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#4435764 - 08/25/18 02:50 PM Arma3 Historical Saturday - August 25th  
Joined: Nov 2004
Posts: 19,794
adlabs6 Offline
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adlabs6  Offline
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Posts: 19,794
Tracy Island
I've got one new mission ready for today. Join us at 4pm Eastern for some play.

See you there!


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#4435793 - 08/25/18 05:52 PM Re: Arma3 Historical Saturday - August 25th [Re: adlabs6]  
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bonchie Offline
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Since it's back at the regular time, I should be able to make most of the session but will be late. My son's got a birthday party I have to take him to.

#4435822 - 08/26/18 12:14 AM Re: Arma3 Historical Saturday - August 25th [Re: adlabs6]  
Joined: Mar 2007
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saghen Offline
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saghen  Offline
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USA
Those were interesting missions today. I'll need to tweak a few things in my mission, as I made it in about 20 mins. I'm unclear how to fix the revive script. Adlabs mission was pretty fun, but a bit disorientating, not knowing where the enemy was shooting from. <cough> need smoke </cough>

#4435896 - 08/26/18 06:17 PM Re: Arma3 Historical Saturday - August 25th [Re: adlabs6]  
Joined: Nov 2004
Posts: 19,794
adlabs6 Offline
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adlabs6  Offline
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Posts: 19,794
Tracy Island
That was a fun mission you built, saghen. I still never got to see the final objective area in full, so I've got just a vague idea what was lurking in there.

Some great fire fights there, and yes, I should have fallen back to help the others rather than trying to grab what I (mistakenly) though would be a quick win.


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