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#4404203 - 02/08/18 03:31 PM I was there in the beginning  
Joined: Sep 2009
Posts: 92
BammerVB Offline
Junior Member
BammerVB  Offline
Junior Member

Joined: Sep 2009
Posts: 92
Kimchoc was my login name back then. You might still see it in some of the credits in the campaigns that I designed.

Anyway, I'm over in Steam under the Kimchoc name, and just got Helibourne. I was asking in their forums if any EECH pilots had purchased the game and what their opinion is. The developer jumped in the thread and asked how to describe the dynamic campaign that EECH is so famous for. Well, my memory is not that good these days. Here is his question. Maybe you guys can help answer, or better yet, if You're a Steam member, jump in the thread.

"Can you describe or maybe there is description somewhere how dynamic campaigns in Enemy Engaged work?"

There might be a possibility to help the dev incorporate some of the EECH campaign features. Its worth a look for you guys still here.

Good to see you guys still at it. I assume you've never fixed MP? I see Firebird is still here. I think he came in right at the time i was getting out. I was around with guod and several of the early code editors.

Thanks

Last edited by BammerVB; 02/08/18 03:33 PM.
#4404227 - 02/08/18 05:17 PM Re: I was there in the beginning [Re: BammerVB]  
Joined: Jan 2016
Posts: 486
XIII Offline
Member
XIII  Offline
Member

Joined: Jan 2016
Posts: 486
hello Kimchoc smile I will not answer your question, because here are the smarter people in this topic.but I have another question - do you have the source files of the map you created?or do you know someone who can have it?

#4406628 - 02/21/18 09:49 PM Re: I was there in the beginning [Re: BammerVB]  
Joined: Dec 2010
Posts: 1,179
Viper1970 Offline
Member
Viper1970  Offline
Member

Joined: Dec 2010
Posts: 1,179
Bavaria, near Munich
Hello BammerVB,

I can't answer your question, too. But I'm also on Steam and own Heliborne with most of it's DLC's. It's so sad that this is more an action sim cause the models and the terrains are so outstanding.

I have asked the developers if they would implement cockpits in future, but they are so busy with the rest an only a small team. A combination of something like heliborne with EECH could be the helicopter sim we all have dreamed of, but I think this will never ever happen, cause more detailed and realistic simulations aren't very popular these days.


CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE

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