Following this thread. I, too, have some screen tearing and weird color issues running v1.28E. Computer specs: Computer specs: Dell OptiPlex with 8GB ram, Core 2 Duo processor (6Mb cache, 3.0 Mhz), and 1TB HD. Running Win7x64. Gaming board is an Nvidea GeForce 8400 GS, with 1024 Mb of DDR3 RAM. Mfr claims the card supports "OpenGL". Hookup to LCD monitor (1920x1080 native resolution) is via DVI.
Logitech Wingman Extreme 3D Digital joystick.
Not sure which approach I should take towards resolving the issues. Game itself plays well enough, however, the menu screens are irritating, and some are almost impossible to read, such as the ones used for plane selection.
Not to mention the very small HUD, way down there in the corner.
I would suspect your screen resolution or video card driver.
However, I provided some files for the single mission target selection bug, if that's what you mean.
https://eawonlinux.neocities.org/eoleaw128ewine.html#buggarbtsBug - garbled Single Mission target selection screen and garbled Career Campaign Briefing maps
If you do not get errors like this then you can skip this section
Bug - garbled single mission target selection screen
Bug - garbled Career campaign briefing zoomed map
You may on some systems encounter this bug. It is due to an EAW programming bug that affects the menu window backpage rendering in some cases. It usually depends on your graphics card driver or settings whether or not you will have this inconvenient bug.
Work arounds - Possible bug fixes
Using a different Wine version may fix it.
Setting your Display settings to 1024 x 768 or larger can sometimes fix it. With some video drivers that have programmable software or settings or even using Wine you may be able to turn Vertical sync off for the application which can solve the issue sometimes. Or adjust the backpage rendering of d2d direct draw.
Other possible fix - using the Wine fake Windows registry
There was a registry fix for some video cards. It involves using a registry key setting called NoAdjustedPitch. It may work in Wine. Consult the European Air War (EAW) Help Site or Sandbaggers EAW Tally-Ho or the SimHQ European Air War forum
Work around - replace the in-game map file with a free special blank background pic provided by EAWonLinux
Download the
ewonlinux-europe1testfiles.zip ( .zip md5sum fb0d22bcc2a981fda59195b02ed95633 )
Unzip and rename the file lowercase to europe1.pic and drop it in your EAW folder. The other Europe1.pcx file is just a .pcx copy of the file made prior to converting the file for the game. Provided for your own reference or uses.
Single Mission target selection screen after the applied fix
fixed single mission ts screen
Not pretty but it works. Note: use mouse click in screen and hold to move map around to select other targets. Use esc escape on keyboard to exit this screen or any other screen in EAW
Career campaign briefing zoomed map after the fixfix-
Not a great fix but at least you can see objectives clearly.
Note the initial non-zoomed screen - not shown - is not fixed by this method.
After applying the fix the game in-flight map will be affected. Since using it you will simply have a blank background using the in-game map feature. Keyboard shortcut alt + m. But no real map graphic to navigate from. Base and plane icons and waypoints show though, so there is some reference points.
The only reason to use this fix is if you have the bug single mission target selection screen from the Mission Settings menu in the Hangar. Also in Pilot Career aka Campaign Mode for the Mission Briefing zoom-in map. If you do not use these and prefer the real map you do not need the fix.
If you need to use it to select targets but want the regular map in the game you could always put the file in, select the mission target, save or fly the game and exit. EAW saves the last mission settings. Then exit EAW. Remove the file. Launch EAW again and since the Single Mission target is already set up, you do not need to use the target selection screen. Just either load your save or just directly go into Fly the Mission and your in-game map - alt + m - will be shown as usual.
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Cheers!