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#4440661 - 09/24/18 10:57 PM Canopy Noise  
Joined: Mar 2011
Posts: 3,732
Rick_Rawlings Offline
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Rick_Rawlings  Offline
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Posts: 3,732
Much better, but the "quiet" part starts at the beginning of the closing of the canopy, it shouldn't quiet down until it is fully closed...
Thanks!


The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
#4440668 - 09/24/18 11:16 PM Re: Canopy Noise [Re: Rick_Rawlings]  
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Adger Offline
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Adger  Offline
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Yep im with Rick,if a bit more "tweaking" could be done that,d be brilliant. But thanks anyways guys it is much better


They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning
We will remember them.
#4440740 - 09/25/18 02:21 PM Re: Canopy Noise [Re: Rick_Rawlings]  
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Posts: 317
ChiefWH Offline
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ChiefWH  Offline
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Posts: 317
A boost to the engine noise whilst the canopy is open would be cool if possible, and realistic, it didn't seem to increase when I listened, might just be my ears though.

It's a nice effect as it is though.

#4440778 - 09/25/18 06:49 PM Re: Canopy Noise [Re: ChiefWH]  
Joined: Mar 2011
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Rick_Rawlings Offline
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Rick_Rawlings  Offline
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Joined: Mar 2011
Posts: 3,732
Originally Posted by ChiefWH
A boost to the engine noise whilst the canopy is open would be cool if possible, and realistic, it didn't seem to increase when I listened, might just be my ears though.

It's a nice effect as it is though.

This too, but I didn't want to be the wheel that won't stop squeaking... duck


The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...

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