When I join a new unit, I always keep an eye on the skins for the aces to see if they appear when we change aircraft. On several occasions I have found that the label on the skin does not match the label used for the pilot in the game, especially if he is a big fish with a number of aircraft skins in different units. I usually just change them but I thought I should share so that no one will miss out on seeing these wonderful skins when these pilots are encountered.
The one I found yesterday was Max Ritter von Muller. His Alb DIII early for Jasta 28w was mislabeled as _Max Ritter_von Muller. The label used for him in the game is _Max Ritter von_Muller. If these don't match, the skin for this machine will not appear and he will just a default skin. Simply change the label and you get to fly with, or against, him is his beautiful red Albatross. All the other machines assigned to him match this label, unless I missed one.
I will continue to post these errors as I find them and invite you all to post these errors as they are found. Let's not miss out a single one of these beautifully done skins because of a typo.
No, they won't. Best just to rename the ones that are found and keep coming back to check if there is more. I'm sure there are more. We had so many, it was easy to make small mistakes like where a '_' went, or a mis-spelling.. .etc.
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I have found several more. I looked at German pilots only. My only method was to confirm that an underscore immediately preceded the last name (or last hyphenated name). The following ones do not have an underscore where needed:
Alb DIII Jasta 3 17 Carl Menckhoff (there's a second one that is proper (Carl_Menckhoff) so if I just delete the one without the underscore it should be OK, correct?)
Alb DIII early J2 17 Gustav Kinkel
Alb DIII J3 17 Hans-Joachim Rogalla von Bieberstein Alb DIII early J3 17 Hans-Joachim Rogalla von Bieberstein Alb DV later J3 17 Hans-Joachim Rogalla von Bieberstein
Alb DIII early J26 17 Rudolf Weckbrodt
Alb DIII OAW J3 17 Carl Menckhoff
Alb DV later J11 17 Carlos 'Karl' Meyer Baldo Alb DVa J4 17 Carlos 'Karl' Meyer Baldo Alb DVa J4 18 Carlos 'Karl' Meyer Baldo Alb DVa J11 17 Carlos 'Karl' Meyer Baldo Fok DVII J4 18 Carlos 'Karl' Meyer Baldo Fok DVII OAW J4 18 Carlos 'Karl' Meyer Baldo Fok DVIIf OAW J4 18 Carlos 'Karl' Meyer Baldo
Alb DV later J23 17 Maximilian Edler von Daniels Alb DVa J61 18 Maximilian Edler von Daniels
Alb DV later J35 17 Joachim von Stein zu Lausnitz
Alb DV later J37 17 Ascan Klee Gobert
Alb DVa J4 17 Viktor von Pressentin von Rautter Alb DVa J4 18 Viktor von Pressentin von Rautter
Alb DVa J7 17 Paul Huttenrauch Alb DVa J7 18 Paul Huttenrauch
I am afraid that what I started may cause more problems than it solves. I would not go hunting for errors in my skin files. I would only check for them as you are going through a campaign for that Jasta/Squadron/Esc. If you get a new ace assigned to the unit who does not have a skin, just check the skin files to see if there is one for him in that period, with that aircraft type that is not appearing in the game before I made changes. Usually there is another skin for this ace, either in that unit or another one. I would then compare them to see if there are differences in the spacing for the one that does not appear. Then and only then make a change.
Example is the first change I made in the beginning of this thread for Max Ritter von Muller. There were other skins in Jasta 28w that WERE appearing so I knew that this one was wrong.
Please be VERY careful before you start making changes to you skin files. Have some evidence that there is a problem before you make changes.
It may be possible to have a routine that backs up the skins folder and then creates a new one with all the proper skins. Of course anyone who created custom skins directly in the original skins folder, would have to copy them back from the backup copy.
How do you feel about that approach?
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My apologies, OvS. I got confused about why the next patch wouldn't cause the skins to revert back to the incorrect names. I now realize that it's because the next patch will have no skins files at all, so any manual adjustments that I made to skin file names will not be affected.
Here's another factor to consider. ArisFuser discovered that they need to be DST1 files and at least one was not, so there may be others.