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#4370521 - 07/22/17 05:38 PM Damn you Creative Assembly  
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PanzerMeyer Offline
Pro-Consul of Florida
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For managing to genuinely scare me with a fricking game.


Yes im referring to Alien Isolation.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#4370562 - 07/23/17 03:11 AM Re: Damn you Creative Assembly [Re: PanzerMeyer]  
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Coot Offline
Pilgrim
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Alien Isolation is an awesome game. I got 70+ hours with just the main game itself. Now I'm trying out the DLCs. There were a few tricks that I learned from others and that I also came up with myself to help with the tension/fear factor. About where are you in the game? No spoilers though of course because this game has some great suprises. I really hope they do a sequel Alien isolation!


John 10:1-30
Romans 10:1-13

#4370575 - 07/23/17 11:20 AM Re: Damn you Creative Assembly [Re: PanzerMeyer]  
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letterboy1 Offline
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I have to go and play that again and finish it. One time I was hiding in a ventilation duct waiting for the alien to go away so I could come out - that son-of-a-so-and-so did indeed leave but immediately got into the same duct from another point of entry and suddenly appeared behind me. That scared me!


The issue is not p*ssy. The issue is monkey.
#4370611 - 07/23/17 06:05 PM Re: Damn you Creative Assembly [Re: PanzerMeyer]  
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Raw Kryptonite Offline
Beat the Kobayashi Maru
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I played the dlc as Ellen and GEEZ that gets you worked up! It starts out so easy. LOL
My daughter was watching and screamed her head off at the end. I couldn't restart. Too soon.


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#4370625 - 07/23/17 08:12 PM Re: Damn you Creative Assembly [Re: PanzerMeyer]  
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Coot Offline
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It really is important to play the main game first or at least start it and get into it a good ways before trying the DLC as the DLC just throws you right in with the xeno or visa versa lol with no introduction or lead up. Making sure you start with the main game helps establish to the player what the rules are or what to expect.

I remember the first time experiencing the beginning when you get that cutscene that shows you there's something wrong, then the music comes and ramps while you are waiting for the tram. Good grief. I didn't know what I'd gotten myself into or what to do. I got into the tram and immediately turned around because in most games the control panel is right next to the opened door lol but it wasn't there. I finally realized it was in the back and made my way there. I don't think the button worked or I pressed it and it was too late and think I looked back once to see if I could get a glance of whatever was coming. I turned around and just crouched in the corner hiding my head while thinking "please no, please no, please no" and it grabbed me from behind and either spiked me or face punched me, I can't really remember.

If anyone needs any tips let me know and I'll be happy to share. I really liked the way the game was paced too. There were some surprise missions and there were nice moments of reprieve from the Alien woven in and out of the game's progression.
There's times where its just you to let you breath easy and other times with just humans and/or synthetics.
That helps alleviate overall stress for the player.

Also, I did not find this until after I finished the main game and started the dlc, but there is a really nice anti-aliasing mod listed on Steam for the game. The game looks great but it has pretty rough aliasing in areas of the environment(especially around light sources) that are pretty noticeable. Most of the time these solutions seem to be hit or miss or even artificial, almost placebo-like however, this mod actually works and is amazing. It completely kills all that aliasing using some sort of temporal anti-aliasing method and its really outstanding. I noticed little to no performance impact and the result is just crazy. Makes those sterile space station environments look even cleaner and more crisp.


John 10:1-30
Romans 10:1-13

#4370638 - 07/23/17 09:03 PM Re: Damn you Creative Assembly [Re: PanzerMeyer]  
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Tom_Weiss Offline
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I played it twice already - awesome game.

#4370647 - 07/23/17 10:21 PM Re: Damn you Creative Assembly [Re: Coot]  
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Bib4Tuna Offline
I will take you to Jabba
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Originally Posted by Coot
I really hope they do a sequel Alien isolation!


There was a discussion about this not long ago when a magazine published that their sources heard a rumor of a sequel to Alien Isolation.

Turns out, Creative Assembly denied being working on this, plus most of the team that worked for this game moved on to other projects from different developers.

So there could be a sequel, just not soon, and not from the same folks that made this one.

By the way, there was never official VR support for this. If you ever hear that something like that is about to come out, that might be the best indication that someone is still working on this.

Last edited by Bib4Tuna; 07/23/17 10:32 PM.
#4370691 - 07/24/17 11:41 AM Re: Damn you Creative Assembly [Re: PanzerMeyer]  
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PanzerMeyer Offline
Pro-Consul of Florida
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I had to bump the game down to "EASY" because I was just getting frustrated with being constantly found by the xeno.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”

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