#4460326 - 02/07/19 02:46 PM
Re: The Rise and Statistically Likely Fall of Steinhoff Lowenbrau 2
[Re: Rick_Rawlings]
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Joined: May 2006
Posts: 3,743
HeinKill
Senior Member
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Senior Member
Joined: May 2006
Posts: 3,743
Cloud based
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#4460515 - 02/08/19 07:25 PM
Re: The Rise and Statistically Likely Fall of Steinhoff Lowenbrau 2
[Re: HeinKill]
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Joined: Mar 2011
Posts: 3,707
Rick_Rawlings
Senior Member
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Senior Member
Joined: Mar 2011
Posts: 3,707
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Not much in the way of evasive maneuvering from that Hurricane ... just sat there and soaked up the punishment. Is that an AI thing from the CFS engine? Even the dire CloD AI would try to avoid being shot in that situation unless it was in 'go home' state.... unless, pilot kill? Hence no bail out? Perhaps. Being wounded and being a novice that froze under fire might also account for it. There are definitely gradations of skill from the AI. Some videos back of mine show some particularly feisty 110s(!) before they toned down the flight model for that craft. It's all a work in progress!
The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
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#4460650 - 02/09/19 10:10 PM
Re: The Rise and Statistically Likely Fall of Steinhoff Lowenbrau 2
[Re: Rick_Rawlings]
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Joined: Mar 2011
Posts: 3,707
Rick_Rawlings
Senior Member
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Senior Member
Joined: Mar 2011
Posts: 3,707
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Steinhoff Lowenbrau 2 Mission 07 September 15, 1940
The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
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#4463094 - 02/26/19 05:44 PM
Re: The Rise and Statistically Likely Fall of Steinhoff Lowenbrau 2
[Re: HeinKill]
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Joined: Mar 2003
Posts: 8,138
Polovski
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Hotshot
Joined: Mar 2003
Posts: 8,138
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Not much in the way of evasive maneuvering from that Hurricane ... just sat there and soaked up the punishment. Is that an AI thing from the CFS engine? Even the dire CloD AI would try to avoid being shot in that situation unless it was in 'go home' state.... unless, pilot kill? Hence no bail out?! No there is NO AI at all from CFS3 left. It is all our code. There many reasons as you suggest too, why he could not react he could be battle damaged (or damaged from a random failure), wounded, dead, fleeing, didn't see until too late then controlls hit, a total novice, we also have dynamic morale and likely is panicked etc. For bombers - they will often try not not evade much in formation, so the combined formation guns can help each other, but if caught with only 1 or 2 they will throw the arcraft around more. Note this can stop the AI gunners from firing due to G forces being applied, this is modelled in WOTR (and WOFF). The AI in WOTR and WOFF is some of the best there is, but like humans we made sure they will also make errors and do the wrong thing. For example we have hugely updated collsion avoidance and it's more intelligent now, but even so there are circumstances where they will still collide, which is correct as it did happen obviously. AI in each aircraft is operating independently so could chose to pull up for example just as his controls are shot out, or just as the enemy also pulls up, whatever . The AI alone is a large topic but some info is here http://www.wingsoverthereich.com/details.htm see under ": AI in more detail: "
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