#4419901 - 05/09/18 10:51 PM
Re: New High Detailed Trees ! [V1.2] , Carriers Replace, New Water [Test]
[Re: Soczkien]
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Joined: Jan 2001
Posts: 1,922
Marc
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Member
Joined: Jan 2001
Posts: 1,922
Corona, California
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Wow!! Great looking Marc..
HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
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#4429451 - 07/08/18 06:56 PM
Re: New High Detailed Trees ! [V1.2] , Carriers Replace, New Water [Test]
[Re: Soczkien]
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Joined: Dec 2009
Posts: 749
AndyB
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Member
Joined: Dec 2009
Posts: 749
Ayrshire, Scotland
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Hi Soczkien,
I am finally updating the PC in my Comanche simulator. I picked up an HP DC8200 with 8Gb of ram and installed Windows 7 64 bit on it.
I installed my GOG version of EECH and it ran fine. Ran the 1.16.0 allmods and that worked as well. Running an Videa GeForce 8800 GTX card currently at 1280x1024 resolution and a Audigy Live 5.1 for sound. All work. Getting around 60 FPS.
I downloaded the files from your Google drive (thank you for sharing them) and copied then in to the relevant folders. Most of them worked fine. When I do the update to the Europe maps it seem all right, but when I run the game it bombs out at the 3D graphics stage.
Can you think of anything that could cause this ?
Any help would be very much appreciated.
Cheers,
Andy
Last edited by AndyB; 07/08/18 06:57 PM.
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#4429556 - 07/09/18 12:58 PM
Re: New High Detailed Trees ! [V1.2] , Carriers Replace, New Water [Test]
[Re: AndyB]
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Joined: Dec 2010
Posts: 1,883
messyhead
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Joined: Dec 2010
Posts: 1,883
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Did a clean install then update to 1.16.0.
Copied folder in the Europe update to PC.
Ran and it failed again. Single line in debug_log "Failed to load scene 3ddata\OBJECTS\BASE_TREES\Y_KEY_MILITARY_BASE1_BASE.EES" You could do a search in the eech directory for the Y_KEY_MILITARY_BASE1_BASE.EES file and see if it's in another directory. Then move it if it is.
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#4447198 - 11/06/18 12:46 PM
Re: New High Detailed Trees ! [V1.2] , Carriers Replace, New Water [Test]
[Re: Soczkien]
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Joined: Nov 2005
Posts: 119
Rhugouvi
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Member
Joined: Nov 2005
Posts: 119
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I have just given a try at the new retextured carriers, but I also get a crash when the game loads : "Failed to load scene 3ddata\OBJECTS\KIEV\KIEV_CLASS.EES" while such a file DOES exist in the relevant folder. Any fix available?
Edit : Just tested after renaming the KIEV folder to KIEV_ORI : "Failed to load scene 3ddata\OBJECTS\KIEV_ORI\KIEV_CLASS.EES". The game starts if I rename the KIEV_CLASS.EES file to KIEV_CLASS.EES.ORI. So I am suspecting that the file is somehow corrupted.
Last edited by Rhugouvi; 11/06/18 01:09 PM.
"We warned you, but you just wouldn't listen..."
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#4447206 - 11/06/18 01:45 PM
Re: New High Detailed Trees ! [V1.2] , Carriers Replace, New Water [Test]
[Re: Soczkien]
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Joined: Nov 2005
Posts: 119
Rhugouvi
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Member
Joined: Nov 2005
Posts: 119
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Thank you thealx once again. The debug log points to a missing KIEV\NULLOBJECT.EEO. I have just copied such a file from another object and pasted it into the KIEV folder, and it works like a charm now!
"We warned you, but you just wouldn't listen..."
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#4449798 - 11/21/18 03:53 PM
Re: New High Detailed Trees ! [V1.2] , Carriers Replace, New Water [Test]
[Re: Soczkien]
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Joined: Mar 2008
Posts: 296
Soczkien
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Member
Joined: Mar 2008
Posts: 296
Poland
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Guys I have some pictures of progress with new version of Airfields Mod. LIGHT FARP DESERT VERSION US AIRFIELD01 WINTER LIGHT FARP WINTER VERSION LIGHT FARP WINTER VERSION HEAVY FARP WINTER VERSION US AIRFIELD01 WINTER VERSION US AIRFIELD01 WINTER VERSION
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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