#4417675 - 04/24/18 09:48 PM
Post Scriptum
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
Member
Joined: Aug 2007
Posts: 1,188
San Diego, CA
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There are 40+ playable vehicles modeled, including armor. Don't ignore this one!
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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#4418192 - 04/28/18 01:44 AM
Re: Post Scriptum
[Re: Gunnyhighway]
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Joined: Dec 2002
Posts: 290
Textanker
Member
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Member
Joined: Dec 2002
Posts: 290
Houston
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Just got the Supporters version.
Think Strategically, Move Tactically
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#4418352 - 04/29/18 07:13 PM
Re: Post Scriptum
[Re: Gunnyhighway]
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
Member
Joined: Aug 2007
Posts: 1,188
San Diego, CA
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So far, one of the best WWII game I have ever seen. Yet, I'll have a better opinion when I can play it. Hence, I wonder impatiently when.
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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#4419029 - 05/04/18 12:11 AM
Re: Post Scriptum
[Re: DaveP63]
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
Member
Joined: Aug 2007
Posts: 1,188
San Diego, CA
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Normally I loathe and avoid anything to do with on line only game play. I am going to make an exception here and get the supporters version. See you on the LZ!
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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#4419622 - 05/08/18 05:05 PM
Re: Post Scriptum
[Re: Chaz]
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
Member
Joined: Aug 2007
Posts: 1,188
San Diego, CA
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Late to the boat, but very intrigued by PS. Is it worth getting the Supporter package? I see that package includes early access to the 101st airborne division. Have the May weekend dates already been announced? Not yet, but welcome to the waiting room. The magazines are on the table close to the door. None of the supporter package owners have been invited to play at this time.
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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#4420086 - 05/10/18 06:12 PM
Re: Post Scriptum
[Re: Gunnyhighway]
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Joined: Apr 2002
Posts: 5,503
Pooch
Hotshot
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Hotshot
Joined: Apr 2002
Posts: 5,503
Orlando, FL
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Can you just clear up one thing for me? Are Post Scriptum and Hell let loose the same game?
"From our orbital vantage point, we observe an earth without borders, full of peace, beauty and magnificence, and we pray that humanity as a whole can imagine a borderless world as we see it, and strive to live as one in peace." Astronaut William C. McCool RIP, January 29, 2003 - Space Shuttle Columbia
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#4420180 - 05/11/18 04:35 AM
Re: Post Scriptum
[Re: Sokol1]
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Joined: Jun 2005
Posts: 2,271
Sluggish Controls
Member
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Member
Joined: Jun 2005
Posts: 2,271
Hong Kong
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Hmmm... I was under the impression only Post Scriptum was [Market Garden], HLL is Normandy '44 without the beach landings, primarily the bocage and the push in.
I could be entirely wrong tho :-P
Cheers, Slug
"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
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#4420816 - 05/14/18 10:09 PM
Re: Post Scriptum
[Re: Gunnyhighway]
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
Member
Joined: Aug 2007
Posts: 1,188
San Diego, CA
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Weekend playtest - status update #2 MAY 13 - =BOB=BREIZHOO Road to the weekend playtest - Status update #2
Hello dear followers,
The first half of May is almost complete as we are getting dangerously close to the time you will be able to playtest Post Scriptum. The team is still working very hard on our "Offworld Core A11" upgrade and things are a bit more complicated than we originally anticipated and new issues have arisen in some unexpected ways. The old build we used during the playtest in April with content creators remains to this day the most stable build that we have.
Here is a little overview of the issues we are currently experiencing and that we want solved before you can enjoy Post Scriptum in the best conditions possible.
From Offworld Core A10 to A11:
Current Pros: -Players experienced better frames per second -Penetration system on tanks with ricochet and damage on internal components (aka: "VDM1" Vehicle Damage Model part 1) -Reworked UI, very close to final, still a few things to complete -Reworked lighting which make the maps look much better
Current Cons: -Vehicle behaviour is heavily unpredictable (This is the unexpected part of the upgrade) - Paradoxically, some players also experienced worse frames than before, we need to spend more time to figure this one out to make sure all PCs have the same experience.
As you already know, we are planning Post Scriptum weekend playtest to be going live possibly during the third and fourth weekend of May. The third weekend of May on A11 build is most likely to be compromised by those cons we liste above as they are very close to game breaking and we do not wish the public to have their first experience with PS under those conditions.
Stay tuned, as soon as those two majors issues are fixed PS will become available to you!! Thanks for your support, we'll see you on the battlefield soon!
Periscope Games team.
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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#4422761 - 05/26/18 01:04 PM
Re: Post Scriptum
[Re: Gunnyhighway]
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
Member
Joined: Aug 2007
Posts: 1,188
San Diego, CA
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I pre-ordered a while ago and don't have instant access. Something is off somewhere!...Any ideas?
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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#4422782 - 05/26/18 03:48 PM
Re: Post Scriptum
[Re: Gunnyhighway]
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Joined: Mar 2003
Posts: 3,922
Paradaz
Senior Member
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Senior Member
Joined: Mar 2003
Posts: 3,922
UK
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If you are waiting for a key, these are being released in a staggered distribution. Seems a bad way of doing it because there could be people buying on Steam today and getting instant access. I feel for you,impressions are great so far and as an indication of performance I'm playing in 4K with a 4.8GHz 6700k CPU, 32 GB RAM, GTX1080 GPU with everything maxed out and getting 25-35fps After a little play. BF fans are gonna hate it. Rambo IS NOT in the house. Squad play and coordination between armor and infantry is really important to success
Yep, traversing the map takes time and it's all pointless taking vehicles/armour unless you have all positions manned. I've only had a quick scout around but need to map my mouse properly will try and put some proper time into it tonight. The foliage is great and provides excellent cover.
On the Eighth day God created Paratroopers and the Devil stood to attention.
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#4422792 - 05/26/18 04:25 PM
Re: Post Scriptum
[Re: Snake_Pliskinn]
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
Member
Joined: Aug 2007
Posts: 1,188
San Diego, CA
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In your Steam Library, you should see a second Post Scriptum listing - Post Scriptum-Test Server.
Clicking on that installs the playtest version.
After a little play. BF fans are gonna hate it. Rambo IS NOT in the house. Squad play and coordination between armor and infantry is really important to success. Got it thank you Snake_Pliskinn. Oscar Mike to the LZ!
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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