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#4390429 - 11/19/17 11:44 AM Tank Crew – Clash at Prokhorovka  
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NSU Offline
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New Tank simulation is comming 2018 smile

Tank Crew – Clash at Prokhorovka

Tank Crew will be expanding upon our initial adventure into tank combat by including ten new tanks and armored vehicles and improving our two existing tanks. Tank Crew will create a ground combat component that can be integrated into single-player content and multiplayer servers. Our tanks will be multi-crew in multiplayer which most other leading tank games are not capable of. Our playable tanks will also be modeled both inside and out with realism in mind and improved damage modelling. The map will feature the southern portion of the Battle of Kursk with the village of Prokhorovka and town of Belgorod included. The map will also be built somewhat differently giving tank players a better ground environment then our current large maps. Further details about Tank Crew will be released as development ramps up.



Planned to be Included in Tank Crew – Clash at Prokhorovka

Playable Tanks and Content (Tentative List):
- T-34-76 STZ
- KV-1s
- M4A2
- SU-122
- SU-152
- ZIS-5 + 72K
- PzKpfw III Ausf.L
- PzKpfw IV Ausf.G
- PzKpfw V Ausf.D
- PzKpfw VI Ausf.H1
- Sd. Kfz. 184
- Sd. Kfz. 10 + Flak38
- Prokhorovka - Belgorod Map {100x100 km Approx.)

Pre-Orders for Tank Crew will be available sometime first half of 2018.

Link:
https://forum.il2sturmovik.com/topi...ing-circus-tank-crew-and-mo/#entry532738

[Linked Image]

Inline advert (2nd and 3rd post)

#4390431 - 11/19/17 12:01 PM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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I Was going to post the same link.
Looks interesting,will be keeping a close eye on this one
Have been looking for a WW2 Tank sim for a long time and the battle of prokhorovka.
Has always interested me.
.Probably the most brutal clash of Armour in the history of Armoured warfare.

#4390687 - 11/21/17 04:34 AM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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Sluggish Controls Offline
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Yep, read the announcement ! Will keep both eyes open on this one :-P
What does SP Content mean exactly ? Dynamic campaign, or series of single missions ?

Cheers,
Slug


"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
#4390858 - 11/22/17 10:31 AM Re: Tank Crew – Clash at Prokhorovka [Re: Sluggish Controls]  
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Originally Posted by Sluggish Controls

What does SP Content mean exactly ? Dynamic campaign, or series of single missions ?

I suppose the latter - scripted campaign missions.

#4397886 - 01/02/18 09:54 AM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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Yes could be interesting.

I wonder if this will be a high fidelity tank sim ? (clickable cockpits and so forth)

Happy new year everyone .

O_Smiladon

#4415150 - 04/07/18 09:59 AM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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Xambrium Offline
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Just 2 Screnshoots from the last Dev blog

[Linked Image]

[Linked Image]

charge



Last edited by Xambrium; 04/07/18 09:59 AM.
#4415731 - 04/10/18 08:25 PM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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bisher Offline
I'll be your Huckleberry
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looks like fun


1 adam 12, 1 adam 12. 2 - 11 in progress. 1 adam 12 handle code 3
#4428405 - 07/01/18 09:40 AM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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Lots of News in the last week newsletter from the developers!
https://forum.il2sturmovik.com/topic/168-developer-diary/?page=5&tab=comments#comment-632657

Quote
We plan to start the Early Access program for Tank Crew: Clash at Prokhorovka as early as this July. Of course, we'll have only a small bit of the final product available at the start. The official release date is more than one year ahead in the future, but early adopters of Tank Crew will have something to play with:

- Highly detailed (exterior and interior) KV-1s and PzKpfw VI Ausf.H1 "Tiger" tanks;
- Nearly complete physics model of these tanks;
- Detailed ballistics model for 50mm, 76mm and 88mm rounds;
- Ability to occupy any tank station (tank commander functionality won't be ready, but you'll be able to take the commander seat);
- Numerous improvements to other game functionality which will improve a ground vehicle gameplay.




[Linked Image]

[Linked Image]

[Linked Image]

[Linked Image]
charge

#4428406 - 07/01/18 09:51 AM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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Ok,you have my attention!

#4430951 - 07/19/18 12:57 AM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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Early Access to Tank Crew - with Kv-1s and Tiger 1 available, using Lapino map that include T-34 and Pz. III of Bo'X (not in Tank Crew standards).

https://forum.il2sturmovik.com/topic/12826-game-updates/?tab=comments#comment-641478

#4431237 - 07/21/18 07:44 AM Re: Tank Crew – Clash at Prokhorovka [Re: Sokol1]  
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Just purchased ..See you at the front. S!

#4432077 - 07/28/18 04:14 AM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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Nimits Online content
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Texas, United States of Americ...
Is this going to have some sort of single player campaign?

#4433082 - 08/05/18 08:06 AM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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NSU Offline
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Singleplayer Mission screenshots smile
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]

#4433514 - 08/08/18 01:43 AM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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Here are a few I have taken so far. winkngrin

S!Blade<><

[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]

#4433685 - 08/09/18 10:46 AM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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Wow, looks great! How does it play? Arcade/ medium sim/full sim? Good controls?

edit- Also, how to purchase?

Last edited by Ajay; 08/09/18 10:53 AM.

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#4433813 - 08/10/18 08:02 AM Re: Tank Crew – Clash at Prokhorovka [Re: Ajay]  
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Originally Posted by Ajay
Wow, looks great! How does it play? Arcade/ medium sim/full sim? Good controls?

edit- Also, how to purchase?


Pretty good actually. It is (for me) pretty much exactly what I wanted out of an Armour Sim. It has "realistic" mechanics, as in the speed of units seems accurate. Its interiors are pretty good and the combat requires some skill. Though still haven't quite worked out how the aiming reticle on the Tiger is meant to work...

It reminds me more of Steel Beasts than WOT or War Thunder...which can only be a good thing!!! Graphics are much nicer than SB though.

It is clearly early access with a lot of features and game play to be introduced but so far I'm having fun playing. I think multiplayer will be really fun, if I could only get some of my friends into it.

It runs really well in VR, I have even got my head around using keyboard and mouse with it, while in VR. The control key bindings do need to be streamlined as at the moment they are for aircraft and tanks. Not such an issue for me as I don't have any plane modules.

Here's the link... (It's a might expensive though...)

https://il2sturmovik.com/store/tank-crew/

#4434019 - 08/12/18 06:40 PM Re: Tank Crew – Clash at Prokhorovka [Re: Ratcatcher]  
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Originally Posted by Ajay
Good controls?


For now tanks controls are the pretty basic "WASD" of vehicles in FPS, plus turret and MG - could drive using a PS style gamepad.

Default controls assignments are very awkward with LAlt, RCtrl etc. modifiers, but all can be reconfigured, including using joystick/pedal axes.

Topics about here: https://forum.il2sturmovik.com/forum/119-general-discussion/


Originally Posted by Ratcatcher

Though still haven't quite worked out how the aiming reticle on the Tiger is meant to work...


Look at Steel Tiger manual how use Pz-IV ausf. F2 gunsight, is valid for Tank Crew tanks.

http://www.stormpowered.com/stormcloud/games/6904/manual.pdf

T-34 gunsight

http://s11.postimg.cc/8301mqsur/T_34_sight2.png



#4434992 - 08/20/18 10:18 AM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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Sluggish Controls Offline
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Those are sexy screenshots !

Apologies for the divert, but does anyone know if Tank Crew also suffers from the geforce700 series constant crashes?
IL2 Stalingrad and its "extensions" are totally broken for me now, impossible to play.

Tank Crew is terribly tempting but I assume it is the same engine and will inevitably suffer in the same way, me along :-/

Cheers,
Slug


"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
#4435032 - 08/20/18 02:46 PM Re: Tank Crew – Clash at Prokhorovka [Re: NSU]  
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Don't know about Geforce 700 - but probable lack power for run 'modern flight games'.

Tank Crew is part of Battle of... series (Now called IL-2 Sturmovik: Great Battles), when you buy a module, e.g. Tank Crew or Battle of Kuban... the whole game is installed, but give you access only to the module that you bought license key. Probable air battles take a bit more from computer resources than tank battles, but don't expect big differences.


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