Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
#4449688 - 11/20/18 08:24 PM IL-2:GB - AI improvements.  
Joined: Nov 2001
Posts: 3,955
Sokol1 Offline
Senior Member
Sokol1  Offline
Senior Member

Joined: Nov 2001
Posts: 3,955
Internet
In Update 3.007

[Linked Image]

Quote
AI changes:


78. AI fighters, AA guns, etc. will continue to engage a target even if is critically damaged;
79. AI planes pursuing a target evade the ground better;
80. AI wingmen following the leader evade the ground better;
81. AI pilots check their speed and altitude before attempting Split-S and downward spiral maneuvers;
82. AI maneuver more efficiently after passing each other in a dogfight;
83. AI wingmen keep formation a bit better;
84. AI pilots take off correctly from Nizhny Balikley airfield in Stalingrad Career;
85. Turrets aiming at enemy planes corrected;
86. AIs controlling detailed (Tank Crew) tanks takes into account the different ballistics of various ammo types;
87. AIs aim the tank guns better;


#4449729 - 11/21/18 01:17 AM Re: IL-2:GB - AI improvements. [Re: Sokol1]  
Joined: Oct 2018
Posts: 250
Redwolf Offline
Member
Redwolf  Offline
Member

Joined: Oct 2018
Posts: 250
Maple Ridge, B.C., Canada
Hot #%&*$#! about time!!!! yep Hope the survey gave them a real shot in the arm to work on this weakest aspect of the sim. Let's see the AI improvements keep coming. attack


Win10/ i5-7600/ 16GB RAM/ GTX1660 Super
#4449805 - 11/21/18 05:12 PM Re: IL-2:GB - AI improvements. [Re: Sokol1]  
Joined: Jun 2004
Posts: 3,318
rollnloop. Online content
Senior Member
rollnloop.  Online Content
Senior Member

Joined: Jun 2004
Posts: 3,318
France
Good !
I hope the interaction via orders goes up a bit at some point too, it seems kinda lacking compared with 46.

#4450024 - 11/22/18 06:22 PM Re: IL-2:GB - AI improvements. [Re: Sokol1]  
Joined: Apr 2013
Posts: 2,079
Blade_Meister Offline
Member
Blade_Meister  Offline
Member

Joined: Apr 2013
Posts: 2,079
Atlanta, GA, USA
Yea well it is slow progress. I have seen some good things in 3.007 like AI breaking out of endless right or left circling(sometimes), wing man staying with lead until things get harry, Ai shooting in bursts instead of just hosing away. Things I did see that are still broken and are really bad, Ai will fly right by one bomber (while being lit up by that bomber) to position to shoot another bomber, Ai fly dead 6 to shoot bomber(AAAAHhhhhh!!), AI keep pursuing target when they are out of ammunition until they are killed usually, Ai's plane is damaged early in mission and they just keep on the mission until they engine quits & then they ditch or die, Ai do not maintain superior altitude when attacking a bomber, they will dive below and will not zoom back up but do a lazy turn and slow climb to bomber 6 and get clobbered by rear gunners. These kind of little AI flaws add up to make it hard to like flying in SP for more than a few days before you just think I am wasting my time here because I basically am a lone wolf and I just use AI Squad members as bate so that I can get some kills and go home and see if there is anyone else in the squad left. I do see little fixes here and there, but it doesn't seem that any of the most blaring have been looked at other than the AI piling straight into the ground on moving mud missions. The update report said this was fixed but I have not tested it yet. I am thinking of starting a list on SimHQ (Here) where peeps can list the most needed AI fixes(and continually updating the initial post list) and prioritizing them and then PMing them to Jason.

S!Blade<><

#4453208 - 12/14/18 09:42 AM Re: IL-2:GB - AI improvements. [Re: Sokol1]  
Joined: Oct 2011
Posts: 740
Ace_Pilto Offline
Livestreamer/YouTuber
Ace_Pilto  Offline
Livestreamer/YouTuber
Member

Joined: Oct 2011
Posts: 740
Sector ZZ9 Plural Z Alpha
Is it worth downloading again or do they still just try to out turn everything whatever plane they fly? I find their 'improvements' to be ridiculous evasions of core problems for the most part.


Let's pretend I got the BWOC badge to embed here.

Wenn ihr sieg im deine Kampf selbst gegen, wirst stark wie Stahl sein.
"The best techniques are passed on by the survivors." - Gaiden Shinji

Moderated by  CyBerkut, RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Actors portraying US Presidents
by PanzerMeyer. 04/19/24 12:19 PM
Dickey Betts was 80
by Rick_Rawlings. 04/19/24 01:11 AM
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
Grumman Wildcat unique landing gear
by Coot. 04/17/24 03:54 PM
Peter Higgs was 94
by Rick_Rawlings. 04/17/24 12:28 AM
Whitey Herzog was 92
by F4UDash4. 04/16/24 04:41 PM
Anyone can tell me what this is?
by NoFlyBoy. 04/16/24 04:10 PM
10 Years ago MV Sewol
by wormfood. 04/15/24 08:25 PM
Pride Of Jenni race win
by NoFlyBoy. 04/15/24 12:22 AM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0