In moded EECH there are separate folders in cohokum/3d/objects as on the attached below shot.
They contain ees and eeo files for folder subjects (which are lws and lwo files before conversion ...that I know.)
What I do not know and this is my questions:
A. do those folders contain new and added 3D stuff than to that which is in the main 3dobjects.bin and textures.bin?
B. why items in those folders are named with plain English names and not hex ID numbers as it is the case for main original lws and lwo files?
C. are those files supersede the originals from 3dobjects.bin?
D. when lws files from those folders (after conversion) are run in Lightwave Layout they indicate few missing lwo files in the scenes (I canno locate them among original lwos) ?
E. any idea why the vehicle 3d files open and convert fine but the FARP and Airport and Industrial scenes seems to be empty?
Sorry for this rather detailed and lengthy inquiry....Thanks.