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#4425125 - 06/08/18 05:38 AM Re: Mission Editor ***** [Re: JJJ65]  
Joined: Jul 2010
Posts: 1,354
JJJ65 Offline
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JJJ65  Offline
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Posts: 1,354
Czech Rep.
@Fullofit
bunch of interesting ideas. That would be possible to code into ME but you (user) would see the false route plotted yet before mission start and after launch in the game map. More elegant way would be to modify waypoint (route) following routine in CFS3 code, but that is question for DEVs.
Regarding bombardment - I suppose that AI will not commence an attack without positive target identification.

#4425241 - 06/08/18 09:09 PM Re: Mission Editor [Re: JJJ65]  
Joined: Nov 2014
Posts: 1,738
Fullofit Online content
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Fullofit  Online Content
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Ajax, ON
Thanks Jara. That would be a spoiler if you could see the altered flight path. Too bad ME couldn’t do the randomization behind the scenes, after you finish setting everything up.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4425729 - 06/12/18 05:49 AM Re: Mission Editor [Re: JJJ65]  
Joined: Jul 2010
Posts: 1,354
JJJ65 Offline
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JJJ65  Offline
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Joined: Jul 2010
Posts: 1,354
Czech Rep.
hoongadoonga discovered another bug in Weather Manager code causing WM to freeze at clear weather processing.
Download, pls, fixed version 1.6.1 of Mission Editor here .
Accept my apology and thx to hoongadoonga for info and necessary log files.

#4426009 - 06/13/18 08:57 PM Re: Mission Editor [Re: JJJ65]  
Joined: Nov 2014
Posts: 1,738
Fullofit Online content
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Fullofit  Online Content
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Joined: Nov 2014
Posts: 1,738
Ajax, ON
Thanks Triple-J! Just noticed the update. Didn't see anything wrong with the previous one, but if you're saying this one is better, then I'll take it. BTW, since update 1.6 the ME's been running much smoother. Thank you for this optimization!


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
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