#4422688 - 05/25/18 09:24 PM
EECH Test build - Hover Mods
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Joined: Apr 2018
Posts: 300
Javelin
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Idaho Falls, Idaho USA
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Hi Guys, I have a new EECH build ready for testing of the following items. Instructions are in the zip file. I should add, this test version is based on 1.16.0, the AllMods version of the code base. Changes are also uploaded into the code base, so the next release of EECH will have the hover mods incorporated into it. An air density fix so you aren't flying above 10,000 ft all the time. Hover-Hold "H" / Stable-Hover-Hold "SHFT-H" (Requirements: speed less than 40 knots and LET GO OF THE JOYSTICK to engage it) Use "ALT-J" to lower the Hover Height and "ALT-K" to raise it (10 ft or 5 meters) Altitude-Hold "ALT-H" (no restrictions on engaging it) Basically a Helicopter cruise control, this is for nap-of-the-earth flying, but it switches to barometric altitude above about 300 feet (100 m). It also includes a speed cruise control, between 50 and 110. A new Pop-Up maneuver "SHFT-P" (Toggles, Up 20 meters on the first press, down 20 meters on the second keypress) Realistic Physics Settings for all of the flyable helicopters (these have been adjusted and all are correct now). A lot more changes have been incorporated as well. The MFD Export fixes are in here, and the Ka-50N Night Shark upgrade with FLIR is in here, and the MFD video contrast upgrade is in here. The joystick Deadband fix is in here too, along with the commserver fix (for you cockpit builders). 7/13/19 The Havoc Engine Gauges have been fixed now too, we are up to cohokum_test16.exe now. 7/20/19 I also added a Heading dampener into the Hover modes, since there is no joystick deadband now. 7/21/19 The download is located here on my server: EECH Test Build - Hover Be sure to load the "Mi-28 Working Instrument Needles" mod too, this mod depends upon that one. We're up to build 16 now, as of July 28th 2019. Everything is stable now, no errors, full functionality, it all works like it's supposed to and the physics for all of the flyable helos have been corrected. Some people have had to add EECH to their anti-virus allowed applications list and a few people have had joystick driver problems which required an update. Try these fixes first if you run into problems. Please leave comments here in the forum and I'll work on fixing any issues or features that you come up with. Javelin
Last edited by Javelin; 12/05/19 03:07 AM.
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#4422694 - 05/25/18 09:39 PM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Jan 2016
Posts: 486
XIII
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Member
Joined: Jan 2016
Posts: 486
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Amazing, I looked at your page.You are programmer,Metal art, music and syntesizer wow. true man of the Renaissance. downloaded.
Last edited by XIII; 05/25/18 09:40 PM.
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#4422698 - 05/25/18 10:02 PM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Jan 2001
Posts: 1,922
Marc
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Posts: 1,922
Corona, California
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Thanks! My wife tells me I have too many hobbies...! No kidding!! I'm surprised you have a wife Just can't wait to try that update Thanks a bunch Marc..
HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
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#4422712 - 05/26/18 01:01 AM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Jan 2001
Posts: 1,922
Marc
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Member
Joined: Jan 2001
Posts: 1,922
Corona, California
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Ok, flying the Apache Longbow Norway
Hover-Hold works much better, but using the H for holver hold and Shift-K for hover stable is confusing, sometimes to engage hover hold K after previously use the Shift-K it does not do anything, I have to press Shift -K again EDIT: Ok now I get it, works great
Can't engage Hover hold past 20
Cutting the collective to zero and going free fall, can't engage Hover hold . EDIT: After more flying, I can but can't stop the decent
I could live with just the Hover Hold on/off , easy to adjust the altitude with the collective
Need more flying Again thanks a lot
Marc..
Last edited by Marc; 05/26/18 02:43 AM.
HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
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#4422741 - 05/26/18 06:01 AM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Jan 2001
Posts: 1,922
Marc
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Joined: Jan 2001
Posts: 1,922
Corona, California
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Just for clarity, Hover-Hold and Stable-Hover-Hold take away the Collective. If the Collective still works, you're NOT using the correct Hover mode.
Ha!! Didn't know that Holly S**T , it's so much easier to fly the thing, it's going to reduce my stress level big time Marc..
HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
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#4422817 - 05/26/18 07:22 PM
Re: EECH Test build - Hover Mods
[Re: XIII]
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Joined: Jan 2001
Posts: 1,922
Marc
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Member
Joined: Jan 2001
Posts: 1,922
Corona, California
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Everything works great for a debut hats off X2 I'm actually speechless Marc..
HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
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#4422864 - 05/27/18 12:47 AM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Apr 2018
Posts: 300
Javelin
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Member
Joined: Apr 2018
Posts: 300
Idaho Falls, Idaho USA
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Hi Guys, I just uploaded a new build. Alt-Hold now doesn't do any speed or pitch control if you are over 100 meters in altitude. I was flying high and fast and engaged it... It slammed on the brakes and I didn't like it doing that so I fixed it.
In addition, all of the 2-bladed helos were drastically under powered, so I rechecked and rebalanced the power levels in all of the helos to fix it, based on the hovering power requirements and the power to weight ratios. I kept the relative differences between all of the helicopters so they still all have their own feel and handling differences.
I also improved the tuning of the Alt-Hold control loop, it functions a bit better now.
Use the same download link in the first post above.
I also should have mentioned, KEEP THE ORIGINAL COHOKUM.EXE, install the cohokum_test.exe right next to it. You can run either one that way. There are a couple of problems in the current Build that still need to be fixed. The Havok doesn't load, and the Cuba maps are messed up. The other modders need to fix those, I haven't worked on the sim that long, just the last two weeks. The Havok & Cuba Maps work with the stable release version 1.16.0. Javelin
Last edited by Javelin; 05/27/18 05:25 AM.
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#4422872 - 05/27/18 01:18 AM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Jan 2001
Posts: 1,922
Marc
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Posts: 1,922
Corona, California
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Is it the same file but updated?
Marc..
HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
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#4422892 - 05/27/18 05:55 AM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Jan 2001
Posts: 1,922
Marc
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Member
Joined: Jan 2001
Posts: 1,922
Corona, California
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Yes, same set of files, but all of them are updated. Throw out test set #1, insert test set #2.
Wow, this thread has had over 335 views and I only started it yesterday... There are a lot more people involved in EECH than I realized. Nice! A breath of fresh air. That what it takes Marc..
HP-Compaq-8100-Elite-SFF-Intel-Core-i5-660-3-33GHz-8GB-250GB-Windows7, GTX1050 -X45+Rudder Pedals, Playseat Challenge
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#4422949 - 05/27/18 03:32 PM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Jan 2016
Posts: 486
XIII
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Member
Joined: Jan 2016
Posts: 486
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Wow, this thread has had over 335 views and I only started it yesterday... There are a lot more people involved in EECH than I realized. Nice!
I'm not surprised at all.everyone played or play eech.And everyone pray for a realistic flight model for ~10 years.Such sad times are now, that people are so lazy to write a comment or say thanks.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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