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#4389607 - 11/14/17 02:08 PM Re: Configuring campaign weather [Re: - Ice]  
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Originally Posted by - Ice
If you can see the lights that far out, visibility can't be that poor!! smile


Yeah! if you can see the lights on your wingtip it's pretty clear skies!

(this is going full Monty Python's Flying Circus anytime now haha biggrin )

Inline advert (2nd and 3rd post)

#4389638 - 11/14/17 03:21 PM Re: Configuring campaign weather [Re: DBond]  
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-Axe- Offline
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You had a pond, you were lucky!

#4389658 - 11/14/17 05:07 PM Re: Configuring campaign weather [Re: DBond]  
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Pond!? Oh, we lived in a..


#4389663 - 11/14/17 05:38 PM Re: Configuring campaign weather [Re: - Ice]  
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schnidrman Offline
Jason Schneider
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Originally Posted by - Ice

schnidrman, love the weather in that video! Is that as bad as Falcon can make it in terms of visibility? As for winds, I noticed that it varied during takeoff?


You can make visibility worse, but can't get much worse! I would suggest you play around with the weather tool DBond posted the link for on the first post in this thread. It is really easy to use and there is a help flag on just about every function, so if you are unsure about something, just click the "?" next to the function and you will get a message box telling you how it works. You can make clouds as thick as you want them, change wind directions (as you saw in the take off) and speed, etc. Just a whole bunch of different ways to spice things up.

I'll re-post the link so you don't have to back track...


https://firstfighterwing.com/weathergen/

#4389668 - 11/14/17 07:01 PM Re: Configuring campaign weather [Re: DBond]  
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- Ice Offline
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Thanks!!


- Ice
#4389708 - 11/14/17 10:12 PM Re: Configuring campaign weather [Re: DBond]  
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schnidrman Offline
Jason Schneider
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For Axe.... neaner


#4389733 - 11/14/17 11:46 PM Re: Configuring campaign weather [Re: DBond]  
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-Axe- Offline
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Thanks, that'll help but I saw where they made an early mistake. They should have rolled the window down to get a better look. And I need some time to catch up on the instrumentation, also I don't have that special goggles that helps you to see in the soup.

But I do like the philosophy of letting go of the steering wheel to just let the plane turn 180 so's it can get you home.

Well I have a few more min's left to finish it but so far I'm staying with it pretty good.

#4389770 - 11/15/17 06:01 AM Re: Configuring campaign weather [Re: DBond]  
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schnidrman Offline
Jason Schneider
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LOL I was just funnin with ya!

I was implying you'd best turn away from that weather. biggrin

I think with a little work, you'll be comfortable landing in the worst of weather. And just leave the Drift C/O switch be when landing. thumbsup

#4389839 - 11/15/17 04:55 PM Re: Configuring campaign weather [Re: DBond]  
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-Axe- Offline
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Yeah that's cool.

But for real, that rain and lack of visibility is crazy.

Yeah, finding out the crosswinds don't really help a fella like me. Better to just leave it off. lol

#4393543 - 12/07/17 03:51 AM Re: Configuring campaign weather [Re: DBond]  
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schnidrman Offline
Jason Schneider
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Just for the sake of keeping current. I think this deserves to be addressed. Weathergen is no longer being further developed on its own but as a part of Tyrant's semi-new release of VMT. Note that this is a download and not a website tool any longer. The wethergen webpage remains active, but will recieve no further updates.

This is actually pretty cool and expands on weathergen and will be a useful tool in the online campaign environment.

Here is a link and please watch the video if you do any online flying. I don't know who this guy is, but he has some mad skilz w/ BMS add-ons.

Linky.... VMT


Last edited by schnidrman; 12/07/17 04:01 AM.
#4393545 - 12/07/17 04:14 AM Re: Configuring campaign weather [Re: DBond]  
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schnidrman Offline
Jason Schneider
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For example, here is a mission I flew w/ Axe last night. This is weather and tactical info you can share before take off.


[Linked Image]

Here's the debrief...

RECORD BEGIN TIMESTAMP 12/5/2017 22:10:48.
Game is Campaign type Networked


Mission Type: AI
Flight Unique Id: Python3
2 Ship Flight
Ac type: F-16CM-40
Contry: U.S.

FLIGHT EVENTS
Event schnidrman joined as Python31 at 18:42:12
Event Axe joined as Python32 at 18:42:13
Event DPRK MiG-29A downed by schnidrman at 19:02:46
Event AA-10A launched at schnidrman 19:04:22
Event DPRK MiG-29A downed by Axe at 19:10:51
Event DPRK T-55 destroyed by schnidrman at 19:12:12
Event DPRK T-55 destroyed by schnidrman at 19:12:12
Event DPRK M-1992 destroyed by schnidrman at 19:12:14
Event SA14 launched at Axe 19:12:39
Event DPRK KrAz T 255B destroyed by Axe at 19:12:51
Event DPRK KrAz T 255B destroyed by Axe at 19:12:51
Event DPRK KrAz T 255B destroyed by Axe at 19:12:51
Event DPRK M-1975 destroyed by Axe at 19:12:52
Event DPRK M-1975 destroyed by Axe at 19:12:52
Event DPRK M-1975 destroyed by Axe at 19:12:52
Event 30mm AAA (RG) launched at schnidrman 19:14:10
***edited for content***
Event 30mm AAA (RG) launched at schnidrman 19:14:20
Event 30mm AAA (RG) launched at schnidrman 19:14:21
Event DPRK T-55 destroyed by schnidrman at 19:14:24
Event Axe landed at 19:30:51
Event schnidrman landed at 19:30:56
Event Axe exited from Python32 at 19:33:37
Event schnidrman exited from Python31 at 19:34:18

-------------
PILOT SLOT 2:

Human Player: Col Axe
Callsign: Axe
Pilot status - OK
Aircraft status - OK
AA Kills 1
AG Kills 6
AS Kills 0
AN Kills 0
Shoot At 1
Other Player Kills 0

WEAPON DATA

LOADOUT 0: 20mm M61
Starting Load 510
Fired 0
Missed 0
Hit 0

LOADOUT 1: AIM-120B
Starting Load 4
Fired 2
Missed 1
Hit 1
Event AIM-120B released at 19:04:30@72miss
Event AIM-120B released at 19:10:06@72hit MiG-29A - destroyed

LOADOUT 2: CBU-87 CEM
Starting Load 8
Fired 8
Missed 6
Hit 2
Event CBU-87 CEM released at 19:12:36@72miss
Event CBU-87 CEM released at 19:12:38@72miss
Event CBU-87 CEM released at 19:12:39@72hit KrAz T 255B - destroyed
Event @72hit KrAz T 255B - destroyed
Event @72hit KrAz T 255B - destroyed
Event CBU-87 CEM released at 19:12:40@72hit M-1975 - destroyed
Event @72hit M-1975 - destroyed
Event @72hit M-1975 - destroyed

LOADOUT 3: 300 Gal Tank
Starting Load 1
Fired 0
Missed 0
Hit 0

-------------
PILOT SLOT 1:

Human Player: Col Schneider
Callsign: schnidrman
Pilot status - OK
Aircraft status - OK
AA Kills 1
AG Kills 4
AS Kills 0
AN Kills 0
Shoot At 43
Other Player Kills 0

WEAPON DATA

LOADOUT 0: 20mm M61
Starting Load 510
Fired 0
Missed 0
Hit 0

LOADOUT 1: AIM-120C
Starting Load 4
Fired 3
Missed 2
Hit 1
Event AIM-120C released at 19:01:22@72miss
Event AIM-120C released at 19:02:05@72hit MiG-29A - destroyed
Event AIM-120C released at 19:04:25@72miss

LOADOUT 2: CBU-87 CEM
Starting Load 8
Fired 4
Missed 1
Hit 3
Event CBU-87 CEM released at 19:11:45@72hit T-55 - destroyed
Event @72hit T-55 - destroyed
Event CBU-87 CEM released at 19:11:47@72hit M-1992 - destroyed
Event CBU-87 CEM released at 19:14:03@72hit T-55 - destroyed

LOADOUT 3: 300 Gal Tank
Starting Load 1
Fired 0
Missed 0
Hit 0

Last edited by schnidrman; 12/07/17 04:46 AM.
#4393701 - 12/07/17 11:38 PM Re: Configuring campaign weather [Re: DBond]  
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- Ice Offline
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IIRC he's a member of the 72nd VFW..... some people just have mad skillz.....


- Ice
#4393703 - 12/07/17 11:46 PM Re: Configuring campaign weather [Re: DBond]  
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schnidrman Offline
Jason Schneider
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He's w/ the 1st VFW.

#4393709 - 12/08/17 12:22 AM Re: Configuring campaign weather [Re: DBond]  
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- Ice Offline
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I stand corrected then.


- Ice
#4393712 - 12/08/17 12:29 AM Re: Configuring campaign weather [Re: DBond]  
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-Axe- Offline
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this does look great.

ya know, I'm a big inclement weather fan from way back! charge

Hey , I'm glad I didn't have a friendly fire incident, looks like this will tell the story. I may need a throw-down logbook, just in case. exitstageleft



"got it"

Last edited by -Axe-; 12/08/17 12:38 AM. Reason: got it
#4393719 - 12/08/17 12:57 AM Re: Configuring campaign weather [Re: DBond]  
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-Axe- Offline
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Edit, ok i looked more an its not a weather generator I will need to look further into it to see what's really going on. Seems to be a SA enhancer. Who wouldn't want more of that? thumbsup

#4393749 - 12/08/17 04:02 AM Re: Configuring campaign weather [Re: DBond]  
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schnidrman Offline
Jason Schneider
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Just watch the video. It does weather, but it doesn't go into it that much because it is more about the added features above and beyond weather. He states in the video that you should watch the how to video for weathergen as it is currently still relevant to how weather works. He is basically describing the additional features that are include in VMT vs. weathergen.

#4393926 - 12/08/17 11:20 PM Re: Configuring campaign weather [Re: DBond]  
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-Axe- Offline
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Watched the video, boy this guy does some impressive work.

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