I need to save a panel BMP (for FS9) that should be:
8bit (256 colors) + an 8 bit (greyscale) alpha channel (16 bit image).
in the 555-1 bmp format.
HOWEVER, the resolution of the bmp must be 1280x960.
DXTBmp only supports resolutions/canvas sizes up to 1024x1024. Is there a workaround? A different method? I can't get a 32bit BMP to work (24bit + 8 bit alpha) nor can I get it to work right if I import a 32bit TGA and save to 16bit 555-1 (it becomes corrupt).
My personal licensing agreement: In exchange for my hard-earned cash for your product, you agree to the following terms: No part of my hardware may be used as a mechanism to verify or reverify my economical patronage. My receipt will serve that purpose. If you disagree with this license, you may return my money to me, and I'll return your product.
Are you sure about that size limit Tolwyn ? I'v had no problems saving files 4096x4096 in DXTBmp
Asus Maximus XI Hero i9-9900K 32Gb Corsair Vengeance Pro DDR4 3200MHz MSI RTX 2080Ti Ventus Corsair H115i Corsair RM850X PSU Phanteks Evolv X Asus VG32G Monitor 2560x1440 Win 10
But when I bring in my own image, whether it's 1280x960 24bit, 1280x960 8bit, etc... It always shows:
"now 1024x1024*
Last edited by Tolwyn; 03/07/1802:59 PM.
My personal licensing agreement: In exchange for my hard-earned cash for your product, you agree to the following terms: No part of my hardware may be used as a mechanism to verify or reverify my economical patronage. My receipt will serve that purpose. If you disagree with this license, you may return my money to me, and I'll return your product.
My personal licensing agreement: In exchange for my hard-earned cash for your product, you agree to the following terms: No part of my hardware may be used as a mechanism to verify or reverify my economical patronage. My receipt will serve that purpose. If you disagree with this license, you may return my money to me, and I'll return your product.