#4445947 - 10/29/18 05:45 AM
Re: DX4Win
[Re: rwatson]
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Joined: May 2015
Posts: 1,122
MarkEAW
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Joined: May 2015
Posts: 1,122
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aw, sucks man that it crashes for you with DXWND, its a better program than the old D3DWindower. (I actually think it was based off of it code wise, not sure)
Anyhow I did some tests and the game runs at high fps on my system with DXWND using win10. There is a point of CTD just before loading flight screen, but it doens't happen that much, but the game become non responsive at the same location. I posted this info over at CombatACE and I figure its just the amount of resources it loads as v1.40 loads and recovers faster in my tests. It could be a setting or two in the DXWND wrapper or the wrapper is hogging too many resources itself.
I'll be testing more and I'll update my help document with that info eventually.
EDIT: I do notice that the planes flying about at medium distance are a little jittery with DXWND, even with 74 to 81fps. I feel I tried everything to smooth them out, but I'm guessing widly on the setting that would effect that. Now since I notice the jitter in those planes, I may ditch DXWND..we'll see.
Last edited by MarkEAW; 10/29/18 07:26 AM. Reason: test for plane jitter fixing results
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#4446055 - 10/29/18 06:30 PM
Re: DX4Win
[Re: rwatson]
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Joined: Apr 2002
Posts: 12,497
MrJelly
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Montagnac, L'Herault, France
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With a new install of the latest version I have it working in both W7 and W10. A test with the old D3Dwindower in W7 was interesting. I had it displaying the frame-rate in the border, and I also hit Ctrl-G to display it with the exe. The values agreed all the time. Repeating this with DXWnd gave much higher rates, sometimes double or more, on the DXWnd border
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4446955 - 11/04/18 09:44 PM
Re: DX4Win
[Re: rwatson]
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Joined: Apr 2018
Posts: 516
RIBob
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Joined: Apr 2018
Posts: 516
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Hey Bob did you give EAW PRO with nglide a try..I get crappy frame rates when using D3D glide gives me solid 60's Hi, Russ! NGlide is installed on the machine, and I reckon it's working as I have the ground haze at edges of screen, and not a "fall off the edge of the world" straight edge at the horizon. I could try any of the games and bypass the wrapper, I suppose. that would still leave Nglide operating by itself, then. But then I'd have the wonky menu screens and sometimes that's a bother trying to pick out some menu choices--can't even see some of them, so I can't select them.
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#4446959 - 11/04/18 10:14 PM
Re: DX4Win
[Re: MarkEAW]
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Joined: Apr 2018
Posts: 516
RIBob
Member
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Member
Joined: Apr 2018
Posts: 516
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aw, sucks man that it crashes for you with DXWND, its a better program than the old D3DWindower. (I actually think it was based off of it code wise, not sure)
Anyhow I did some tests and the game runs at high fps on my system with DXWND using win10. There is a point of CTD just before loading flight screen, but it doens't happen that much, but the game become non responsive at the same location. I posted this info over at CombatACE and I figure its just the amount of resources it loads as v1.40 loads and recovers faster in my tests. It could be a setting or two in the DXWND wrapper or the wrapper is hogging too many resources itself.
I'll be testing more and I'll update my help document with that info eventually.
EDIT: I do notice that the planes flying about at medium distance are a little jittery with DXWND, even with 74 to 81fps. I feel I tried everything to smooth them out, but I'm guessing widly on the setting that would effect that. Now since I notice the jitter in those planes, I may ditch DXWND..we'll see. Posted the following at C.A, site: EXEPRO installed on a GTG version of V1.28E. Was scrupulous in following directions on EAW Help Site. Same identical game works OK with d3d windower, so I assume I configured the game incorrectly. Game disk inserted. Menu screens load, I can click through all of them, but game crashes to desktop once any type of mission is selected. There are also some "breakthrough" of underlying screen when viewing menus. Oddly, I cannot use in-game selector function to assign snapviews to top hat: I reckon I'll have to do that in the game's ini file. Any ideas?
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#4446967 - 11/04/18 11:10 PM
Re: DX4Win
[Re: MarkEAW]
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Joined: Apr 2018
Posts: 516
RIBob
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Joined: Apr 2018
Posts: 516
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Correct, EAWPRO, just downloaded via link on your Help Site. I overlaid it into a V1.28E version of the game, and it works with D3D Windower, not so much with DXWnd. So, where to get a download of V1.2? Is this suitable for a basis for EAWPRO: https://www.mediafire.com/folder/0e8990vqszo0n/EAW#jeja95280bzj5?
Last edited by RIBob; 11/04/18 11:15 PM.
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#4446970 - 11/04/18 11:38 PM
Re: DX4Win
[Re: MarkEAW]
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Joined: Apr 2018
Posts: 516
RIBob
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OK, I'll look for the patch to V1.2, since I have the original disk.
Suggestion in the section concerning configuring DXWnd;
You have written:
Aero Handling, Aero compatible mode and Optimize for Aero mode, checked
This was a bit confusing; suggest it be re-written so:
Aero Handling section: "Aero compatible mode" and "Optimize for Aero mode", checked.
Defining the section being configured helps locate the user, and breaking up the separate entities being configured/checked helps the user to see that there is more than one, if that is the case.
Might also want to give better directions on how to access Main Menu at any stage, particularly once the game is configured. For example, I double click the DXWnd shortcut, and game icon(s) pop up. Getting to Main Menu for configuration at that point is something of a trial and error, for me, at least.
Last edited by RIBob; 11/04/18 11:39 PM.
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#4446981 - 11/05/18 01:01 AM
Re: DX4Win
[Re: rwatson]
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Joined: May 2015
Posts: 1,122
MarkEAW
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Member
Joined: May 2015
Posts: 1,122
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main menu of what, the game or DXWND? Thanks for the other ideas. I know i was lacking in pointing out what your suppose to check when i written it, never got back to it i guess. EDIT: You only need the disk then place EAWPRO over it. overwriting as necessary You o NOT need to update to 1.2 first, that is no longer necessary., but it won't hurt things if you have already.
Last edited by MarkEAW; 11/05/18 01:04 AM.
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#4447021 - 11/05/18 01:49 PM
Re: DX4Win
[Re: MarkEAW]
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Joined: Apr 2018
Posts: 516
RIBob
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Member
Joined: Apr 2018
Posts: 516
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main menu of what, the game or DXWND? Thanks for the other ideas. I know i was lacking in pointing out what your suppose to check when i written it, never got back to it i guess. EDIT: You only need the disk then place EAWPRO over it. overwriting as necessary You o NOT need to update to 1.2 first, that is no longer necessary., but it won't hurt things if you have already. Getting to Main Menu screen of DXWnd is what I was referring to; sorry about confusion. I think I will try to use my disk, strip it of unnecessary stuff, as per your instructions on help site, apply v1.2 patch, available on your web site, overly EAWPRO, and then try to get DXWnd going. As I say, the v1.28E with EAWPRO applied seems to be OK in D3D Windower. FWIW, my particular disc does not have any patches included. ETA: has V1.2 patch included on disk. I will let you know the different frame rates when things are up and running.
Last edited by RIBob; 11/09/18 12:18 AM.
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#4447683 - 11/09/18 12:17 AM
Re: DX4Win
[Re: MarkEAW]
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Joined: Apr 2018
Posts: 516
RIBob
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Member
Joined: Apr 2018
Posts: 516
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Getting to the main window of DXWND, is you run the dxwnd exe correct? IIRC, I had to fiddle with things to get to DXWnd configuration screens. A better description of how to get to config screens when one is in DXWnd main screed (that one is easy to get to) would be useful, I think. Most users will not be configuring often, so will not have memorized required step(s) to get to config screen(s).
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#4447707 - 11/09/18 02:17 AM
Re: DX4Win
[Re: MarkEAW]
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Joined: Apr 2018
Posts: 516
RIBob
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Posts: 516
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okay, I'll come up with some perhaps.
Thanks.
I should have added text with in a few days if I still have it 'installed' Let's put it this way: Original author of DXWnd did not provide good instructions on how to go to config screens from Main screen. You are simply correcting his mistake. Yes, unlike probably a good many people, I DID read his 'ReadMe", but getting to config screens from main screen was not at all intuitive. Sorry to be so picky, but many people will click on DXWnd main screen, see a blank window, and go "WTF?" On a side note, have you gravitated to a better windower/wrapper for EAW than DXWnd? You used to be very high on it, I am currently using D3D windower, and it seems to work well enough for many versions/combinations of EAW. In fact, it works for versions for which some have said it should not work at all. That said, I am always interested in lightweight windower programs that work well in conjunction with NGlide, which I always use in conjunction with EAW. My graphics card is an ancient nVidea card, as you may recall, so I find I must run both a wrapper and nGlide for best visual experience.
Last edited by RIBob; 11/09/18 02:25 AM.
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#4447720 - 11/09/18 03:57 AM
Re: DX4Win
[Re: rwatson]
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Joined: May 2015
Posts: 1,122
MarkEAW
Member
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Member
Joined: May 2015
Posts: 1,122
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nothing wrong with running a d3d/Dx wrapper and nglide. (The DXWND wrapper said by the author works with nGlide) I haven't experimented too much with using two wrappers, I use one or the other, or none. If I could, I'd use dgvoodoo since it has a DX wrapper built in with a glide wrapper. But the DirectX portion needs calls to files names hacked into the eaw.exe, actually name changes for the ddraw.dll I think. In other words its a pain to set up, so its been rejected by me for now. Same with DXWND wrapper , alone its a bit demanding and it jitters the planes at medium distance, but I understand with nglide it works good. But thats two wrappers, and I'm not interested in myself using two at the moment. As far as my limited help doc info on the DXWND, I had the text in there for how to get to the main tab settings from the dxwnd start window. its a right click and then select modify on the eaw.exe icon. I expanded the text a little bit now, hope it helps. The D3DWindower, its small and light weight, and I honestly only used it for like a month or two when i had windows 7. It runs in compatibility mode cause its an old exe. But if it works for you thats great. I should expand on my help doc notes about it, if I ever run with it again I will. EDIT: I remember I dropped using the D3DWrapperV1.88 cause I found a registry fix for windows 7 directdraw colors. The eaw menu screens where toasted so the fix was part of the Window OS , just undocumented, but works. Now that I'm on win10 I can just run nGlide with opengl or vulkan api's (I think thats what it supports). Thats another not well documented wrapper I used in the help doc as well. Right now I'm just using Win10 for some EAW games and DXWND for testing with other EAW Games. DXWND is such a resource hog, I need to find a bunch of tab settings to help remove that plane jitter, and this might take useing the expert tab settings. Thats if the author of the Wrapper doesn't tweak/optimize it better for DirectDraw-D3D combo displays as EAW uses both in the flight screen as far as I can tell. EDIT2: There is a OpenGLide wrapper made in 2004 for glide 2.xx games (that restricts the use to EAWv1.2 and EAWPRO, as the other un-offical updates are v1.xx use glide3.xx), its light weight, and you only need the dll and configure file I believe. You need OpenGL to use it, and it cleans up Terrain Shimmering just like the olden days. I used it and may go back to it. I just wish a newer version existed for win10 (but it does work on that os). https://eaw.neocities.org/troubleshoot.html#wrapI just found this site trying to relocate openglide....the last openglide is listed. http://www.sierrahelp.com/Utilities/DisplayUtilities/GlideWrappers.html
Last edited by MarkEAW; 11/09/18 08:20 AM.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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