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#4364485 - 06/17/17 03:03 PM Rogue System is back  
Joined: Jan 2001
Posts: 18,549
piper Offline
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piper  Offline
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Joined: Jan 2001
Posts: 18,549
Raleigh,NC
I bought into this a while back. Cool space sim developed by a one man show. Kinda went dark for a bit, but received the following email yesterday.
Check it out - plenty of vids on utube if interested.

RogSys Version 0.3.00.1a EVAS Update.
I will not pretend by saying the time lapse between the last update and this one has not been excessive. It has. Without offering up a slew of excuses, I will tell you that a lot has happened, both work-related and personally, that greatly exaggerated this updates development cycle. That said, I have come out on the other side of many of these challenges; and development is once again moving at pace. That out of the way, I’m happy to introduce extra-vehicular activity suits (EVAS). You can enter the airlock, put on the EVA suit and helmet, and then command the exterior to open. The airlock is sealed and depressurized, and once do you are free to use the EVAS RCS thrusters to maneuver in open space. When done, you can re-enter the airlock, seal it, and remove the suit once the airlock is re-pressurized. There currently are no transitions (putting on the suit or helmet), nor suit animations. Likewise, the VMS HUD is not yet implemented.

The good news is that with the completion of this update’s work, all required functions for RogSys have been prototyped and at least initially implemented–EVAS was the last remaining primary function (and the ONLY one that had never before had ANY prototyping). From this point on, RogSys development focus shifts to content creation, gameplay addition, and system finalization. In other words, RogSys has now entered a proper Alpha state, and is now moving towards Beta (all gameplay and features in place with final testing required). I am VERY excited to get this phase underway, and to begin seeing Rogue System move towards the final Core Module 1.0 release.

The focus for the next update will be to add some new missions–to extend current gameplay–based on the systems in the current state. I also want to finalize at least one ship system’s functionality per update; and that will begin with this update. Finally, I will be adding a preliminary VMS HUD to EVAS to increase its accessibility.

As always, thanks for everyone’s support!

Sincerely,
Michael Juliano
Founder, Digits Crossed Interactive

Inline advert (4th to 5th topic)

#4365263 - 06/21/17 02:41 PM Re: Rogue System is back [Re: piper]  
Joined: Apr 2008
Posts: 12,105
Chucky Online sosad
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Chucky  Online Sosad
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Joined: Apr 2008
Posts: 12,105
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I'll be honest,I thought this was going to fade away at one point. I've had it a year and dabbled with it a little but I was waiting for a little bit more content. This could be it.


EV's are the Devils matchbox.
#4366767 - 06/29/17 03:54 PM Re: Rogue System is back [Re: piper]  
Joined: Oct 2011
Posts: 200
SacaSoh Offline
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SacaSoh  Offline
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Joined: Oct 2011
Posts: 200
Hueland
70% discount on Steam right now. Worth it even if the development stops right now (and I think it will go on, as per piper post).

#4367450 - 07/04/17 04:57 PM Re: Rogue System is back [Re: piper]  
Joined: Jun 2010
Posts: 616
Ratcatcher Offline
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Ratcatcher  Offline
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Joined: Jun 2010
Posts: 616
North Yorkshire, UK
I will be honest, I'm not sure I will ever get round to playing this but for £6.00 I've bought it just to help with this guys devlopment and determination in getting a project like this off the ground ( or space station...)

Good luck!

#4390820 - 11/21/17 09:51 PM Re: Rogue System is back [Re: piper]  
Joined: Jun 2017
Posts: 3,748
RedOneAlpha Offline
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RedOneAlpha  Offline
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Joined: Jun 2017
Posts: 3,748
LEGE

New update, actualy there´s been more then one since this thread...

Steam RS:
Update 0.3.01.0 ECO


Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0.
AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
#4416987 - 04/19/18 03:18 PM Re: Rogue System is back [Re: piper]  
Joined: Jun 2017
Posts: 3,748
RedOneAlpha Offline
Senior Member
RedOneAlpha  Offline
Senior Member

Joined: Jun 2017
Posts: 3,748
LEGE
New update, v0.4.01.3...
RS update Steam

Red


Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0.
AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.

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