Polovski]  
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Polovski Offline
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Rockets veer off already to some extent.

[Linked Image]


I doubt we will be doing more to them
In that attack pictured, you can see, of the 4 left side rockets 3 are sort of merging and 1 has gone somewhere else.. only 3 or 4 hit the target . The previous attack was much worse with them all over the shop.
Yeah maybe would could make some dud and then they explode on the way back mwahaha.. just lots of things we can do and so little time.





Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4460156 - 02/06/19 01:56 PM Re: Work on WOFF continues [Re: Polovski]  
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Fullofit Offline
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Pol, don’t get me wrong. The rocket flight path is already perfect and random enough to make them the inaccurate weapon that they were. I’m just thinking of that one rogue one that would fly totally into the “left field” as it were. Rare occurence to an already random event.
Understood about the little time issue. Cheers.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4460172 - 02/06/19 03:46 PM Re: Work on WOFF continues [Re: Polovski]  
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Adger Offline
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Brilliant news,looking forward to both what WOFF and WOTR have for us in 2019. Cheers Pol and WM


They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning
We will remember them.
#4460176 - 02/06/19 04:29 PM Re: Work on WOFF continues [Re: Polovski]  
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Hasse Offline
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Great news! I'm looking forward to the Belgian air force and the Italian front! biggrin


"Upon my word I've had as much excitement on a car as in the air, especially since the R.F.C. have had women drivers."

James McCudden, Five Years in the Royal Flying Corps
#4460180 - 02/06/19 04:42 PM Re: Work on WOFF continues [Re: Polovski]  
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MFair Offline
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The gift that keeps on giving! Made my day Pol!


Never approach a bull from the front, a horse from the rear or a fool from either end.
BOC Member since....I can't remember!
#4460186 - 02/06/19 04:57 PM Re: Work on WOFF continues [Re: Polovski]  
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Raine Offline
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The best sim ever is getting "bester"!

#4460226 - 02/06/19 09:11 PM Re: Work on WOFF continues [Re: Polovski]  
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Hellshade Online content
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Fantastic news, Pol! Looking forward to the continued improvements to WOFF UE. Greatly appreciated!


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4460255 - 02/07/19 01:37 AM Re: Work on WOFF continues [Re: Polovski]  
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Hellshade Online content
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Originally Posted by Polovski
For your viewing pleasure - a couple of pics from work ongoing on WOFF. Some balloon attack improvements, AI changes, rocket effects changes and more.


Pol, may I ask if the AI changes are purely related to balloon attacks or AI changes in general?


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4460269 - 02/07/19 04:12 AM Re: Work on WOFF continues [Re: Polovski]  
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Looks awesome! And don't lie to me... that would just burst my balloon!!! LOL!!! ---aw man, that was just bad... real bad! LOL!


The Black Baron of Boistrancourt returns!!

I'd rather die fighting, than live for nothing. - Gen. G.S. Patton
#4460278 - 02/07/19 09:15 AM Re: Work on WOFF continues [Re: Polovski]  
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Polovski Offline
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Hellshade, in this post they are related to the balloon attacks, but we are looking at other areas.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4460379 - 02/07/19 09:24 PM Re: Work on WOFF continues [Re: Polovski]  
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Those rotten sausages deserve evey rocket that blunders into 'em. Good show devs!!! Thx!!!

#4460480 - 02/08/19 04:09 PM Re: Work on WOFF continues [Re: Polovski]  
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OvStachel Offline
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#rottensausageslivesmattertoo!!


The Black Baron of Boistrancourt returns!!

I'd rather die fighting, than live for nothing. - Gen. G.S. Patton
#4460482 - 02/08/19 04:28 PM Re: Work on WOFF continues [Re: Polovski]  
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I am extremely happy to hear that work is still continuing on WOFF. Thank you, Pol and everyone else for your long-lasting dedication to this project.

One tiny suggestion, if it is at all possible: tweaking the AI in order to improve its decision to come to the aide of a friendly aircraft and engage the enemy (the same could be said for "A" flight and those pulling escort duty). They seem to be just a bit too timid, I feel. "Death before dishonor" and all that, right?

Not taking anything away from what you, Rex, and WindingMan have already been able to achieve with the AI currently in WOFF. It is still the best in any flight simulator out there!


“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
#4460484 - 02/08/19 04:32 PM Re: Work on WOFF continues [Re: Polovski]  
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Fullofit Offline
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Bob, do you really want the AI to steal ALL your kills? winkngrin


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
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