It has been awhile since I have posted at Sim Hq...I am.a long time flight sim flyer including the Red Baron, BOB, OFF and ROF. I have been working on an art project that is intended as an immersive way to commemorate the Centennial of WW1 and thought you might be interested in this project. My involvement in flight sims is part of what led to taking on this project in the first place.
"Rupp's Skizzenbuch" is a simulation of a World War I soldier's journal and is a work of fiction. Rupp is a German Unteroffizier in Jasta 77 stationed not far from Cambrai. His character and the story is based on the novel "The Blue Max" written by Jack D. Hunter in 1964. Primary sources including photos, postcards and news headlines are interspersed in the fictional work to tie the story to real-world events during the Great War. CHAPTER ONE - INTRODUCTIONShttp://www.thebluemaxproject.org/ch1-introductions/
Unteroffizier Rupp Gerhardt introduces himself and explains what brought this “old campaigner” to the town of Beauvin and what services he provides to his squadmates at Jasta 77.CHAPTER TWO – THE GREAT WARhttp://www.thebluemaxproject.org/ch2-the-great-war/
Rupp shares a map he drew to show where Jasta 77 is located on the Western Front. He intercepts an American paper and gets some insight into how the other side thinks the war is going.CHAPTER THREE – THE VILLAGEhttp://www.thebluemaxproject.org/ch3-the-village/
Rupp’s squad mate takes him for a wild ride in a DFW and ruins his aerial photo shoot of the Aerodrome requested by the Hauptmann. Angry with all of them he settles into some late night sketching and writes about the Aerodrome, the village of Beauvin and his lucrative side businesses.CHAPTER FOUR - THE PEOPLEhttp://www.thebluemaxproject.org/ch4-the-people/
Rupp’s goal was to survive the war, not to win it and he was willing to do just about anything to make sure he survived. In this chapter, he shares his insights into the strengths and weaknesses of his fellow squad mates and explains how he uses that information to his best advantage.CHAPTER FIVE – NEW ARRIVALShttp://www.thebluemaxproject.org/ch5-new-arrivals/
Bruno Stachel arrives at Jasta 77 and meets Rupp for the first time. Their not so friendly introduction is interrupted by an attack on the base by a group of Sopwith Camels. CHAPTER SIX – A MAN TO WATCHhttp://www.thebluemaxproject.org/ch6-a-man-to-watch/
Luetnant Bruno Stachel has an immediate impact on Jasta 77 and not in a good way. Hauptmann Heidemann is trying to get to know his newest pilot and Rupp is sure he will either be the next Ace in the squad or dead within three weeks. It could go either way.CHAPTER SEVEN –FIRST KILLhttp://www.thebluemaxproject.org/ch7-firstkill/
Leutnant Stachel, frustrated by his unconfirmed kill a few weeks earlier, makes a point when he drops an RE-8 right on the Hauptmann’s front porch. Bold, skilled and cruel, Stachel’s begins to make a reputation for himself.CHAPTER EIGHT – THE BIG PUSHhttp://www.thebluemaxproject.org/ch8-the-big-push-1/
The Big Push begins and Jasta 77 is in the thick of the fight. German pilots like their chances of winning, especially when they hear the new Fokker DVII’s will be delivered soon. Rupp can’t figure out why the Hauptmann is giving Stachel special treatment, but he knows he better figure it out soon. CHAPTER NINE – THE CIRCUS COMES TO TOWNhttp://www.thebluemaxproject.org/ch9-the-circus-comes-to-town/
It has been quite a week for Bruno Stachel. He shot down two more enemy aircraft, had a job offer from the Red Baron and got a nice write up in the Berlin papers. Hauptmann Heidemann seems to be putting Stachel on the fast track.
The next chapter will be April 27th.