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#4429778 - 07/10/18 08:37 PM Re: Mod to remove blue triangles! (and other improvements) [Re: BuckeyeBob]  
Joined: Jun 2012
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Robert_Wiggins Offline
BWOC Survivor!...So Far!!
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Originally Posted by BuckeyeBob
Originally Posted by Robert_Wiggins
Yes I have to agree it is a keeper. There we a number of contributors that made it possible. They are Ankor, Yaan98, BuckeyeBob and MajorMagee. The testing was done by BBQ, Myself and Hellshade and of course Hellshade has provided some great complimentary videos demonstrating it.


Yummm, BBQ!

I'm both tasty and delicious!


Oops, keying error! Not a bad handle though. Maybe worth epping!!


(System_Specs)
Case: Cooler Master Storm Trooper
PSU: Ultra X3,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4429782 - 07/10/18 08:49 PM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: May 2016
Posts: 1,523
BuckeyeBob Offline
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BuckeyeBob  Offline
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Posts: 1,523
Ohio, USA
biggrin

There is this thing you've probably heard of called Texas BBQ. I'm not too sure about Ohio BBQ!


“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
#4430255 - 07/14/18 12:04 AM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: May 2003
Posts: 824
CaptSopwith Offline
Barmy WingNut
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Barmy WingNut
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Joined: May 2003
Posts: 824
United States
Good evening all. Just wanted to report in with some feedback on 1.5. I have to say, I am blown away. I have dialed in my settings quite nicely and I am noticing significantly smoother FPS across the sim and most importantly, the near elimination of pauses, hiccups, and stutters. I finally had to admit to myself that my 745GTX isn't the 1070 Hellshade is rocking in his case, and kicked my AA back to 4x from 8 (why does 8x have to be so pretty!? mycomputer ). Once I did that, even my summer 1918 campaign with US 148 Squadron is running smoother. I *may* have to tick air activity down to light, but the fact that normal is even an option shows you how much this mod has unloaded the CPU and created a much more balanced running scheme for the sim. My hats off to everyone involved, I owe all of you a pint! Thank you again!

Cheers!

cheers

#4430260 - 07/14/18 12:53 AM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: Jun 2012
Posts: 7,993
Robert_Wiggins Offline
BWOC Survivor!...So Far!!
Robert_Wiggins  Offline
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Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
Hi Cap'n

I just want to acknowledge your comments on behalf of all involved in the production of this mod. Glad it is enhancing your experience.
It is good to hear!

Best Regards


(System_Specs)
Case: Cooler Master Storm Trooper
PSU: Ultra X3,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4430284 - 07/14/18 08:51 AM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: May 2012
Posts: 1,352
lederhosen Offline
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lederhosen  Offline
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Joined: May 2012
Posts: 1,352
Germany
with this mod I was able to "UP" the air activity a notch


make mistakes and learn from them

I5 4440 3.1Ghz, Asrock B85m Pro3, Gtx 1060 3GB
#4430308 - 07/14/18 01:54 PM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: May 2016
Posts: 1,523
BuckeyeBob Offline
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BuckeyeBob  Offline
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Posts: 1,523
Ohio, USA
Glad to hear it. Which version are you using, lederhosen?


“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
#4430312 - 07/14/18 02:18 PM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: Jun 2005
Posts: 8,229
Trooper117 Offline
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Posts: 8,229
UK
Just found this... working for me smile

#4430314 - 07/14/18 02:25 PM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: Dec 2014
Posts: 1,340
HarryH Offline
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1.5 is indeed a fine piece of work. Thank you again to everyone who contributed! On my system, which I would classify as medium, I actually find that the high end mod suits me better. Weirdly, with the medium mod I actually saw a blue triangle on one flight! That never happens with the high end mod and there's less noticeable landscape popping than with the medium mod. I have also found a combo of Nvidia settings that lets me turn off VSync without tearing (including the AA tweak that Hellshade found) and I now have super fluidity, with only occasional minimal stuttering when I look upward (which I don't do that much). I have actually turned air activity down a notch and WOFF is now running far better than ROF ever did on my system and looks 100 times prettier. There are a lot of things to tweak and balance now but it's been fun dialing it in. What an amazing Sim and what a great community!

H


System: i5 8600K @ 3.6GHz,16GB DDR4 @2666MHz. RTX2080, MSI Z370 mobo, Dell 27" G-SYNC @ 144Hz. 2560x1440

#4430325 - 07/14/18 03:23 PM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: Sep 2007
Posts: 1,910
dutch Offline
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Posts: 1,910
EURO-zone
Still when I’m on the ground I do see them, using the 1.5 medium or for strong systems.
I must admit I use Vsync off and do play Woff in windowed mode.

#4430347 - 07/14/18 07:06 PM Re: Mod to remove blue triangles! (and other improvements) [Re: BuckeyeBob]  
Joined: May 2012
Posts: 1,352
lederhosen Offline
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lederhosen  Offline
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Posts: 1,352
Germany
Originally Posted by BuckeyeBob
Glad to hear it. Which version are you using, lederhosen?

errrr the from 13 may


make mistakes and learn from them

I5 4440 3.1Ghz, Asrock B85m Pro3, Gtx 1060 3GB
#4430348 - 07/14/18 07:39 PM Re: Mod to remove blue triangles! (and other improvements) [Re: lederhosen]  
Joined: Jun 2012
Posts: 7,993
Robert_Wiggins Offline
BWOC Survivor!...So Far!!
Robert_Wiggins  Offline
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Posts: 7,993
Lindsay, Ontario, Canada
Originally Posted by lederhosen
Originally Posted by BuckeyeBob
Glad to hear it. Which version are you using, lederhosen?

errrr the from 13 may


High end or medium mod?


(System_Specs)
Case: Cooler Master Storm Trooper
PSU: Ultra X3,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4430368 - 07/14/18 11:30 PM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: May 2012
Posts: 1,352
lederhosen Offline
Member
lederhosen  Offline
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Joined: May 2012
Posts: 1,352
Germany
medium


make mistakes and learn from them

I5 4440 3.1Ghz, Asrock B85m Pro3, Gtx 1060 3GB
#4430482 - 07/15/18 08:10 PM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: Feb 2012
Posts: 38
Gattsu Offline
Junior Member
Gattsu  Offline
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Joined: Feb 2012
Posts: 38
Barcelona (Spain)
Where can I download the mod?

Thanks smile

#4430483 - 07/15/18 08:38 PM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: May 2001
Posts: 1,828
Panama Red Offline
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Panama Red  Offline
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Joined: May 2001
Posts: 1,828
Irmo, SC, USA
Go to the mods section/Terrain and it's on the left side.


CPU = i9 11900K
GPU = RTX 3080 Ti
Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
#4430486 - 07/15/18 09:24 PM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: Feb 2012
Posts: 38
Gattsu Offline
Junior Member
Gattsu  Offline
Junior Member

Joined: Feb 2012
Posts: 38
Barcelona (Spain)
Thanks Panama Red!

I am very outdated of the latest WOFF changes. This is the only must have mod to start over? I mean mods for the game and performance.

#4430496 - 07/15/18 10:59 PM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: May 2001
Posts: 1,828
Panama Red Offline
Member
Panama Red  Offline
Member

Joined: May 2001
Posts: 1,828
Irmo, SC, USA
There are a lot of good mods, but this one gets rid of the dreaded blue triangles and increases your FPS to boot (two for one).


CPU = i9 11900K
GPU = RTX 3080 Ti
Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
#4430660 - 07/17/18 01:10 AM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: Feb 2012
Posts: 38
Gattsu Offline
Junior Member
Gattsu  Offline
Junior Member

Joined: Feb 2012
Posts: 38
Barcelona (Spain)
I'm back playing WOFF with this new mod. I'm having a blast again.

I have stutters with a good CPU and videocard. I need to tune better my config.

Do you guys limit your FPS at 60 with NVIDIA Inspector or Control Panel? How you set your Vsync ingame for an 60hz monitor?

#4430899 - 07/18/18 03:30 PM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: Jun 2012
Posts: 7,993
Robert_Wiggins Offline
BWOC Survivor!...So Far!!
Robert_Wiggins  Offline
BWOC Survivor!...So Far!!
Hotshot

Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
Folks;

I have been absent from the forum for a couple of days because I have been unable to access my gaming platform, but have been following all the threads regarding these mods and the inherent stuttering issues, some of which seem to be the result of high air and ground activity in 1918.

I just flew a mission in March 1918 after having revised my settings in WOFF and on my NVidia Control Panel. I have to report major success in reducing the stutters to almost non existent. I still get some micro stutters when panning my TrackIR but they are almost unnoticeable.

Here are my revised WOFF and NVidia settings. I feel that the major contributor is reducing air activity to very light in the 1918 time frame. Hope this post is helpful. I still need to run more test to prove this out. I'm using the blue triangle high end mod,


Attached Files NVidia GS Pg1.JPGNvidia GS Pg2.JPGNvidia PS Pg1.JPGNvidia PS Pg2.JPGWOFF WorkShop Pg1.JPGWOFF WorkShop PG2.JPG
Last edited by Robert_Wiggins; 07/19/18 08:51 PM.

(System_Specs)
Case: Cooler Master Storm Trooper
PSU: Ultra X3,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4430911 - 07/18/18 06:37 PM Re: Mod to remove blue triangles! (and other improvements) [Re: Hellshade]  
Joined: May 2016
Posts: 1,523
BuckeyeBob Offline
Member
BuckeyeBob  Offline
Member

Joined: May 2016
Posts: 1,523
Ohio, USA
Looks good, Robert.

My only suggestion is to change Triple Buffering from "Off" to "On." Nvidia control panel recommends leaving it on when vSync is enabled. Of course, your mileage may vary. wink


“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
#4430920 - 07/18/18 08:21 PM Re: Mod to remove blue triangles! (and other improvements) [Re: BuckeyeBob]  
Joined: Jun 2012
Posts: 7,993
Robert_Wiggins Offline
BWOC Survivor!...So Far!!
Robert_Wiggins  Offline
BWOC Survivor!...So Far!!
Hotshot

Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
Originally Posted by BuckeyeBob
Looks good, Robert.

My only suggestion is to change Triple Buffering from "Off" to "On." Nvidia control panel recommends leaving it on when vSync is enabled. Of course, your mileage may vary. wink


Bob;

Here is an extract related to VSync and Triple Buffering. It advocates Triple Buffering only when VSync is turned off, that is why I have Triple Buffering off. Above, you suggest the opposite, so I will do more research.

Exract:

"Triple buffering gives you all the benefits of double buffering with no vsync enabled in addition to all the benefits of enabling vsync. We get smooth full frames with no tearing. These frames are swapped to the front buffer only on refresh, but they have just as little input lag as double buffering with no vsync at the start of output to the monitor. Even though "performance" doesn't always get reported right with triple buffering, the graphics hardware is working just as hard as it does with double buffering and no vsync and the end user gets all the benefit with out the potential downside."


(System_Specs)
Case: Cooler Master Storm Trooper
PSU: Ultra X3,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

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