WOFF:UE Computer Specs and set-up: Homebuilt Computer! Intel i5-3570k mildly overclocked to 3.8ghz AsRock Z75 mobo Nvidia GTX 1060 6GB (EVGA one fan version) 16 GB RAM 42 inch Sharp Aquos LCD TV with 120hz refresh Very old (over 20 years now) Aiwa Receiver/Amplifier Very old giant stereo speakers with newer sub-woofer Very old Logitech Wingman joystick with two buttons and a throttle slider Very old CH Thurstmaster analog footpedals Manhattan analog/USB converter W10
#4367106 - 07/02/1712:01 AMRe: Walking the dog Animation (WIP)
[Re: OldHat]
Incredible stuff,OldHat! Does it take up much CPU resource to make that happen? I imagine not but I'm just imagining where 4 or 5 such animations are happening per airfield.
No FPS loss yet with 4 animations, but if many airfields then maybe, but don't know yet.
I can't use WOFF planes, only static planes from other games. (BTW-cannot release this plane without author's permission)
+ about 1,000,000
Would absolutely love to fly in and against that model in WOFF:UE....
Regards,
Jeff
P.S. Seeing this really makes me long to work again with some of my old skills. Back in my Silent Hunter 3 days, I figured out how to clone objects using hex editing...I had a lot of help, and I attempted to create a tutorial that I hoped was helpful for others once I figured it out Subsim cloning thread from 2005 ...cloning was the gateway in that game to create new ships, planes, etc.! Sadly, I have forgotten practically all of that ability and knowledge over the years, but I suppose it might be kind-of-like riding a bicycle, eh? Don't need an answer, but I wonder how similar adding new planes to WOFF:UE is to this...
Last edited by stljeffbb; 07/03/1706:03 PM. Reason: Added stuff!
WOFF:UE Computer Specs and set-up: Homebuilt Computer! Intel i5-3570k mildly overclocked to 3.8ghz AsRock Z75 mobo Nvidia GTX 1060 6GB (EVGA one fan version) 16 GB RAM 42 inch Sharp Aquos LCD TV with 120hz refresh Very old (over 20 years now) Aiwa Receiver/Amplifier Very old giant stereo speakers with newer sub-woofer Very old Logitech Wingman joystick with two buttons and a throttle slider Very old CH Thurstmaster analog footpedals Manhattan analog/USB converter W10
#4367362 - 07/03/1711:52 PMRe: Walking the dog Animation (WIP)
[Re: OldHat]
P.S. Seeing this really makes me long to work again with some of my old skills. Back in my Silent Hunter 3 days, I figured out how to clone objects using hex editing...I had a lot of help, and I attempted to create a tutorial that I hoped was helpful for others once I figured it out Subsim cloning thread from 2005 ...cloning was the gateway in that game to create new ships, planes, etc.! Sadly, I have forgotten practically all of that ability and knowledge over the years, but I suppose it might be kind-of-like riding a bicycle, eh? Don't need an answer, but I wonder how similar adding new planes to WOFF:UE is to this...
A bit easier to add into the scenery as a static plane, but near impossible for me to actually make it fly right. So, I'll go back to animation.
Panama or anyone willing to take these animations and incorporate them into the consolidated airfields MOD? - please send me a PM.