When I join a new unit, I always keep an eye on the skins for the aces to see if they appear when we change aircraft. On several occasions I have found that the label on the skin does not match the label used for the pilot in the game, especially if he is a big fish with a number of aircraft skins in different units. I usually just change them but I thought I should share so that no one will miss out on seeing these wonderful skins when these pilots are encountered.
The one I found yesterday was Max Ritter von Muller. His Alb DIII early for Jasta 28w was mislabeled as _Max Ritter_von Muller. The label used for him in the game is _Max Ritter von_Muller. If these don't match, the skin for this machine will not appear and he will just a default skin. Simply change the label and you get to fly with, or against, him is his beautiful red Albatross. All the other machines assigned to him match this label, unless I missed one.
I will continue to post these errors as I find them and invite you all to post these errors as they are found. Let's not miss out a single one of these beautifully done skins because of a typo.
Last edited by jerbear; 12/24/1802:30 PM.
#4454762 - 12/24/1805:23 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
That would be my mistake. After making so many, I put the "_" in the wrong spot. Just rename the skin to "Off_Alb_DIII_early_ace_t_Jasta 28w 1917_Max Ritter von_Muller" and all will be good.
Thanks for pointing this error out, and by all means... find more, post more. Hate to see our work not shown in the game over something as simple as this.
OvS
The Black Baron of Boistrancourt returns!!
I'd rather die fighting, than live for nothing. - Gen. G.S. Patton
No, they won't. Best just to rename the ones that are found and keep coming back to check if there is more. I'm sure there are more. We had so many, it was easy to make small mistakes like where a '_' went, or a mis-spelling.. .etc.
The Black Baron of Boistrancourt returns!!
I'd rather die fighting, than live for nothing. - Gen. G.S. Patton
#4455560 - 12/31/1809:37 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
I have found several more. I looked at German pilots only. My only method was to confirm that an underscore immediately preceded the last name (or last hyphenated name). The following ones do not have an underscore where needed:
Alb DIII Jasta 3 17 Carl Menckhoff (there's a second one that is proper (Carl_Menckhoff) so if I just delete the one without the underscore it should be OK, correct?)
Alb DIII early J2 17 Gustav Kinkel
Alb DIII J3 17 Hans-Joachim Rogalla von Bieberstein Alb DIII early J3 17 Hans-Joachim Rogalla von Bieberstein Alb DV later J3 17 Hans-Joachim Rogalla von Bieberstein
Alb DIII early J26 17 Rudolf Weckbrodt
Alb DIII OAW J3 17 Carl Menckhoff
Alb DV later J11 17 Carlos 'Karl' Meyer Baldo Alb DVa J4 17 Carlos 'Karl' Meyer Baldo Alb DVa J4 18 Carlos 'Karl' Meyer Baldo Alb DVa J11 17 Carlos 'Karl' Meyer Baldo Fok DVII J4 18 Carlos 'Karl' Meyer Baldo Fok DVII OAW J4 18 Carlos 'Karl' Meyer Baldo Fok DVIIf OAW J4 18 Carlos 'Karl' Meyer Baldo
Alb DV later J23 17 Maximilian Edler von Daniels Alb DVa J61 18 Maximilian Edler von Daniels
Alb DV later J35 17 Joachim von Stein zu Lausnitz
Alb DV later J37 17 Ascan Klee Gobert
Alb DVa J4 17 Viktor von Pressentin von Rautter Alb DVa J4 18 Viktor von Pressentin von Rautter
Alb DVa J7 17 Paul Huttenrauch Alb DVa J7 18 Paul Huttenrauch
Alb DVa J16 17 Karl Schattauer
Last edited by hoongadoonga; 12/31/1810:00 PM.
#4455567 - 12/31/1810:04 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
Joined: Nov 2014 Posts: 3,696Fullofit
Senior Member
There is a space after "Paul" that shouldn't be there.
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
#4455583 - 01/01/1912:19 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
If there is a dupe with a near identical name that looks correct, the incorrect one cane be deleted. When we add corrected skins to a patch, it just adds the skin. It doesn't delete the original file.
Best to just keep this thread going and correct the names as we find them. To make a patch to add corrected skins would balloon to massive size in no time.
The Black Baron of Boistrancourt returns!!
I'd rather die fighting, than live for nothing. - Gen. G.S. Patton
I am afraid that what I started may cause more problems than it solves. I would not go hunting for errors in my skin files. I would only check for them as you are going through a campaign for that Jasta/Squadron/Esc. If you get a new ace assigned to the unit who does not have a skin, just check the skin files to see if there is one for him in that period, with that aircraft type that is not appearing in the game before I made changes. Usually there is another skin for this ace, either in that unit or another one. I would then compare them to see if there are differences in the spacing for the one that does not appear. Then and only then make a change.
Example is the first change I made in the beginning of this thread for Max Ritter von Muller. There were other skins in Jasta 28w that WERE appearing so I knew that this one was wrong.
Please be VERY careful before you start making changes to you skin files. Have some evidence that there is a problem before you make changes.
#4455666 - 01/01/1905:06 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
Would it be possible for someone to write piece of code/patch to correct the incorrect skin names that have been found and then put the code/patch on the mods page?
Surely people could post in this thread all the incorrect skins they have found (along with the correct names) and these could then be incorporated into a single patch?
Unfortunately I do not know how to programme otherwise I would offer to do this myself.
I realise it would potentially be a massive undertaking?
6 X USB 2.0 Ports GeForce GTX 1080 Graphics Card 8GB VRAM 32GB Ram Intel Core i7 7700K, Quad Core, 4.2GHz Microsoft Windows 7 Ultimate 64 BIT Gigabyte B85-HD3 Motherboard S1150 Intel stock cooler 5TB HDD 1.5 TB SATA-II HDD UDMA 300 7200 32MB Corsair 850W Samsung (SH-S223L) DVD +/- RW 22x (SATA) Samsung (SH-D162D) 16x DVD-ROM Black (IDE) Creative Audigy SE 7.1 (PCI) Antec Twelve Hundred Black
It may be possible to have a routine that backs up the skins folder and then creates a new one with all the proper skins. Of course anyone who created custom skins directly in the original skins folder, would have to copy them back from the backup copy.
How do you feel about that approach?
Best Regards
(System_Specs)
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
#4455812 - 01/02/1907:41 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
AHHHH! Sorry OV...looks like I started a snowball over a couple of small human errors. I don't think this is a major problem for anyone to get excited about, just something to keep an eye on. A little proof reading as you go.
Last edited by jerbear; 01/02/1909:52 PM.
#4455891 - 01/03/1907:08 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
Hi Robert. I think a routine that cross-checks the actual names in the datafile to the skins in the folder would be great.
We tried this visually, and were asked to make absolutely sure we were correct with out work, but man... I guess mistakes still slipped by. There were just so many skins, over 4K I think? That kind of routine would be great and could give you as a user a list to make your own corrections.
I will eventually speak with Pol and see if there is a way we can a patch to just the skins folder. Meaning, instead of burdening the main game patch, maybe offer a seperate update patch to the skins. It's hard because as you can see.. you'll get a patch, to a patch, to a patch.... etc. But it needs to be done, there are already enough errors to justify the need for it.
OvS
The Black Baron of Boistrancourt returns!!
I'd rather die fighting, than live for nothing. - Gen. G.S. Patton
#4455893 - 01/03/1907:12 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
Guys, I'm not offended at all. I appreciate you guys finding these issues and bringing them forward. It's important. As you can imagine (and I'm sure any of the team that spent all our time making these skins for the game feels the same) it's heart-breaking to think that even one of my works would not be seen because of a spelling error or that I put a space somewhere... etc.
So please, have at it. When you find 'em, post 'em. We'll eventually work something out to get better system to correct it for you, but for now.... it's manual, done by the user.
All the best,
OvS
Last edited by OvStachel; 01/03/1907:13 AM.
The Black Baron of Boistrancourt returns!!
I'd rather die fighting, than live for nothing. - Gen. G.S. Patton
Found a new one: Jasta 5, Alb DIII early. Both Joseph Mai and Hans Berr are assigned the same skin with the "all seeing eye" on a pyramid, Masonic, I guess. I don't know for sure which is correct but on the net I see models with this symbol used for Mai so I suspect it s Berr that is not correct because none of his later skins shows anything like this. Mai isn't using it later either though, uses a quarter moon after this aircraft.
#4464692 - 03/09/1901:59 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
Stumbled onto a new one. Jasta 29 - DVII for Siegfried Westphal is mis-labeled Westphall. Should be Siegfried_Westphal. Westphal is the DVII taking off with the Fleur de Lis on the fuselage.
Last edited by jerbear; 11/10/1912:09 AM.
#4496754 - 11/10/1911:34 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
If someone can provide me with two files, one containing the bad names and one containing the good names, I could probably write a routine that could be run to rename the faulty files correctly.
(System_Specs)
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
#4496794 - 11/10/1908:58 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
Stumbled onto a new one. Jasta 29 - DVII for Siegfried Westphal is mis-labeled Westphall. Should be Siegfried_Westphal. Westphal is the DVII taking off with the Fleur de Lis on the fuselage.
I understand that the skin name needs to match the pilot name in order for the skin to be used in the game.
Is there any disadvantage to leaving the improperly named skin file where it is? Can I just copy the file with the incorrect spelling to a new file that uses the proper spelling and be OK? In other words, is it bad to have two skin files for one pilot if one of them isn't used anyway because the name is incorrect?
Each time that I reinstall I copy additional skins (obtained from the mods site) into the game. I could just add the corrected ones that have been identified in this thread, copy them in too, and be done. However, this won't work if also leaving the current improperly named files in the game will cause problems.
Last edited by hoongadoonga; 11/14/1910:37 PM.
#4497206 - 11/15/1901:04 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
It won’t. The dud skin just sits there as a turd. However, it does take up space, and there is no advantage to leaving it in the folder Cheers, Shredward
It won’t. The dud skin just sits there as a turd. However, it does take up space, and there is no advantage to leaving it in the folder Cheers, Shredward
That's good to hear.
It's definitely better to rename the files if it's going to be done only once. But the same task needs to be done each time I reinstall.
Robert's mod would be great. I guess that the advantage of leaving them there is that it's easy, (I know, I'm lazy), I can make changes by myself when new ones are discovered, and it takes up just a little space.
#4497270 - 11/15/1903:12 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
It seems to me that there's another advantage to having two skin files (the original one with a questionable name and a duplicate with a corrected name) for certain pilots - it doesn't require any testing.
I found over 20 file names that seem to be missing a required underscore (see my Dec. 31 post in this thread). Testing them all would be a big task. If I just add a second file for each of these pilots (with an underscore where it apparently needs to be) one of the two files should work and the other one will just be ignored.
Deleting or renaming the original files could potentially cause problems, but just leaving them where they are seems to have no downside.
#4497277 - 11/15/1904:37 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
I noticed a similar but different issue when flying near Verdun in early 1917. Georges Madon from Esc 38 still uses a Nieuport 17 with Lewis in 1917 while the rest of the unit has switched to Nieuport 23. Madon has a unique N17 skin for 1916 but not for 1917. Since the squadron doesn't have a N17 skin for 1917 either, Madon actually switches to default N17 Lewis skins that has British roundels on it.
Flying in Jasta 7 I ran into Madon quite a few times and decided to fix the skin by copying the 1916 skin and naming it Off_nieuport17_Lewis_ace_t_Esc 38 1917_Georges Felix_Madon
Last edited by mvp7; 11/15/1904:37 PM.
#4497317 - 11/15/1911:49 PMRe: Errors Found in Labels for Skin
[Re: mvp7]
I noticed a similar but different issue when flying near Verdun in early 1917. Georges Madon from Esc 38 still uses a Nieuport 17 with Lewis in 1917 while the rest of the unit has switched to Nieuport 23. Madon has a unique N17 skin for 1916 but not for 1917. Since the squadron doesn't have a N17 skin for 1917 either, Madon actually switches to default N17 Lewis skins that has British roundels on it.
Flying in Jasta 7 I ran into Madon quite a few times and decided to fix the skin by copying the 1916 skin and naming it Off_nieuport17_Lewis_ace_t_Esc 38 1917_Georges Felix_Madon
Generally speaking, custom skins and corrections would be easier handled in a mod. I say this because every time you have to re-install woff, you loose all the changes you made to the skins folder unless you kept a backup somewhere. With a mod, you just reactivate it after the re-install.
Just a thought.
(System_Specs)
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
#4497329 - 11/16/1902:47 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
Yes, these will be backed up for reinstalls. I already copy several additional skins files each time I reinstall (Sandbagger's and Jerbear's) so this will just be another batch.
#4502005 - 12/30/1910:08 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
Well it was suggested earlier to put a list together with the bad names and the good ones. I've gone through this thread and done just that. If anyone wants to turn this into a MOD, be sure and use a copy (not move) command. I've included mvp7's fix for the missing 1917 Neuport of George Felix Madon, so if you move, then you'll break him in 1916. The attached file is actually a CSV file (renamed to .txt to allow me to upload it). I have also uploaded a DOS .BAT file which goes to the correct directory (hard coded in the script) and runs a series of copy commands. The BAT file is just a reformatted version of the CSV file.
I did have one question from hoongadoonga's list. It's the last entry in the file for Joachim von Stein zu Lausnitz. My skins directory has the underscore as von_Stein. Since it was listed as being wrong, I move it to zu_Lausnitz. Someone please correct me if I'm wrong.
Cheers everyone. MA
EDIT: Removed incorrect files. See later post for corrected ones.
Last edited by mandrews; 01/03/2003:39 PM. Reason: Remove incorrect files
I did have one question from hoongadoonga's list. It's the last entry in the file for Joachim von Stein zu Lausnitz. My skins directory has the underscore as von_Stein. Since it was listed as being wrong, I move it to zu_Lausnitz. Someone please correct me if I'm wrong.
Thanks for doing this, mandrews.
To clarify, I don't know if it is wrong or not. What matters is that the skins file name matches the pilot file name and I don't know how to view the pilot names.
As I said in my post my only method was to confirm that the skin file name had no underscore immediately preceding the last name since that seems to be the proper format. I did no testing in the game to determine whether or not these skins were used or not.
This one is unusual because there are multiple names (with no hyphen) following the "von". I just scanned through the files again and noticed that there is a "von der_Marwitz" so if this one is proper it makes sense that "von Stein zu_Lausnitz" would be correct.
Last edited by hoongadoonga; 12/30/1911:07 PM.
#4502144 - 12/31/1906:46 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
In the same way that MvR has his skin named Off_Alb_DIII_ace_t_Jasta 11 1917_Manfred Albrecht Freiherr von_Richthofen Joachim von Stein zu Lausnitz skin name should be off_Alb_DV_later_Ace_t_Jasta 35 1917_Joachim von_Stein zu Lausnitz for it to be seen insim.
Don't know if this one is covered by mandrews Misnamed Skins file.
Werner Dittmann has several aircraft. One of them, his Albatros DIII early is missing an N. It is coded as Off_Alb_DIII_early_ace_t_Jasta 1 1917_Werner_Dittman should ready Dittmann
#4504257 - 01/19/2009:53 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
mandrews, I ran the bat file and it corrected every one of the default files. Just thought I would let you know. It's easy to add any new corrections and that is a nice thing.
The bat file could be improved to automatically detect the path the skins are on. If you don't know how to do that, I will look at it when I get a chance.
Best Regards;
(System_Specs)
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
mandrews, I ran the bat file and it corrected every one of the default files. Just thought I would let you know. It's easy to add any new corrections and that is a nice thing.
The bat file could be improved to automatically detect the path the skins are on. If you don't know how to do that, I will look at it when I get a chance.
Best Regards;
Thank you. I'm glad to know it works for others too.
I've poked around a little and I think I know how to make the script find the correct directory location. I'll post an updated script soon.
For anyone who may be interested, I have created a modified version of mandrews bat file so that when executed, it will ask for the drive letter that you have WOFF installed on and then will calculate the location of the "Skins" directory automatically, execute the copy and then solicit you to reply "X" to terminate the command prompt window, once you are satisfied that the output in the window has been successfully done. The only thing you will ever need to do is ensure that you update the skins files in the program to include any new naming errors that are found in the future.
If you run the program after having already run mandrews version, you will get a displayed reply that the files were not found. This is because the files with the naming error have already been corrected and no longer exist in your SKINS directory.
If you have any questions just PM me.
You can download the bat file from my dropbox here: click to download
Best Regards
(System_Specs)
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
For anyone who may be interested, I have created a modified version of mandrews bat file so that when executed, it will ask for the drive letter that you have WOFF installed on and then will calculate the location of the "Skins" directory automatically, execute the copy and then solicit you to reply "X" to terminate the command prompt window, once you are satisfied that the output in the window has been successfully done. The only thing you will ever need to do is ensure that you update the skins files in the program to include any new naming errors that are found in the future.
If you run the program after having already run mandrews version, you will get a displayed reply that the files were not found. This is because the files with the naming error have already been corrected and no longer exist in your SKINS directory.
If you have any questions just PM me.
You can download the bat file from my dropbox here: click to download
For anyone who may be interested, I have created a modified version of mandrews bat file so that when executed, it will ask for the drive letter that you have WOFF installed on and then will calculate the location of the "Skins" directory automatically, execute the copy and then solicit you to reply "X" to terminate the command prompt window, once you are satisfied that the output in the window has been successfully done. The only thing you will ever need to do is ensure that you update the skins files in the program to include any new naming errors that are found in the future.
Very nice Robert; but I might have you beat (for the moment at least ). The attached update looks up the WOFF install location from the registry and switches to the drive and and directory location based on that. It also includes Seb correction.
I have only tested it under Win10 and it works fine. I assume Win7 would be ok; but no guarantees.
Ha Ha, I'm not taking the bait!! Based on your change their is no need to go further for such a niche tool.
Best Regards
(System_Specs)
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
#4504398 - 01/21/2004:12 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
You can delete any OAW Alb D.III skins for Jasta 3. They don't fly it. That skin for Carl Menckhoff tipped me off to recheck. They were not part of the OAW refresh I did because from what I saw, they were not allocated the plane.
Just in case you want to create some drive space.
The Black Baron of Boistrancourt returns!!
I'd rather die fighting, than live for nothing. - Gen. G.S. Patton
For anyone who may be interested, I have created a modified version of mandrews bat file so that when executed, it will ask for the drive letter that you have WOFF installed on and then will calculate the location of the "Skins" directory automatically, execute the copy and then solicit you to reply "X" to terminate the command prompt window, once you are satisfied that the output in the window has been successfully done. The only thing you will ever need to do is ensure that you update the skins files in the program to include any new naming errors that are found in the future.
Very nice Robert; but I might have you beat (for the moment at least ). The attached update looks up the WOFF install location from the registry and switches to the drive and and directory location based on that. It also includes Seb correction.
I have only tested it under Win10 and it works fine. I assume Win7 would be ok; but no guarantees.
Cheers all.
Perhaps I am the only one, but I find this all confusing. No idea how these files are to be used. Why are there two files? They appear to be text files ... no idea what to do with them. Sorry to be daft, but some simple instructions would sure be a blessing. Thanks!
Perhaps I am the only one, but I find this all confusing. No idea how these files are to be used. Why are there two files? They appear to be text files ... no idea what to do with them. Sorry to be daft, but some simple instructions would sure be a blessing. Thanks!
Hi 77, download mandrews txt file, (right click on it and 'save link as'). Then Copy it from your downloads file to your desktop, open it and as you say it’s a txt file. So we need to change that to a bat file. So use the ‘file’ tab and click ‘Save as’, when you're in the ‘save as’ dialogue change the file name. In the file name add “.bat” (you don’t use the speech marks), change the file type to 'All Files' your new file should now should look different like a couple of cogs. Then simply double click that new file on your desktop. It should find your location and then copy in the all new skins.
You can check by going to your skins folder and seeing that both the old files and the new ones with the correct names are there.
Any problems let me know ...
I hope that helps ...
S!
Last edited by SebToombs; 01/21/2011:35 AM.
#4504424 - 01/21/2002:36 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
Joined: Jun 2012 Posts: 7,993Robert_Wiggins
BWOC Survivor!...So Far!!
Mandrews; I added a couple of lines to your code so that the Command Prompt window stays open until the user wants to close it. That way they can scroll through the list of files to see if all the copies completed successfully.
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
Perhaps I am the only one, but I find this all confusing. No idea how these files are to be used. Why are there two files? They appear to be text files ... no idea what to do with them. Sorry to be daft, but some simple instructions would sure be a blessing. Thanks!
You only need the WOFF_Misnamed_Skins.bat.txt file. Follow Seb's instructions for downloading and renaming, or perhaps just grab Robert's copy (link in quote below). It doesn't require that it get renamed. The other file of mine, WOFF_Misnamed_Skins.csv.txt, you can ignore. I created it initially to act as a data file for someone to write a tool to take care of this (perhaps as an add-on); but then I wrote the .bat file for myself and decided to share the bat file. The forum software requires that I rename the file in order to upload it, so I just added a .txt to the end of each file.
Originally Posted by Robert_Wiggins
Mandrews; I added a couple of lines to your code so that the Command Prompt window stays open until the user wants to close it. That way they can scroll through the list of files to see if all the copies completed successfully.
Hi 77, download mandrews txt file, (right click on it and 'save link as'). Then Copy it from your downloads file to your desktop, open it and as you say it’s a txt file. So we need to change that to a bat file. So use the ‘file’ tab and click ‘Save as’, when you're in the ‘save as’ dialogue change the file name. In the file name add “.bat” (you don’t use the speech marks), change the file type to 'All Files' your new file should now should look different like a couple of cogs. Then simply double click that new file on your desktop. It should find your location and then copy in the all new skins.
You can check by going to your skins folder and seeing that both the old files and the new ones with the correct names are there.
Any problems let me know ...
I hope that helps ...
S!
Excellent, thanks!
#4504534 - 01/22/2002:35 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
OV which one of mine did you run? My latest or previous?
(System_Specs)
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
#4505344 - 01/28/2011:29 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
off_Pup_ace_t_RFC-54 1917_Oliver M'Stewpot'_Stewart should read
off_Pup_ace_t_RFC-54 1917_Oliver M 'Stewpot'_Stewart
there is meant to be a space between the M and the ' which is missing in our BAT ...
Hope that helps!
Yes it does. Thanks Seb. Corrected file attached. I'm not going to upload the CSV file anymore. I figure anyone who wants to do something better can use the bat file itself as the source of the changes.
Should be Theodor Hermann Dahlmann off_Fokker_DVII_ace_t_Jasta 26 1918_Theodor Hermann_Dahlmann off_Fokker_DVIIF_ace_t_Jasta 26 1918_Theodor Hermann_Dahlmann
Going through the Jasta 11 files, found that Erich von Wedel's triplane skin is labeled - off_Fokker_DR1_ace_t_Jasta 11 1918_Erich Rudiger von_Wedel which is his full name.
The Campaign has his name shortened to Erich von Wedel.
In order for this one to appear in Campaign it must be changed to off_Fokker_DR1_ace_t_Jasta 11 1918_Erich von_Wedel
#4516409 - 04/14/2009:27 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
I need to check what's happening; but I was playing a QC flight yesterday. Normally just fly using default skins; but I happened to pull up the skin list and saw several "duplicate" names for the skins that I copy with this script. I'll be doing some experimenting to see if I can figure out what's happening. I wonder if I need to rename the files rather than copy them.
I need to check what's happening; but I was playing a QC flight yesterday. Normally just fly using default skins; but I happened to pull up the skin list and saw several "duplicate" names for the skins that I copy with this script. I'll be doing some experimenting to see if I can figure out what's happening. I wonder if I need to rename the files rather than copy them.
OK. To get the list "correct" in QC, I need to rename the files; but I like capability of running the script multiple times and it works with no error messages. I'll see what I can do with error checks etc. so it skips a file rename if it has already been done. I'll post a new version once I have something that works reliably.
what about backup just the skins that will be renamed to a zip file/folder (or update an existing backup), then execute a command to rename those files.
#4516423 - 04/14/2011:51 PMRe: Errors Found in Labels for Skin
[Re: orbyxP]
what about backup just the skins that will be renamed to a zip file/folder (or update an existing backup), then execute a command to rename those files.
Yeah. I've decided I don't like deleting (or permanently renaming) files. I'm going to copy the originals into a subdirectory (currently named "Original Skin Names") so we can put things right if necessary.
OK I've updated the batch file to avoid the duplicate files from showing up in the QC lists. The bat file creates a backup directory in your Skins folder called "Misnamed Skins" (to match its name) which holds the original files under their original names. It then copies the skins out of that directory and gives them the correct name. Like the previous version, it finds your WOFF installation from the registry; but it now stops with an error message if it can't find the install. Also like before, it is designed so you can to run this command multiple times without error messages. I've only tested it on my (Win10-x64) system; but it should work for others (insert usual disclaimers here).
To run the command, download the attached file, rename it from WOFF_Misnamed_Skins.bat.txt to WOFF_Misnamed_Skins.bat and then double click on it.
He has three Jasta 20 skins mislabeled as Gildmeister Fokker DVII Pfalz DIIIa 1917 and 1918
Should read Johannes_Gildemeister.
JerB
Got it. Updated script is attached.
Originally Posted by Polovski
Thanks mandrews we will at some point sort out some of the skins, and remake the skins pack hopefully.
Pol -- I can't take credit for finding them -- Jerbear found most of them -- but the script does make a nice record of the errors. I figured I'd maintain it until a new skins pack is made. Then we can start it again .
Walther Karjus Jasta 75 Fokker DVII OAW - skin does not show in game due to typo in the labeling of skin.
Reads Off_Fokker_DVII_OAW
Should read off_Fokker_DVII_OAW
@jerber -- Are you sure about this? He's showing up in my list (at least under QC) without the rename, and the only difference I'm seeing in your rename is the capital O and that shouldn't matter to Windows.
I should have said it doesn't show in campaign rather than game. WOFF can be a little finicky about the skins. I have found that some skins will show up in QC but do not in Campaign even when the pilot's name is correct. Maybe a little glitch somewhere. It sometimes helps just to rename the just the way it was before.
In this case though, when I changed the capital O it appeared in game (campaign). Sometimes skins are slow to show, taking a few missions to appear. That is a possibility, but I tried it three times before I went to the skin file to look. I would check in campaign to see if the skin appears or not on your machine. If so, then I jumped the gun.
#4551513 - 01/09/2103:57 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
Actually, the problem is that there's a space between his last name and the file suffix.
EDIT: Just discovered 9 more skins that have this same problem. I'll upload a new bat file shortly.
For the record, here's a complete list of all the skins with a space between the last name and the file suffix (I'm assuming they are all bad). Updated bat file attached.
Off_nieuport17_Lewis_ace_t_Esc 38 1917_Georges Felix_Madon.dds is using an N16 skin which breaks in game.
Should be copying an N17 skin not an N16 skin. so copy Off_nieuport17_Lewis_ace_t_Esc 38 1916_Georges Felix_Madon.dds to Off_nieuport17_Lewis_ace_t_Esc 38 1917_Georges Felix_Madon.dds
Off_nieuport17_Lewis_ace_t_Esc 38 1917_Georges Felix_Madon.dds is using an N16 skin which breaks in game.
Should be copying an N17 skin not an N16 skin. so copy Off_nieuport17_Lewis_ace_t_Esc 38 1916_Georges Felix_Madon.dds to Off_nieuport17_Lewis_ace_t_Esc 38 1917_Georges Felix_Madon.dds
The error is in BH&H II, we will fix t in 1.09.
Thanks Pol. Sorry for breaking BH&H II. I went back and looked at the message that reported the problem, and I completely misinterpreted it.
Attached is the corrected skin correction script for those running UE or PE. You're safe running it even if you have before. Note that the script will always show the last file being copied. This is it making sure that you have a good version of the Madon's 1917 N17 skin.
EDIT: remove script. Latest version is in a later post.
Here's one for the books. Long story so bear with me, believe me it won't take as long to read this long winded document as it did for me to figure this out.
I made some skins for Jasta 73. Rudolf Schultz von Dratzig's skins would not appear. They did appear in QC because just about any name will work there, but not in Campaign where it counts. I tried every trick in the book to make it appear in campaign but no go. R He has a WOFF DVII skin and I could not get it to come up either. It was mislabeled Rudolf Schulz von_Dratzig, so it was mislabeled to begin with but when I corrected this it also would not appear no matter what clever ruese (however the heck out spell it) I tried on the Sim.
I finally came up with the bright idea to look in the CampaignData file under Aces and found that the sacred naming convention had been desecrated, HERESY!!! see below. I found this to be the case in his Dossier as well, shoulda looked there first, will know better next time.
So, I changed all his skins to Rudolf_Schultz von Dratzig and "VOIELA."
Upshot is, you need to change the name of his DVII skin to Rudolf_Schultz von Dratzig.
Last edited by jerbear; 05/21/2101:07 PM.
#4569460 - 05/21/2110:51 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
Nice work @jerbear. I have attached an updated script for WOFF UE/PE versions. Since the skins are now an official part of the game, I'm avoiding creating a similar script for BH&H2. I'm assuming Pol will capture these issues and put them in a future patch. The main reason for avoiding a BH&H2 version is that I'm not sure what messing around with the files would do to a future patch when the names get fixed officially. I'm willing to be talked into writing such a script (or figuring out how to create a MOD that does the same thing), providing I can do it without breaking anything in the game or the update process.
Also a word of caution for script users out there: I've upgraded to BH&H2 and so can't test the script in a working UE/PE game setup. I used to be the first victim when I broke things. While I won't be making any real changes to the script other than adding other re-namings, I can't promise there won't be typos.
EDITED: Removed the batch file. See later post for latest version.
OK I've poked around a bit and discovered this MOD stuff isn't as hard as I thought. I've created a MOD that works for BH&H2 and includes the Rudolf Schultz von Dratzig skin name fix (the Madon Nieuport fix is in an official patch from OBD). The problem is I don't know where to post the file (it's too big for an attachment here). I was going to post it on CombatAce; but since most of the description points to this thread, that just didn't seem right. In addition, I think you need an account over on CA to download it, and I don't know if that's a problem for people. The other obvious choice is to send it to @Sandbagger for his site (@Sandbagger: are you willing to host it, and if so, how can I get it to you?).
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
#4571103 - 06/06/2102:50 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
Joined: Mar 2011 Posts: 938VonS
WWI Flight Sims on a Mac
VonS
WWI Flight Sims on a Mac
Member
Joined: Mar 2011
Posts: 938
@mandrews, accounts needed on CombatAce to log in and download from the downloads sections there. Accounts not needed for users to download files if files are attached to individual posts by CA posters, such as under the various support threads for WOFF on CA (for example, see my downloads links here: https://combatace.com/forums/topic/92320-fm-tweaks-for-woffuepe/?tab=comments#comment-780879).
Cheers all, Von S
~ For my various FM/AI/FPS/DM Mods. for First Eagles 2, WoFF, RoF & WoTR, and tips for FlightGear, recommended is to check over my CombatAce profile (https://combatace.com/profile/86760-vons/) and to click on the "About Me" tab while there. ~
OK I've poked around a bit and discovered this MOD stuff isn't as hard as I thought. I've created a MOD that works for BH&H2 and includes the Rudolf Schultz von Dratzig skin name fix (the Madon Nieuport fix is in an official patch from OBD). The problem is I don't know where to post the file (it's too big for an attachment here). I was going to post it on CombatAce; but since most of the description points to this thread, that just didn't seem right. In addition, I think you need an account over on CA to download it, and I don't know if that's a problem for people. The other obvious choice is to send it to @Sandbagger for his site (@Sandbagger: are you willing to host it, and if so, how can I get it to you?).
Opinions?
PM sent,
Mike
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Yes, thanks jerbear. Attached is the updated batch file for PE/UE. I'll send a new BH&H2 MOD to Sandbagger shortly.
I guess I am just dumb but I cannot download this file. It only opens to show the actual text file. If I copy it and put it in a text file and rename it with a .bat extension it doesn't do anything? I would like to use this WOFF PE.
Fubat
Unashamed
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Joined: Jul 2005
Posts: 216
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@Blade
D/l the file to your desktop, as you can see the file has a DOT bat DOT txt extension. just rename the file and lose the DOT txt part. Should then be good to go. Hope that helps.
Regards.
Fube
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download mandrews txt file, (right click on it and 'save link as'). Then Copy it from your downloads file to your desktop, open it and as you say it’s a txt file. So we need to change that to a bat file. So use the ‘file’ tab and click ‘Save as’, when you're in the ‘save as’ dialogue change the file name. In the file name add “.bat” (you don’t use the speech marks), change the file type to 'All Files' your new file should now should look different like a couple of cogs. Then simply double click that new file on your desktop. It should find your location and then copy in the all new skins. You can check by going to your skins folder and seeing that both the old files and the new ones with the correct names are there.S!
There is a little more to it, but I did get it changed and ran it. Thanks Fubat.
off_Alb_DV_later_Ace_t_Jasta 16 1917_Karl Fritz_Schattaeur should be off_Alb_DV_later_Ace_t_Jasta 16 1917_Fritz_Schattauer
off_Alb_DVa_Ace_t_Jasta 16 1917_Karl_Schattauer should be off_Alb_DVa_Ace_t_Jasta 16 1917_Fritz_Schattauer
off_Alb_DVa_Ace_t_Jasta 16 1918_Karl Fritz_Schattaeur should be off_Alb_DVa_Ace_t_Jasta 16 1918_Fritz_Schattauer
Cheers, shredward
Sorry, been away from the computer for a couple of days. I'll get the files out shortly; but one question: what about off_Alb_DV_later_Ace_t_Jasta 23 1917_Karl_Schattauer ?
OK, looking through the Aces.txt file, I've decided that Jasta 23 Karl_Schattauer also needs to be Fritz_Schattauer. Attached is the updated bat file for UE/PE users. I've uploaded the BH&H2 mod file to Sandbagger.
Edit: Removed attached file. For update, see later post.
Last edited by mandrews; 07/18/2109:04 PM. Reason: Remove attachment
All his Albatri and Fokkersare incorrectly coded as Carlos 'Karl' Meyer_Baldo and his Pfalz are coded Karl 'Carlos' Meyer_Baldo. Had a hard time figuring out what the problem was on the Albatri and Fokkers.
This is what the Campaign wants to make the skins appear:
So, I'm on a bit of a mission (rabbit hole) and I'd like to hear some advice. As a check on the skin renames, I discovered the country aces.txt files. In order for a skin to be used in the campaign game, it appears the first and last name on the skin filename must exactly match the first and last names contained in the aces files. So it occurred to be that I could list the skins filenames and compare each of them against the data in the aces files to proactively find and fix misnamed skins. I've done that and discovered about 120 files that need renaming in the current skins directory. A new misnamed skin mod is coming.
However as a QA check, I've been going through and checking that at least some the renamed names now show up in the campaigns, I've made another interesting discovery. Some of the year/plane/squadron/pilot combinations don't show up in the game due to a mismatch between them and the game events. As an example, I manually enlist myself in RFC-1 in December 30 1917 to look for Off_Se5a_ace_t_RFC-1 1917_Robert Alexander_Birkbeck (rename of Robert Alexander_Birbeck). However, when I enlist, the whole squadron is still flying Nieuports. It isn't until I fast-forward into Jan 1918 that the SE5A gets a assigned to the squadron, and since the year is wrong it doesn't show up. So should I rename the skin to 1918? To continue this example, there are 10 se5a aces skins for 1917 for the RFC-1 squadron. They'd never get used and most, but not all, have 1918 version e.g. Lumsden_Cummings is missing a 1918 se5a skin. Should I create it too?
I guess my question is: how far down this rabbit hole should I go? At the moment, I've been limiting myself to only fixing names, would you like to see fixes for years like for Birkbeck and Cummings? I've also seen at least one case where the ace didn't join the squadron until the following year (forgot to write it down). Should I change the squadron on his file so it gets found? Is there any randomness to these events (i.e. I should keep both 1917 and 1918 files because the squadron re-equip might happened slightly earlier)? I have to stop now, my head is starting to hurt .
I find myself with a similar problem, trying to fill in the gaps in the roster or aces so that everyone has a skin. It constantly changes due to updates in the Sim aircraft assignments. When I go through the rosters in Campaign I find that I have new skins to make and skins already made that are now of no use. Not quite the same problems your having but of the same type.
It seems that the names and assignments of the pilots are like translation of old texts like the Bible. It's been patched together, layer on layer for centuries, with different individuals making changes to it. So, there are lots of buried errors there. Same with WOFF, which is a living thing and so it changes.
The only way I see to catch the skins that will not appear is to go through each unit in Campaign, kick on a mission every time a new pilot is on the roster and see if the skin appears on the screen and making whatever changes are needed to make it appear. Tedious, but that's the only way I think it can be done.
Even at that, errors will still occur that you missed or made.
I think what I'm getting at with this ramble is that perfection is just not possible and all you can do is what you can do to make it better. Fix what you find as you find it and do your best. Don't beat yourself about the head and shoulders and if it gets to be too much, take a break from it for awhile.
In the case you mentioned about the SE5A s in RFC-1, yes I would change the skins to 1918 skins in that case. As long as the change is in a Mod I don't think any of the Devs would have a problem with that, but they can chime in on the subject if they see problem. I see WOFF as a joint effort and I think they do to. Everyone chipping in what they can.
Jb
Last edited by jerbear; 07/25/2103:29 PM.
#4575403 - 07/25/2108:18 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
I think what I'm getting at with this ramble is that perfection is just not possible and all you can do is what you can do to make it better. Fix what you find as you find it and do your best. Don't beat yourself about the head and shoulders and if it gets to be too much, take a break from it for awhile.
In the case you mentioned about the SE5A s in RFC-1, yes I would change the skins to 1918 skins in that case. As long as the change is in a Mod I don't think any of the Devs would have a problem with that, but they can chime in on the subject if they see problem. I see WOFF as a joint effort and I think they do to. Everyone chipping in what they can.
I've had a sleep on it, and @Jerbear's advice echoed my thoughts exactly. After all, as a user I want to see these skins on planes.
I'm just sending the latest BH&H2 mod to Sandbagger. Look for an announcement from him when he's got it available on his site. I'll get my batch file for UE/PE users put together soon. For the record, here are the name fixes: R E_Angus -> Robert E_Angus Frederick C 'Army'_Armstrong -> Frederick C 'Army'_Armstrong William George_Barker -> William G 'Will'_Barker Bernard Henri_Barney de Romanet -> Bernard Henri_Barny de Romanet John Conrad_Bateman -> John Conrade_Bateman Rudolf_Bauerie -> Rudolf_Bauerle Anthony F W 'Proccy' Beauchamp_Proctor -> Anthony F W 'Proccy'_Beauchamp Proctor Douglas J-Bell -> Douglas J_Bell Robert Alexander_Birbeck -> Robert Alexander_Birkbeck Heinz von_Brederlow -> Heinz Freiherr von_Brederlow Walter von _Bulow-Bothkamp -> Walter von_Bulow-Bothkamp Hans Burkhard von_Buttlar -> Hans Burkard von_Buttlar Vernon William Blythe_Castle -> Vernon William Blyth_Castle Augustin_Charvant -> Augustin_Charvat William Hargrove_Chisam -> William Hargrove 'Harry'_Chisam Louis Fenand_Coudouret -> Louis Fernand_Coudouret John Bonnicher_Cromptom -> John Bonnicher_Crompton Lumaden_Cummings -> Lumsden_Cummings Charles R_D'Olive -> Charles_D'Olive Honore_Bailiardel de Lareinty-Tholozan -> Honore_de Bailiardel de Lareinty-Tholozan Eugene Marie_de Boigne -> Francois Eugene Marie_de Boigne Francois Eugene Marie-de Boigne -> Francois Eugene Marie_de Boigne Noel Hughes Anne Louis_de Rochefort -> Noel Hugues Anne Louis_de Rochefort Henry_Decaix -> Henri_Decaix Helmuth_Dilthey -> Helmut_Dilthey Eduard_Dostler -> Eduard Ritter von_Dostler Jean C A Dubois_de Gennes -> Jean C A_Dubois de Gennes A A_Duffuss -> Alan A_Duffuss Friedrich_Ermann -> Friedrich_Ehmann Desmod Fitzgerald_Fitzgibbon -> Desmond Fitzgerald_Fitzgibbon Johannes_Fritzcshe -> Johannes_Fritzsche Herman_Gilly -> Hermann_Gilly Eric_Glatz -> Erich_Glatz Lloyd Andrews-Hamilton -> Lloyd Andrews_Hamilton William Louis Max_Herrison -> William Louis Max_Herisson Alfred_Hubner -> Alfred Ernst_Hubner John 'Jack'_Hunt -> Frederick John 'Jack'_Hunt Josef Karl Peter 'Kobes'_Jacobs -> Josef Carl Peter 'Kobes'_Jacobs Josef_Jacobs -> Josef Carl Peter 'Kobes'_Jacobs Lucien Joseph_Jailier -> Lucien Joseph_Jaillier Herman_Juhnke -> Hermann_Juhnke Louise Clement_Keeble -> Louis Clement_Keeble Ascan Klee_Gobert -> Ascan_Klee Gobert George F_Kull -> George P_Kull Patrick-Langan-Byrne -> Patrick_Langan-Byrne Oliver Colin 'Boots'_LeBoutillier -> Oliver Colin 'Boots'_Le Boutillier Henri Lecour_Grandmaison -> Henri_Lecour Grandmaison Roger_de Rickemont -> Roger_LeMercier de Maisoncelle-Vertille de Richemont David W_Lewis -> David 'Duffy'_Lewis Colin Geen Orr_MacAndrew -> Colin G O_MacAndrew Norman Miles_Macgregor -> Norman Miers_MacGregor Hans Georg von der_Marwitz -> Hans-Georg von der_Marwitz Robert Leon enri_Massenet-Royer de Marancour -> Robert Leon Henri_Massenet-Royer de Marancour Ian D R_MacDonald -> Ian D R_McDonald Carl Menckhoff -> Carl_Menckhoff Karl 'Carlos' Meyer_Baldo -> Carlos 'Karl'_Meyer Baldo Paul_Montagne -> Paul_Montange B J W M 'Granny'_Moore -> BJWM 'Granny'_Moore P A_O-Brian -> Patrick Alva_O'Brien Augustus Henry 'Orly'_Orelebar -> Augustus Henry 'Orly'_Orlebar Theo_Osterkamp -> Theodor 'Onkel Theo'_Osterkamp Rene Ouvrard_de Liniere -> Rene_Ouvrard de Liniere Edwin_Parsons -> Edwin Charles 'Ted'_Parsons David_Peterson -> David McKelvey_Peterson Kurt_Petzina -> Kurt_Petzinna Viktor von Pressentin von_Rautter -> Viktor von_Pressentin von Rautter Manfred Albrech Freiherr von_Richthofent -> Manfred Albrech Freiherr von_Richthofen Barry Alexander_Rigby -> Harry Alexander_Rigby Hans-Joachim Rogalla von_Bieberstein -> Hans-Joachim_Rogalla von Bieberstein Gottthard_Sachsenberg -> Gotthard_Sachsenberg Jean Marie Luc Gilbert_Sardier -> Jean Marie Luc_Sardier L_Schmid -> Ludwig_Schmid Casper_Schmidt -> Caspar_Schmidt James M E_Shepherd -> James ME_Shepherd Josef_Simons -> Jozef_Simons Glen_Sitterly -> Glenn_Sitterly Walter A_Southey -> Walter A 'Peter'_Southey Herman_Stutz -> Hermann_Stutz Harian_Sumner -> Harlan_Sumner Edwin-Swale -> Edwin_Swale St. Cyprian Chruchill_Tayler -> St. Cyprian Churchill_Tayler Paul_Wenzl -> Paul_Wenzel Arthur Treloar_Whealy -> Arthur Treloar 'Art'_Whealy Fredrich Whilhelm_Wichard -> Fredrich-Wilhelm_Wichard Henry W_Woollet -> Henry 'Woody'_Woollet
Wow... that's an enormous list of corrections. I agree though, it would be an atrocity to not have all of those skins active in the game because of a character spelling issue.
If I can help in any way, let me know.
OvS
The Black Baron of Boistrancourt returns!!
I'd rather die fighting, than live for nothing. - Gen. G.S. Patton
Wow... that's an enormous list of corrections. I agree though, it would be an atrocity to not have all of those skins active in the game because of a character spelling issue.
If I can help in any way, let me know.
OvS
Will do, thanks OvS. Sometimes it amazes me what can be done with spreadsheets . This was mostly a data wrangling exercise to get the information in there.
OK here is the bat file script for WOFF UE and PE users out there. I'm leaving to previous one out there for a while
On a somewhat embarrassing side note. Now that I've located the country aces.txt files, it appears some of the previous renames should have been left alone (examples include: Viktor von_Pressentin von Rautter, Ascan_Klee Gobert, Carlos 'Karl'_Meyer Baldo). Either that or my assumption that the aces files are the source of the correct skin names is wrong. Anyway, I probably don't say this often enough: use at your own risk. The risk is small since the script doesn't actually delete anything; but putting things back in pristine "straight from OBD" form would be tedious.
EDIT: Removed the attachment. Updated batch file posted below
Last edited by mandrews; 08/13/2109:55 PM. Reason: Remove attachment
#4575522 - 07/26/2111:35 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
Joined: Mar 2011 Posts: 938VonS
WWI Flight Sims on a Mac
VonS
WWI Flight Sims on a Mac
Member
Joined: Mar 2011
Posts: 938
Excellent updates jerbear and mandrews. Was previously doing manual corrections in my installs, as per changes posted in this thread - but from now on I will wait for the relevant BH&H2 installer and UE/PE batch files to become available, before doing anything - since there are so many important changes now that manual tweaking is becoming impractical. Thanks again for your hard work with all of these labels and skin files.
Von S
Last edited by VonS; 07/27/2106:49 AM. Reason: Edited post.
~ For my various FM/AI/FPS/DM Mods. for First Eagles 2, WoFF, RoF & WoTR, and tips for FlightGear, recommended is to check over my CombatAce profile (https://combatace.com/profile/86760-vons/) and to click on the "About Me" tab while there. ~
#4576470 - 08/04/2101:59 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
I'm uploading the latest Skin Name Fixes mod (version 1.6) to Sandbagger right now. Look for an announcement from him when it's available on his site. Here's what's changed since the current version.
There were a few corrections from the 1.5 version:
Finally, and as mentioned in the MOD thread, I've moved the removal of already corrected skin names into a separate (and optional) "Removal" mod. The files removed are:
The included ReadMe file contains all these lists. After applying both mods, the list of unidentified skin names files is down to about 2 dozen files. None of the remaining names are obvious misnames, so I think I'm done for the moment (excepting my typos and newer BH&H2 patches from the good folks at OBD).
Again, it will take me a couple of days to get the UE/PE batch file updated; but I'll post it as soon as I can.
Enjoy everyone -- mandrews
Last edited by mandrews; 08/06/2103:37 AM. Reason: grammar
Thank you for your hard work and effort Mandrews 1.6 not available for BHAH yet mate?
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
#4576648 - 08/06/2103:36 AMRe: Errors Found in Labels for Skin
[Re: Adger]
Thank you for your hard work and effort Mandrews 1.6 not available for BHAH yet mate?
I had some troubles getting it into Sandbaggers hands (my fault not his). Hopefully solved (fingers crossed).
Still not there? ..Cmon lads seriously though cheers again for your hard work.
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
#4576715 - 08/06/2109:57 PMRe: Errors Found in Labels for Skin
[Re: Adger]
Are you sure you're correct on the removals? Some of the Voss Alb D.III Early skins are being removed and those should be active in the game.
They show his progression from each Jasta he flew with. He took some part of each Jasta's colors and kept it on his plane, and continued to add on to the heart with the Swastika, then the Oak Leaves, then the ribbon.
Off_Alb_DIII_early_ace_t_Jasta 2 1917_Werner 'Bubi'_Voss 09 Jan 1917 - roughly 05 April 1917 as the Alb D.III variant takes over Off_Alb_DIII_early_ace_t_Jasta 14 1917_Werner 'Bubi'_Voss 03 Jul 1917 - 29 Jul 1917
Is there something wrong with the spelling? I checked it and it looks ok. What's the reason for the removal. These are good skins.
Off_Alb_DIII_early_ace_t_Jasta 10 1917_Werner 'Bubi'_Voss - not mine and can be removed
Thanks.
OvS
The Black Baron of Boistrancourt returns!!
I'd rather die fighting, than live for nothing. - Gen. G.S. Patton
So the new download is for BH&HII and the UE/PE version will be along later?
S!Blade<><
@Blade_Meister: Yes, I started editing the UE/PE script yesterday; but it might be a bit longer than I hoped. The power supply for my file server went out on Friday, so I've lost all my test files until the replacement arrives. I had to download the script from here along with the copy pasting my posts from above to get started. But I haven't forgotten it.
@OvS I'll have another look at the Voss skin names to make sure.
3 of the 4 have _t_ not _ace_t_ in their name. The correct names with _ace_t_ already exist in the Skins directory and I'm leaving those alone. The 4th file has two spaces between Werner and 'Bubi' and has a 2 at the end. It also has a correct skins name that already exists. After applying both mods, the following skins are what remains:
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
This is never used and is a really old skin... it's not even my work. I checked the data files and it shows Voss arriving to Jasta 10 in the OAW era anyway.
The rest look fine. I guess I got a little confused. There are a ton of extra skins in the folder... but mine on my PC are already cleaned out so it caught me odd guard a little. LOL.
Best way to tell if it's a good Alb skin is to look at the quality. If it looks like crap, it's old. Or if it's missing the inner wheel skins in the upper left corner, it's an old skin.
Thanks again for doing this.. it really needed to be done.
The Black Baron of Boistrancourt returns!!
I'd rather die fighting, than live for nothing. - Gen. G.S. Patton
#4576823 - 08/09/2108:49 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
Yeah with James on that last point MA- if you can make sure before deleting the "incorrect" ones you are losing the old skin not the new one. You should be able to tell by file date and better quality and the points James says to look for.
So the new download is for BH&HII and the UE/PE version will be along later?
S!Blade<><
@Blade_Meister: Yes, I started editing the UE/PE script yesterday; but it might be a bit longer than I hoped. The power supply for my file server went out on Friday, so I've lost all my test files until the replacement arrives. I had to download the script from here along with the copy pasting my posts from above to get started. But I haven't forgotten it.
@OvS I'll have another look at the Voss skin names to make sure.
Not trying to hurry you Sir, just making sure I don't use the wrong one. I am enjoying the last one you made. Thanks for your efforts.
Easy enough, I'll put it in the next versions Remove Mod. Although that won't happen until I get my file server back online.
Originally Posted by OvStachel
I guess I got a little confused. There are a ton of extra skins in the folder... but mine on my PC are already cleaned out so it caught me odd guard a little. LOL.
I've gone a little cross-eyed reading the files, so I understand completely .
Originally Posted by OvStachel
Best way to tell if it's a good Alb skin is to look at the quality. If it looks like crap, it's old. Or if it's missing the inner wheel skins in the upper left corner, it's an old skin.
Thanks again for doing this.. it really needed to be done.
Thanks. Yes, I've started looking at the skins more closely. I will go through all the Remove skins and resurrect any that aren't old no matter the name.
@Jerbear: I think I have it right in the MOD. After installing, I'm seeing the following skin names for Paul Wenzel (corrected from Paul_Wenzl). off_Fokker_DR1_ace_t_Jasta 6 1917_Paul_Wenzel.dds off_Fokker_DR1_ace_t_Jasta 6 1918_Paul_Wenzel.dds off_Fokker_DVII_ace_t_Jasta 6 1918_Paul_Wenzel.dds off_Fokker_DVII_OAW_ace_t_Jasta 6 1918_Paul_Wenzel.dds off_Fokker_EV_ace_t_Jasta 6 1918_Paul_Wenzel.dds
FYI, Richard's last name is spelled Wenzl in the GermanyAces.txt file, so that's the spelling used on all his skins: Off_Alb_DIII_early_ace_t_Jasta 31 1917_Richard 'Ricardo'_Wenzl.dds off_Alb_DVa_Ace_t_Jasta 31 1917_Richard 'Ricardo'_Wenzl.dds off_Alb_DVa_Ace_t_Jasta 31 1918_Richard 'Ricardo'_Wenzl.dds off_Fokker_DR1_ace_t_Jasta 11 1918_Richard 'Ricardo'_Wenzl.dds off_Fokker_DVIIF_ace_t_Jasta 6 1918_Richard 'Ricardo'_Wenzl.dds off_Fokker_DVII_ace_t_Jasta 6 1918_Richard 'Ricardo'_Wenzl.dds off_Fokker_DVII_OAW_ace_t_Jasta 6 1918_Richard 'Ricardo'_Wenzl.dds off_Fokker_EV_ace_t_Jasta 6 1918_Richard 'Ricardo'_Wenzl.dds
Can someone confirm something for me? I found a batch of skins which don't have a year in their name. Most of them are squadron skins for the Breguet14_A2; but there are a couple of ace skins in there too. Here's what I'm seeing in the game:
For the named aces, there must be a year in the filename for it to be found in the campaign. That is "off_Morane_L_ace_t_Esc 3_Georges Marie Ludovic Jules_Guynemer.dds" should be named "off_Morane_L_ace_t_Esc 3 1915_Georges Marie Ludovic Jules_Guynemer.dds" For squadron files, it appears the year is optional. So if I enlist in Esc 226 in 1918, I see the squadron insignia on all their Breguet 14 A2's planes even though there is not a 1918 in the skin name.
Is this known behaviour?
Also, there is a Morane_L skin for Garros; but the filename has him in Esc 26. I think he should be in Esc 23. Am I correct?
I've updated the Skin Name Fixes MOD to version 1.7. There are few additional renames: off_Morane_L_ace_t_Esc 3_Georges Marie Ludovic Jules_Guynemer.dds -> off_Morane_L_ace_t_Esc 3 1915_Georges Marie Ludovic Jules_Guynemer.dds off_Morane_L_ace_t_Esc 12_Jean Marie Dominique_Navarre.dds -> off_Morane_L_ace_t_Esc 12 1915_Jean Marie Dominique_Navarre.dds off_Morane_L_ace_t_Esc 26_Eugene Adrian Roland Georges_Garros.dds -> off_Morane_L_ace_t_Esc 23 1915_Eugene Adrian Roland Georges_Garros.dds Off_Se5a-viper_ace_t_AFC-2 1917_Harry_Taylor.dds -> Off_Se5a-viper_ace_t_AFC-2 1918_Harry_Taylor.dds
I've added a couple more removals: Off_Alb_DIII_early_ace_t_Jasta 10 1917_Werner 'Bubi'_Voss.dds off_NieuportN27_Lewis_t_RFC-1 1917_Lumaden_Cummings.dds off_NieuportN27_Lewis_t_RFC-1 1917_John Conrade_Bateman.dds
And I've added a third part to the MOD, a "Skin Name Supplement". These are added skins. In doing my skin checks, I found a couple of squadrons which received updated plane types which do not have corresponding ace skins. In 1917, RFC-40 gets updated to the NieuportN24_Bis_Lewis from the N24_Lewis; and in 1918, RFC-41 and RFC-56 both get updated to the se5a-viper from se5a. Since the skin changes seemed rather minor, I merged the plane model changes onto the ace skins from those squadrons and I put them in here. These are not skin copies, they are a merge of the plane changes on the ace skins. For the viper, the changes are in the radiator area. For the N24_Bis the elevator and rudder both change. There are no changes to the personal markings, so things like plane serial numbers etc. are identical between the pairs of skins. Here's a list of the added skins (constructive critiques are welcome). off_NieuportN24_Bis_Lewis_ace_t_RFC-40 1917_Albert E 'Steve'_Godfrey.dds off_NieuportN24_Bis_Lewis_ace_t_RFC-40 1917_Edward 'Mick'_Mannock.dds off_NieuportN24_Bis_Lewis_ace_t_RFC-40 1917_George Lawrence 'Zulu'_Lloyd.dds off_NieuportN24_Bis_Lewis_ace_t_RFC-40 1917_John Henry 'Tud'_Tudhope.dds off_NieuportN24_Bis_Lewis_ace_t_RFC-40 1917_John Lancashire_Barlow.dds off_NieuportN24_Bis_Lewis_ace_t_RFC-40 1917_Robert Norwood_Hall.dds Off_Se5a-viper_ace_t_RFC-41 1918_Alfred Stewart_Hemming.dds Off_Se5a-viper_ace_t_RFC-41 1918_Eric J_Stephens.dds Off_Se5a-viper_ace_t_RFC-41 1918_Frank Ormond 'Mongoose'_Soden.dds Off_Se5a-viper_ace_t_RFC-41 1918_Frederick R G_McCall.dds Off_Se5a-viper_ace_t_RFC-41 1918_G H 'Beery'_Bowman.dds Off_Se5a-viper_ace_t_RFC-41 1918_Harry Ellis_Watson.dds Off_Se5a-viper_ace_t_RFC-41 1918_Malcolm Plaw_MacLeod.dds Off_Se5a-viper_ace_t_RFC-41 1918_Stanley Asa_Puffer.dds Off_Se5a-viper_ace_t_RFC-41 1918_W E 'Bill'_Shields.dds Off_Se5a-viper_ace_t_RFC-41 1918_William G 'Dozy'_Claxton.dds Off_Se5a-viper_ace_t_RFC-56 1918_C M G 'Con'_Farrell.dds Off_Se5a-viper_ace_t_RFC-56 1918_Cyril_Parry.dds Off_Se5a-viper_ace_t_RFC-56 1918_Duncan 'G-M'_Grinnell-Milne.dds Off_Se5a-viper_ace_t_RFC-56 1918_Edward Dawson 'Spider'_Atkinson.dds Off_Se5a-viper_ace_t_RFC-56 1918_Euan_Gilchrist.dds Off_Se5a-viper_ace_t_RFC-56 1918_Gerald Joseph Constable_Maxwell.dds Off_Se5a-viper_ace_t_RFC-56 1918_Gordon Metcalfe_Duncan.dds Off_Se5a-viper_ace_t_RFC-56 1918_Harold Arthur Sydney_Molyneux.dds Off_Se5a-viper_ace_t_RFC-56 1918_John C 'Johnny'_Speaks.dds Off_Se5a-viper_ace_t_RFC-56 1918_John Edgcombe_Doyle.dds Off_Se5a-viper_ace_t_RFC-56 1918_Laurence Grant 'Larry'_Bowen.dds Off_Se5a-viper_ace_t_RFC-56 1918_Thomas Douglas 'Bill'_Hazen.dds Off_Se5a-viper_ace_t_RFC-56 1918_VyVyan Holcombe_Hervey.dds Off_Se5a-viper_ace_t_RFC-56 1918_William Otway 'Bill'_Boger.dds Off_Se5a-viper_ace_t_RFC-56 1918_William Spurrett_Fielding-Johnson.dds
If there are other similar cases, point them out to me and I'll see about adding them to the supplement. Sorry UE and PE flyers, the new files are only available for BH&H2; but I have attached the updated batch file for the other updates. I'm actually thinking that, except for updating the MOD as OBD issues patches, this might be the last version of the mod for a while. My name checks are passing for all but 23 skin files, and of those, 7 are for pilots yet to be introduced into the game.
Edit: removed attachment. UE & PE users: get newer version on the later post.
Last edited by mandrews; 10/29/2107:54 PM. Reason: Remove attachment
Thank you mandrews. Sorry I always get confused whether what you post here is for WOFF UE/PE or BH&HII. I will take it for granted from now on that what you post here is for WOFF UE/PE.
@Blade_Meister -- That will work. I've been using this thread with the details of the renames; but that's also in the mod readme. Since it's not the first time the question has come up, I think I'll rename the script so it's clear that it's for UE/PE only.
I have added your batch-file "WOFF_UE_PE_Misnamed_Skins.bat.txt" in the mod-list for UE/PE on the sub-forum Wings: Over Flanders Fields - Mods. So I hope, it's a little help for the user to distinguish between this batch-file for UE/PE and the mod on sandbaggers website for BH&HII.
Greetings
#4578966 - 09/03/2101:44 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
that is no accident. The list "WOFF PE-Mods" means only mods for PE (UE). I have written in "mods, 2.09.21 ... ", that you can find the mods for BH&H2 in the mod-list on CombatAce. So you can find also your mod 1.7 in that list.
Short: The mod-list for PE (UE) is here on SimHQ with your attached batch-file. The mod-list for BH&H2 is on CA with your mod 1.7, download on SB-website.
Greetings
#4579444 - 09/08/2109:28 AMRe: Errors Found in Labels for Skin
[Re: jerbear]
Thanks guys, 7000+ skins supplied by various people and 3rd parties there are bound to be typos. We have fixed many of those and thanks you mandrews and others we'll get closer to fixing the last few that don't load. We hope to include any fixes in the next Addon/Expansion for WOFF. Currently, we are working on WOTR..
I've used the occasion of OBD releasing their 1.17 patch to update my BH&H2 skin naming mod to version 1.8. I discovered a few more name issues -- this time with squadron names not ace names. Here are the changes:
Add missing space in MFJ squadrons for the Fokker_EV planes.
off_Fokker_EV_ace_t_MFJI 1918_Bertram_Heinrich.dds off_Fokker_EV_ace_t_MFJ I 1918_Bertram_Heinrich.dds off_Fokker_EV_ace_t_MFJI 1918_Gotthard_Sachsenberg.dds off_Fokker_EV_ace_t_MFJ I 1918_Gotthard_Sachsenberg.dds off_Fokker_EV_ace_t_MFJI 1918_Max_Heckner.dds off_Fokker_EV_ace_t_MFJ I 1918_Max_Heckner.dds off_Fokker_EV_ace_t_MFJII 1918_Theodor 'Onkel Theo'_Osterkamp.dds off_Fokker_EV_ace_t_MFJ II 1918_Theodor 'Onkel Theo'_Osterkamp.dds off_Fokker_EV_ace_t_MFJIII 1918_Carl_Kuring.dds off_Fokker_EV_ace_t_MFJ III 1918_Carl_Kuring.dds off_Fokker_EV_ace_t_MFJIII 1918_Franz_Mayer.dds off_Fokker_EV_ace_t_MFJ III 1918_Franz_Mayer.dds off_Fokker_EV_ace_t_MFJIII 1918_Gustav_Brockhoff.dds off_Fokker_EV_ace_t_MFJ III 1918_Gustav_Brockhoff.dds off_Fokker_EV_ace_t_MFJIII 1918_Hans_Goerth.dds off_Fokker_EV_ace_t_MFJ III 1918_Hans_Goerth.dds off_Fokker_EV_t_MFJI 1918.dds off_Fokker_EV_t_MFJ I 1918.dds off_Fokker_EV_t_MFJII 1918.dds off_Fokker_EV_t_MFJ II 1918.dds off_Fokker_EV_t_MFJIII 1918.dds off_Fokker_EV_t_MFJ III 1918.dds
Clean up Aviatik skins with "_Sqd" in their name since they seem to be a misname. Skins without the _Sqd in their name already exist. off_Aviatik_CI_Sqd_t_FFA 50 1916.dds off_Aviatik_CI_Sqd_t_FFA 7 1917.dds off_Aviatik_CI_Sqd_t_FFA 9b 1916.dds off_Aviatik_CI_Sqd_t_Ka 14 1916.dds off_Aviatik_CI_Sqd_t_Ka 16 1916.dds off_Aviatik_CI_Sqd_t_Ka 17 1916.dds off_Aviatik_CI_Sqd_t_Ka 18 1916.dds off_Aviatik_CI_Sqd_t_Ka 25 1916.dds off_Aviatik_CI_Sqd_t_Ka 27 1916.dds off_Aviatik_CI_Sqd_t_Ka 29 1916.dds off_Aviatik_CI_Sqd_t_Ka 30 1916.dds off_Aviatik_CI_Sqd_t_Ka 37 1916.dds off_Aviatik_CI_Sqd_t_Ka 39 1916.dds off_Aviatik_CI_Sqd_t_Ka 41 1916.dds off_Aviatik_CI_Sqd_t_MFFA 1 1916.dds off_Aviatik_CI_Sqd_t_MFFA 2 1916.dds
I've just sent the BH&H2 mod to Sandbagger (check your PMs Mike). Look for a separate announcement from him when he has it ready. Attached is the updated batch file for UE & PE.
As always, use at your own risk; but please let me know if something isn't correct. MA
I've used the occasion of OBD releasing their 1.17 patch to update my BH&H2 skin naming mod to version 1.8. I discovered a few more name issues -- this time with squadron names not ace names. Here are the changes:
Add missing space in MFJ squadrons for the Fokker_EV planes.
off_Fokker_EV_ace_t_MFJI 1918_Bertram_Heinrich.dds off_Fokker_EV_ace_t_MFJ I 1918_Bertram_Heinrich.dds off_Fokker_EV_ace_t_MFJI 1918_Gotthard_Sachsenberg.dds off_Fokker_EV_ace_t_MFJ I 1918_Gotthard_Sachsenberg.dds off_Fokker_EV_ace_t_MFJI 1918_Max_Heckner.dds off_Fokker_EV_ace_t_MFJ I 1918_Max_Heckner.dds off_Fokker_EV_ace_t_MFJII 1918_Theodor 'Onkel Theo'_Osterkamp.dds off_Fokker_EV_ace_t_MFJ II 1918_Theodor 'Onkel Theo'_Osterkamp.dds off_Fokker_EV_ace_t_MFJIII 1918_Carl_Kuring.dds off_Fokker_EV_ace_t_MFJ III 1918_Carl_Kuring.dds off_Fokker_EV_ace_t_MFJIII 1918_Franz_Mayer.dds off_Fokker_EV_ace_t_MFJ III 1918_Franz_Mayer.dds off_Fokker_EV_ace_t_MFJIII 1918_Gustav_Brockhoff.dds off_Fokker_EV_ace_t_MFJ III 1918_Gustav_Brockhoff.dds off_Fokker_EV_ace_t_MFJIII 1918_Hans_Goerth.dds off_Fokker_EV_ace_t_MFJ III 1918_Hans_Goerth.dds off_Fokker_EV_t_MFJI 1918.dds off_Fokker_EV_t_MFJ I 1918.dds off_Fokker_EV_t_MFJII 1918.dds off_Fokker_EV_t_MFJ II 1918.dds off_Fokker_EV_t_MFJIII 1918.dds off_Fokker_EV_t_MFJ III 1918.dds
Clean up Aviatik skins with "_Sqd" in their name since they seem to be a misname. Skins without the _Sqd in their name already exist. off_Aviatik_CI_Sqd_t_FFA 50 1916.dds off_Aviatik_CI_Sqd_t_FFA 7 1917.dds off_Aviatik_CI_Sqd_t_FFA 9b 1916.dds off_Aviatik_CI_Sqd_t_Ka 14 1916.dds off_Aviatik_CI_Sqd_t_Ka 16 1916.dds off_Aviatik_CI_Sqd_t_Ka 17 1916.dds off_Aviatik_CI_Sqd_t_Ka 18 1916.dds off_Aviatik_CI_Sqd_t_Ka 25 1916.dds off_Aviatik_CI_Sqd_t_Ka 27 1916.dds off_Aviatik_CI_Sqd_t_Ka 29 1916.dds off_Aviatik_CI_Sqd_t_Ka 30 1916.dds off_Aviatik_CI_Sqd_t_Ka 37 1916.dds off_Aviatik_CI_Sqd_t_Ka 39 1916.dds off_Aviatik_CI_Sqd_t_Ka 41 1916.dds off_Aviatik_CI_Sqd_t_MFFA 1 1916.dds off_Aviatik_CI_Sqd_t_MFFA 2 1916.dds
I've just sent the BH&H2 mod to Sandbagger (check your PMs Mike). Look for a separate announcement from him when he has it ready. Attached is the updated batch file for UE & PE.
As always, use at your own risk; but please let me know if something isn't correct. MA
Good find. Yes, anything with "sqd" can be removed. I'm guessing that was acciendentally copied into the skins folder before it was packaged. The Sqd is meant for the /aircraft folders and does not get used by the game in the /skins folder.
Whoa... how did I miss so many EV skins?!? So glad you are doing this. Just think how many more you made active in the sim. Between you, Lou and Jerbear, you guys deserve an award for accuracy and additional content!
Last edited by OvStachel; 11/01/2112:19 AM.
The Black Baron of Boistrancourt returns!!
I'd rather die fighting, than live for nothing. - Gen. G.S. Patton
#4584203 - 11/01/2111:58 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
I haven't tried a quick campaign to see if they show up.
Hi Mandrews ... Its all of them in one way or another. The best one to try in quick combat is 1917 37 Sqn - Its the most obvious! Thank you so much for looking into it! Let me know what you find.
I have found if I remove the HD from the skin it works (apart from the radiator which is the default green one (shared))
thanks again
Seb
#4589465 - 01/16/2204:24 PMRe: Errors Found in Labels for Skin
[Re: jerbear]
37 Sqn looks like it might be a bad choice for testing. It's Be2c_HD squadron skin matches the default skin in E:\OBDSoftware\WOFF\OBDWW1 Over Flanders Fields\aircraft\RAF_BE2c_HD_Sqd\Textures\RAF_BE2c_HD_Sqd_t.dds, so I can't tell if the game is pulling from the default or the Skins directory. But, if I assign myself the 50_Sqn I am seeing the Skins directory skull and crossbones on their BE2c_HDs, so I don't think there's a problem.
If I haven't done a valid test for what your seeing let me know, and I'll try something else.