Eh, 1995's Microprose "Spitfire"?
That puts a lot of players, those not too interested in super accuracy, in the cockpit of a 1st generation flight sim.
If accuracy of models and historical scenarios are important to a player, EAW can be set up to do that.
If a player is more inclined to flights of fancy EAW can be set up to do that too without any loss of the feel of aerial combat which in the end is what the game is all about.
How about we just agree that there's plenty of atmosphere in EAW no matter personal preferences?
This should end the debate. No winners, no losers.......................................except if you forget to check your six.