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#3898207 - 01/19/14 09:10 PM Battle for Malta MEGAPACK for TF Mod 4.01  
Joined: May 2006
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HeinKill Offline
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HeinKill  Offline
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As you've read, mod v 4.01 is just around the corner and I have been using the waiting time gainfully!

Rather than just release a single mission pack of 30 missions, I will also be releasing REDUX style versions of two fully fledged Malta campaigns to go with it!

An RAF campaign based on the RAF Hal Far flight and its successors, between 1940 and 1941. Start your campaign as one of the first Hurricanes to fly onto the island, fighting alongside the struggling Gladiators, and finish it as one of the first Spitfires to fight from Malta. Being REDUX campaigns, you get in flight kill counts, and progressive kill score as your campaign proceeds.



But wait! That's not all. Axis aircraft fans can fly the G.50 from June 1940 in a full REDUX style campaign, moving to the Bf109E4/n in January 1941 when Fliegerkorps X arrives over Malta.



And don't forget the single mission pack that started it all. These 30 missions are historically based, featuring individual briefings, sorties and targets for every flyable aircraft in the mission.



Fly every flyable, and you will be able to enjoy hundreds of sorties, in almost every flyable aircraft in the game.



Uses the existing CoD channel map (TF Mod Autumn) to stand in for Malta and the Med. Totally populated island of Malta with 3 airfields created (Hal Far, Luqa, Takali), two in 'Sicily' (Trapani, Catania), Taranto port and airfield in 'Italy', plus Alexandria port and two airfields in 'Egypt', and Tripoli port and airfield in 'Libya'. All AAA emplacements on Malta placed according to historical records of available barrels during the period, AAA intensity increases as the campaign progresses.

Also includes Med Skins by V@S'OK and Major Setback.



Two campaigns and a full mission pack, all the for the price of none! You get the 30 mission Single Mission pack, PLUS an RAF Malta REDUX campaign, AND a Luftwaffe Malta REDUX campaign!

Available soon after TF 4.01 is released.

Cheers,

Hein

PS This package will be my swansong. I just got a promotion at work smile which will mean no more free time in the near future for simming. frown Me old grandmother once said, 'Be careful what you wish for'...


So it was that the war in the air began. Men rode upon the whirlwind that night and slew and fell like archangels. The sky rained heroes upon the astonished earth. Surely the last fights of mankind were the best. What was the heavy pounding of your Homeric swordsmen, what was the creaking charge of chariots, besides this swift rush, this crash, this giddy triumph, this headlong sweep to death?

H. G. Wells, 'The World Set Free,' 1914.
Inline advert (2nd and 3rd post)

#3898221 - 01/19/14 09:39 PM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
Joined: Jul 2012
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Adger Offline
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Stoke..UK
Looks absolutely Fantastic Heinkill,This along with TF 4.01 will be the icing on the cake...many thanks


"Vis unita fortior"

"United Strength is Stronger"
#3898366 - 01/20/14 03:43 AM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
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Cold_Gambler Offline
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Congrats on the promotion HeinKill! The sim commuinity will miss your talents...


looks very modernishy-phoney-windows eighty-tabletty like

Asus P8P67 Pro Rev. 3.0 // i5 2500k @4.3 GHz with Noctua NH-D14 // nvidia gtx 780 // 8 GB DDR3 1600 //Win7 home 64 bit //450 GB VelociRaptor //Recon3D Champion
#3898444 - 01/20/14 09:42 AM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
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trindade Offline
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trindade  Offline
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Portugal
Amazing stuff, can't wait! Thank you for all your work thumbsup

Cheers

#3898482 - 01/20/14 12:23 PM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
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Georgio Offline
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Nice one HeinKill... cheers

#3898504 - 01/20/14 01:49 PM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
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Bearcat99 Offline
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Originally Posted By: HeinKill

PS This package will be my swansong. I just got a promotion at work smile which will mean no more free time in the near future for simming. frown Me old grandmother once said, 'Be careful what you wish for'...


Don't you just hate it when real life interferes with your fun stuff... Congrats and GL. cheers


Start where you are. Use what you have. Do what you can.
#3898795 - 01/20/14 10:47 PM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
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WalterNowi Offline
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WalterNowi  Offline
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Heinkill,

thumbsup on your campaigns.

Congratulations on your promotion!

#4426767 - 06/19/18 12:55 PM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
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Mysticpuma2003 Offline
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Mysticpuma2003  Offline
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Back from the dead!!!

Is there any way of getting this to work with Blitz?


[img]http://i41.tinypic.com/2yjr679.png[/img]
#4428443 - 07/01/18 05:41 PM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: Mysticpuma2003]  
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dutch Offline
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EURO-zone
Originally Posted by Mysticpuma2003
Back from the dead!!!

Is there any way of getting this to work with Blitz?


1+

#4428905 - 07/04/18 09:32 PM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
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carrick58 Offline
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carrick58  Offline
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mmmmmmmmmmmmmmm, where can I get these wonderful toys

#4429091 - 07/06/18 03:02 AM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: Mysticpuma2003]  
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Blade_Meister Offline
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Blade_Meister  Offline
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Originally Posted by Mysticpuma2003
Back from the dead!!!

Is there any way of getting this to work with Blitz?


I moved this over when I did my Blitz upgrade and it works fine for me in Single player(individual missions) and through running a Campaign.
I would just download it from ATAG Forums and install per the original instructions. These pics are from tonight. yep

S!Blade<><

[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]

Attached Files 112.jpg113.jpg114.jpg115.jpg
Last edited by Blade_Meister; 07/06/18 03:04 AM.
#4429260 - 07/07/18 10:37 AM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
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dutch Offline
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Are you saying: the Malta pack does work in combination with the Blitz update?

#4429267 - 07/07/18 12:48 PM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
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Blade_Meister Offline
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Blade_Meister  Offline
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To keep it simple Dutch,


YES! winkngrin

S!Blade<><






Last edited by Blade_Meister; 07/07/18 12:49 PM.
#4429368 - 07/08/18 05:58 AM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
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dutch Offline
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Thanks I will give it a go.

#4430120 - 07/13/18 12:44 AM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: carrick58]  
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Blade_Meister Offline
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Blade_Meister  Offline
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Originally Posted by carrick58
mmmmmmmmmmmmmmm, where can I get these wonderful toys


You will have to register at the Atag site ATAG

Sign in and then go this page Battle fro Malta

There are two Campaigns 1. Axis and 2. RAF or 3. Malta Single Mission Pack, no Campaign

There is a skin pack that goes with these Campaigns here Malta skinpack

Each link still brings up a download window so they should work for you. There is a Malta Megapack PDF in the RAF download window which is the acompanying DOC to explain.

See picture.

Enjoy. yep

S!Blade<><

PS. Dutch, did you get Malta working?

Attached Files Malta.jpg
#4432374 - 07/31/18 02:06 AM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
Joined: May 2006
Posts: 3,546
HeinKill Offline
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HeinKill  Offline
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Cloud based
Nice to see this still has a life!

PS turn off trees! Malta is bald (except for olive trees...)

Fred


So it was that the war in the air began. Men rode upon the whirlwind that night and slew and fell like archangels. The sky rained heroes upon the astonished earth. Surely the last fights of mankind were the best. What was the heavy pounding of your Homeric swordsmen, what was the creaking charge of chariots, besides this swift rush, this crash, this giddy triumph, this headlong sweep to death?

H. G. Wells, 'The World Set Free,' 1914.
#4432375 - 07/31/18 02:26 AM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
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Blade_Meister Offline
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Originally Posted by HeinKill
Nice to see this still has a life!

PS turn off trees! Malta is bald (except for olive trees...)

Fred


Thanks Heinkill, I had forgotten that. I am appreciative of your hard work and the others that were involved in the Malta project. Do you think you will revisit CLOD 5.0 when it is released and produce anymore Campaigns Sir?
I really hope so because I have really enjoyed what you made for CLOD.

S!Blade<><

#4432580 - 08/02/18 08:37 AM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
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HeinKill Offline
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HeinKill  Offline
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If anything could get me back to writing campaigns, it would be CLOD 5.0!


So it was that the war in the air began. Men rode upon the whirlwind that night and slew and fell like archangels. The sky rained heroes upon the astonished earth. Surely the last fights of mankind were the best. What was the heavy pounding of your Homeric swordsmen, what was the creaking charge of chariots, besides this swift rush, this crash, this giddy triumph, this headlong sweep to death?

H. G. Wells, 'The World Set Free,' 1914.
#4432948 - 08/04/18 12:27 PM Re: Battle for Malta MEGAPACK for TF Mod 4.01 [Re: HeinKill]  
Joined: Apr 2013
Posts: 628
Blade_Meister Offline
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Blade_Meister  Offline
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Atlanta, GA, USA
Originally Posted by HeinKill
If anything could get me back to writing campaigns, it would be CLOD 5.0!




That would be EXTREMELY GOOD yep news for all of us CLOD SP campaign lovers. I hope you are enticed back into creative mode when 5.0 releases Sir. I look forward to it.

S!Blade<><


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