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#4419243 - 05/05/18 02:14 PM Re: Launchpad SFTP is back [Re: VonBeerhofen]  
Joined: Oct 2002
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VonBeerhofen Offline
3DZ Master/Campaign Designer
VonBeerhofen  Offline
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Thx guys, always nice to receive some encouragement. Long time no hear Furbs, hope all is well over there!

I've replaced the previous desert pictures with pictures of the basic OCP designs for it. These are from the pre-finalising test, so not entirely finished but soon will be.

VonBeerhofen

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#4419616 - 05/08/18 04:15 PM Re: Launchpad SFTP is back [Re: VonBeerhofen]  
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VonBeerhofen Offline
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The previous desert pictures were replaced with a more overall view of the tiles, still some work to do on them. And this is a tile mockup of the 6 ruins tiles which will have the same situational placement as the villages in stock EAW:

[Linked Image]

VonBeerhofen

#4421051 - 05/16/18 04:35 PM Re: Launchpad SFTP is back [Re: VonBeerhofen]  
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Here's another mockup of a random selection from the 12 reworked sand tiles with added shading. Mockup means that the set was recalculated as if you're looking perspectively down onto the terrain from a 45 degree angle and horizon fog was added to simulate the ingame view.

[Linked Image]

Copy the picture's URL into your adress bar to see it in full 1024 x 512 pixels.

VonBeerhofen

#4421255 - 05/17/18 07:27 PM Re: Launchpad SFTP is back [Re: VonBeerhofen]  
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Ingame random trial map screens of the above sets:

[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]

VonBeerhofen

#4423408 - 05/30/18 03:09 AM Re: Launchpad SFTP is back [Re: VonBeerhofen]  
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VBH,
Those images look great. You must have changed some, after I originally read this thread.

Also to note,
there's no filters I don't think in EAW for close up x256 terrain. Only is if the Full screen anti alias is working on your video card and set.
If you think Anti-Alies should blur the terrain up close, it does not. It will only work along each tile outer edge, but not on the texture itself.
Also for the likes of me everytime someone posts a screenshot , I cringe that the AA is not set to at least x2 on there control panel for video. I can tell by the jagged steps on the planes wing lines and body lines.

#4423436 - 05/30/18 10:56 AM Re: Launchpad SFTP is back [Re: VonBeerhofen]  
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VonBeerhofen Offline
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Thx Mark, I've added these features to EAWPRO already. Remember when we were comparing the view distances of our videocards and game versions, and how smooth it looked in one picture and the other one showing a lot of shimmering? That was the difference in display with my gForce FX500. However most of the tileseems are caused by the terrainsets themselves, so I spend a lot of time designing a way to get rid of them. These tiles are using this new method but my current videosettings have these features switched off for higher FPS in online games.

I can't switch back and forth between these modes just to take a screenshot but when it's active it should hide the seams even better.

VonBeerhofen

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