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#4399897 - 01/14/18 04:15 PM Special post for budding WOFF Modders  
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Robert_Wiggins Offline
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Hi Folks;

Sandbagger has graciously offered to host a download package on his mods page, that offers prospective/interested WOFF UE modders, the necessary tools and tutorial to aid in the creation of airfield mods for WOFF UE.
I am willing to help/advise(answer any questions) anyone who is interested in pursuing airfield modding once you have downloaded and read through the tutorial. We can never have too many modders for WOFF!!

The package can be downloaded from here:

WOFF UE Modding Tools and Tutorial for building airfields

Best Regards to all


(System_Specs)
Case: Cooler Master Storm Trooper
Pwr Sup: OCZ, GameXStream,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
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#4399910 - 01/14/18 05:09 PM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
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Fullofit Offline
Member
Fullofit  Offline
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Posts: 1,717
Ajax, ON
Thanks for doing this Robert. I’ll definitely take a look at the tutorial (and give up again).
Out of curiousity, what are the most needed models to improve WOFF even more? Gun batteries? Specific buildings? Boats?


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4399916 - 01/14/18 05:36 PM Re: Special post for budding WOFF Modders [Re: Fullofit]  
Joined: Jun 2012
Posts: 6,524
Robert_Wiggins Offline
BWOC Survivor!...So Far!!
Robert_Wiggins  Offline
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Joined: Jun 2012
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Lindsay, Ontario, Canada
Originally Posted by Fullofit
Thanks for doing this Robert. I’ll definitely take a look at the tutorial (and give up again).
Out of curiousity, what are the most needed models to improve WOFF even more? Gun batteries? Specific buildings? Boats?


Fullofit, your question is interesting but the tutorial is confined to terrain/airfield mod develpment, not buildings/vehicle models building. That said, building types are probably the most needed in my opinion, others may differ.

Best Regards;


(System_Specs)
Case: Cooler Master Storm Trooper
Pwr Sup: OCZ, GameXStream,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4399923 - 01/14/18 05:48 PM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: Nov 2014
Posts: 1,717
Fullofit Offline
Member
Fullofit  Offline
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Joined: Nov 2014
Posts: 1,717
Ajax, ON
Robert, understood. Just thinking one step ahead. If anyone gets hooked on your tutorial, they may progress to other items. Anything is possible.
What objects personally you’d like to see in WOFF?


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4399935 - 01/14/18 06:35 PM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: Jun 2012
Posts: 6,524
Robert_Wiggins Offline
BWOC Survivor!...So Far!!
Robert_Wiggins  Offline
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Joined: Jun 2012
Posts: 6,524
Lindsay, Ontario, Canada
Primarily more airfield building types such as dwellings, barns, larger aircraft sheds. Etc. To be more specific I would have to post pics which I don't currently have available. I will leave it for other modders who currently have wants, to jump in with more specifics....Lou?


(System_Specs)
Case: Cooler Master Storm Trooper
Pwr Sup: OCZ, GameXStream,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4400063 - 01/15/18 12:31 PM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
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Posts: 5,637
Sandbagger Offline
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Coningsby, Lincs, UK
Hi all,
Rob has made available a download - WOFF Modding tools and tutorials'
This is not a mod as such, but an aid for creating mods for WOFF UE.

Version 1.1 is now on the User Mods Page (89 MB).


http://www.thatoneplease.co/indexWOFF.html


Toolmaker (8 years)
Royal Air Force (27 years)
Aerospace Technical Author (20 years)

User Mods download page:
http://www.thatoneplease.co/indexWOFF.html

Models:
http://igavh2.xara.hosting

Alienware Aurora R5
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#4400136 - 01/15/18 07:48 PM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
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Raine Offline
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New Brunswick, Canada
This is tremendous, guys. I wish only that I had time to get into modding, but as things stand time for just flying has been at a premium. One day, though. Thank you so much!

#4400215 - 01/16/18 12:52 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: May 2012
Posts: 2,925
RAF_Louvert Offline
BOC President; Pilot Extraordinaire; Humble Man
RAF_Louvert  Offline
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Senior Member

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L'Etoile du Nord
.

Robert, thanks for making this available and for your offer to tutor, let's hope it will motivate more folks here to dive into modding. We could really, REALLY use a few artists capable of building the 3D models so often needed, but seldom available, for these projects. Raine, Fullofit, feel free to start anytime. smile2

.

#4400216 - 01/16/18 12:56 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: Nov 2014
Posts: 1,717
Fullofit Offline
Member
Fullofit  Offline
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Posts: 1,717
Ajax, ON
Lou, any "shed" in particular you're looking for?


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4400217 - 01/16/18 01:05 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: May 2012
Posts: 2,925
RAF_Louvert Offline
BOC President; Pilot Extraordinaire; Humble Man
RAF_Louvert  Offline
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Posts: 2,925
L'Etoile du Nord
.

Fullofit, how much time do you have and how big a project do you want to get in to? Right at the moment I could use a small twin-towered cathedral for my Belfort mod. It can be the same size as the current French Church found in the buildings folder of WOFF but it should have two flat-topped towers rather than the single spired tower on the current offering. If you need a photo there are many available online, just google Belfort France Cathedral.

.


[Linked Image]

Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked.
_________________________________________________________________________

Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above.
"pippy-pahpah-pippy pah-pip-pah"

#4400222 - 01/16/18 01:26 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: Nov 2014
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Fullofit Offline
Member
Fullofit  Offline
Member

Joined: Nov 2014
Posts: 1,717
Ajax, ON
Lou, I can try and model the cathedral. If I get you the G-Max model, will you know what to do with it? Today I still have to go out and shovel the snow. I can see what I can do tomorrow after work.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4400225 - 01/16/18 01:39 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: May 2012
Posts: 2,925
RAF_Louvert Offline
BOC President; Pilot Extraordinaire; Humble Man
RAF_Louvert  Offline
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L'Etoile du Nord
.

Fullofit, I do not know how to bring the models into WOFF but Robert does and I am sure he could outline how to do that. If you do give it a go keep it simple, the fewer the pixels and facets the better in terms of demands on the system. If you provide me the finished model ported into WOFF and paint it with very basic textures I can repaint it to get more of the details such as windows and doors and columns and the like.

.

#4400231 - 01/16/18 02:22 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: Jun 2012
Posts: 6,524
Robert_Wiggins Offline
BWOC Survivor!...So Far!!
Robert_Wiggins  Offline
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Lindsay, Ontario, Canada
Fullofit;

Have you any experience in building models with GMAX? I personally don't. I have used Sketchup to build my simple models and then convert them to 3DS format with 'ModelConverterX'. I then import the 3DS into GMAX in order to render the M3D format for use in WOFF. It's a rather cumbersome/problematic process but it works. I would much rather be proficient in GMAX and do it right but I am not there yet.

If you have the skills then we all could learn something useful.

ADDED NOTE: OldHat has some skills in this area but he hasn't been around for awhile. Anyone still in touch with him? He hasn't responded to my PM's

Last edited by Robert_Wiggins; 01/16/18 02:29 AM.

(System_Specs)
Case: Cooler Master Storm Trooper
Pwr Sup: OCZ, GameXStream,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4400241 - 01/16/18 02:50 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: Nov 2014
Posts: 1,717
Fullofit Offline
Member
Fullofit  Offline
Member

Joined: Nov 2014
Posts: 1,717
Ajax, ON
Lou, I took a look at the pictures online. It seems simple enough. I assume we’re not modelling the flying buttresses even though it’s a flight sim winkngrin
Robert, I used to work with 3D Max some 15 years ago. This G-Max is just a stripped down version of 3D Max. I can do the model, I’ll have to figure out how this UVW unwrapping gizmo works and then I can hand it over to you for import into CFS3. Fingers crossed.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4400246 - 01/16/18 03:03 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: Jun 2012
Posts: 6,524
Robert_Wiggins Offline
BWOC Survivor!...So Far!!
Robert_Wiggins  Offline
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Hotshot

Joined: Jun 2012
Posts: 6,524
Lindsay, Ontario, Canada
That sounds promising. Have you any experience with the texture sheets and how to assign portions of them to portions of the model? That's something I have always wanted to do but just can't get my head around it.


(System_Specs)
Case: Cooler Master Storm Trooper
Pwr Sup: OCZ, GameXStream,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4400251 - 01/16/18 03:11 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: Nov 2014
Posts: 1,717
Fullofit Offline
Member
Fullofit  Offline
Member

Joined: Nov 2014
Posts: 1,717
Ajax, ON
Robert, apparently that’s what the UVW unwrap command is for. I’ve never had to use it, but I’m positive this can be figured out. Google is our friend, so is Autodesk.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4400279 - 01/16/18 11:28 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: May 2012
Posts: 2,925
RAF_Louvert Offline
BOC President; Pilot Extraordinaire; Humble Man
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L'Etoile du Nord
.

Fullofit, if you're able to knock together a few such items as the cathedral that would be great, thank you for looking into this. As you say, the cathedral being discussed is a fairly simple affair, and no we don't really need the flying buttresses despite how apropos they may be in this situation. Not to say it wouldn't be nice to have them, but not needed.

Robert, I've not heard from OldHat either despite having sent him PMs as well. He mentioned a while back that something happened in RL that was taking him away from the sim and he did not indicate a return time. I hope things are alright there.

.

#4400440 - 01/17/18 12:56 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: Nov 2014
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Fullofit Offline
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Fullofit  Offline
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Joined: Nov 2014
Posts: 1,717
Ajax, ON
Hey Lou, here's a test of the model in G-Max. The geometry is all done. Also applied a picture from internet to front face to see how it looks with materials. I can send the model to Robert to see if there are any problems importing before I start creating the bitmap. [Linked Image]

Attached Files Belfort-test.JPG

"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4400442 - 01/17/18 01:16 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: Apr 2001
Posts: 544
Shredward Offline
Member
Shredward  Offline
Member

Joined: Apr 2001
Posts: 544
Lake Louise, AB Canada
Holy Doodle jawdrop



Hats off to you Sir !


We will remember them.
#4400445 - 01/17/18 01:33 AM Re: Special post for budding WOFF Modders [Re: Robert_Wiggins]  
Joined: Nov 2014
Posts: 1,717
Fullofit Offline
Member
Fullofit  Offline
Member

Joined: Nov 2014
Posts: 1,717
Ajax, ON
Smoke and mirrors, Shredward. Smoke and mirrors.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
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