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#4407870 - 02/27/18 06:50 PM Re: How to make successful airplane simulator game 101 [Re: IceecI]  
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Mokkeri Offline
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Mokkeri  Offline
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How they id friend or foe with radar if it is not pre planned anti ship mission. I dont think that search and destroy anti ship mission is very realistic.

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#4407882 - 02/27/18 09:22 PM Re: How to make successful airplane simulator game 101 [Re: IceecI]  
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- Ice Offline
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- Ice  Offline
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So it seems that the mission has to be structured in a specific way in order to get the desired AI behavior. Any other way, even with the correct weapon and the target staring the AI in the face, the AI cannot/will not engage?


- Ice
#4407905 - 02/27/18 10:12 PM Re: How to make successful airplane simulator game 101 [Re: IceecI]  
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Mokkeri Offline
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Mokkeri  Offline
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It's better to build every mission with objectives. After all it's only AI so it's better to tell what you want them to do. If you just put them fly around and hope that they will do something, dont expect much. Yes Viggen wingman will engage ships in visual range but not with long range ASM(i only tested RB04). I just tested RB 05 and RB 75.


EDIT: One more test with RB15 and wingman will engage ship in visual range, maybe RB04 has longer min launch range.

Last edited by Mokkeri; 02/27/18 10:20 PM.
#4407967 - 02/28/18 06:31 AM Re: How to make successful airplane simulator game 101 [Re: IceecI]  
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Haukka81 Offline
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Kemij�rvi,Finland
So AI works, its not perfect yet.

Air to ground AI needs just better search and destroy ”mode” or something like that.

Ai is never perfect , even BMS AI has serious problems with ground attack, usually AI wingmens turn around way too slow and get killed.

I dont why its so hard to make even semi-good ground attack AI in any sim. Maybe too much variables OR maybe all dev’s are just intrested just AIR to AIR AI ???


I5 8400 , 16gb , GTX 1070 oc , Win10 64bit . Virpil T-50 27" monitor with 2560x1440 rez ... DCS + Oculus CV1 + Samsung Odyssey . (odyssey is better for flight sims)
#4407972 - 02/28/18 08:59 AM Re: How to make successful airplane simulator game 101 [Re: IceecI]  
Joined: Jun 2005
Posts: 16,082
- Ice Offline
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- Ice  Offline
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Joined: Jun 2005
Posts: 16,082
Philippines / North East UK
Well, I never really liked to bother with AI smile Human wingmen are so much better. Annoyed me in DCS A10C when AI wingman seems to have eagle eyes and spot ground targets from very far away, but no way to talk my eyes onto target.


- Ice
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