#4459009 - 01/28/19 01:30 PM
Re: Deus Ex: Human Revolution
[Re: Coot]
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DBond
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Deus Ex is one of my favorites of all time, and HR was a really good game that I played through twice, once on normal and then on the highest setting. I dabble in MD from time to time but for whatever reason it didn't grab me like the original and HR did.
Nice screens Coot.
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#4459051 - 01/28/19 07:33 PM
Re: Deus Ex: Human Revolution
[Re: DBond]
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PanzerMeyer
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I dabble in MD from time to time but for whatever reason it didn't grab me like the original and HR did.
. The gameplay is virtually the same as that of Human Revolutions' so I assume it's the story that didn't grab you?
Last edited by PanzerMeyer; 01/28/19 07:33 PM.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#4459054 - 01/28/19 08:05 PM
Re: Deus Ex: Human Revolution
[Re: Coot]
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DBond
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Yeah maybe PM. Not sure why really. I think perhaps it's a confluence of many things. Just thoughtstorming here but...
Maybe HR had a better story. Subjective sure, and I didn't finish MD yet, so maybe I'm off base. HR felt more grand. World travel instead of only Prague. It felt like what I was doing was more important in HR. HR came out in 2011 and felt fresh in some way. MD came out in 2016 and I felt like it hadn't moved forward. Maybe some of the novelty had gone? Maybe I was expecting a bigger leap?
Not saying either game is better, but HR had more impact on me, and was/is more memorable for me.
No, now go away or I shall taunt you a second time!
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#4459140 - 01/29/19 11:37 AM
Re: Deus Ex: Human Revolution
[Re: DBond]
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PanzerMeyer
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. HR came out in 2011 and felt fresh in some way. MD came out in 2016 and I felt like it hadn't moved forward. Maybe some of the novelty had gone? Maybe I was expecting a bigger leap?
. You may be onto something here. For the most part, Mankind Divided had the same gameplay and overall "feel" that Human Revolution had so it certainly was not revolutionary or even evolutionary for that matter. The main differences to me were the graphics engine and of course the story.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#4459141 - 01/29/19 11:44 AM
Re: Deus Ex: Human Revolution
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PanzerMeyer
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I see that Mankind Divided appears to have some story based DLC. Are they any good and do they add to the story? I wonder if its content they already created and then shaved off the main game to sell later.
I think the DLC's are definitely worth getting if you enjoy the main game. One DLC is a full blown add-on with several missions and the other DLC is a single mission where you revisit the main bank in Prague.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#4459302 - 01/30/19 01:51 PM
Re: Deus Ex: Human Revolution
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DBond
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Fans of the series tend to rate MD well, and many think it's the better game, while conceding the story wasn't as good.
I think it's a common phenomena. A great game comes out. Then a sequel which is at least as good as the original, but if it ain't broke don't fix it, and it's basically the same thing. So even though it's a great game, it's a bit of a case of standing still is going backwards perhaps.
I look at a game like Far Cry 4. It was at least as good as FC3, probably better, but really just more of the same and failed to have the same impact, and saw far less play time. Not that it was a poor game, quite the opposite in fact. But maybe there is a hint of been there, done that, that drags down follow-on titles.
No, now go away or I shall taunt you a second time!
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#4459305 - 01/30/19 02:22 PM
Re: Deus Ex: Human Revolution
[Re: DBond]
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PanzerMeyer
Pro-Consul of Florida
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Fans of the series tend to rate MD well, and many think it's the better game, while conceding the story wasn't as good.
I think it's a common phenomena. A great game comes out. Then a sequel which is at least as good as the original, but if it ain't broke don't fix it, and it's basically the same thing. So even though it's a great game, it's a bit of a case of standing still is going backwards perhaps.
I look at a game like Far Cry 4. It was at least as good as FC3, probably better, but really just more of the same and failed to have the same impact, and saw far less play time. Not that it was a poor game, quite the opposite in fact. But maybe there is a hint of been there, done that, that drags down follow-on titles. All these points are valid and they are issues that are quite difficult to solve most of the time. I think game developers often reach a point where you can only reinvent the wheel so many times. There are indeed cases where really nothing new can be done with a certain game franchise unless you completely rework it from the ground up. By that point though, it's no longer recognizable at all and is totally different from its predecessors. To use your Far Cry example, Far Cry 5 is also essentially the same gameplay and structure as the previous two games. The only fundamentally different aspects are the geographic setting and the story. And of course, Far Cry 5 is so totally different and unrecognizable compared to the original Far Cry that those games shouldn't even share the same name.
Last edited by PanzerMeyer; 01/30/19 02:47 PM.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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