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#4364885 - 06/19/17 08:10 PM Re: Cockpits improvement program *** [Re: thealx]  
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thealx Offline
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it's, actually, good practice. especially for the recon missions - beat enemy until there will be no any in the area, send recon data and trigger insertion mission, which you are still able to escort.
btw, Mi-24 is never assigned to recon missions by default, but FORMCOMP.DAT can be edited to make it possible.

#4364893 - 06/19/17 08:51 PM Re: Cockpits improvement program [Re: thealx]  
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ElBastardo Offline
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Thank you for fast answers guys
I figure out how to flay the same heli from the same base.
I see all flights after mission is done need some time for "recover,service" etc and it be avilivable in Unassigned menu after that time,it teakes hour or two one time half hour with time acceleration is minute or two and i can fly my heli again.
This mod is beautiful thealx,you are true artist,relly.I have a lot of fun flaying this tank,is dificult,hard and so damm rewarding.First i learn how to ramp start like two days,from battery then with ground support next how to fly,manuver,land,next how the hell i can navigate to my sterpoints..{few methods=beautiful} next how to use weapons on friendly targets in free flight then same in camp,how to fast slow down speed and stable hower without crashing on the ground or jump too high, damm relly i play this from near two months evryday and i love it more and more.I dont remember when last time I have that good fun.I parked my F-16 {BMS} in hangar and dont fell need to get back.
Best Regards guys.I hope that last few posts that explains some newbie things be useful to potential new pilots.Cheers.

#4364894 - 06/19/17 09:01 PM Re: Cockpits improvement program [Re: ElBastardo]  
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XIII Offline
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Originally Posted by ElBastardo

This mod is beautiful thealx,you are true artist,relly.I have a lot of fun flaying this tank,is dificult,hard and so damm rewarding.

AMEN! cheers
Have you left bms? This is a great compliment smile
I'm curious how often you have drop framerate under 10?

#4364936 - 06/20/17 01:55 AM Re: Cockpits improvement program [Re: thealx]  
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ElBastardo Offline
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Not left just have brek i alweys love helicopter sims so i alweys looking for one good enough,im at last Gunship 2000 veteran hehe,until that time im in love with choppers.Then in 1999 i put my hands on falcon 4.0 and im stick to it.After falcon all other sims,heli,jets looks very simplified and after few hours days i just left thes games in box.I play Apache-Havoc few days meaby weeks when relese but it bores me at last,i remember i play demo CH in early 2000 or so same story.Dcs is ok but without dynamic camp weare you are just one of hundreds pilots and war is all around it dont match to f4 in any possible wey,now with bms 4.33 avionics and difrend cockpits and details of almost evry f16 block falcon is by far on the top without any serious rivals,for me ofc opinions can be difrend is normal.So around 2 months ago my friend tells me abaut some old heli game{ EECH } with fan made mods and dynamic campaign hi play andi very like it.I start diging ,downloaded evrything is needed and clikable cockpits i jump to Hind after reading discription and my jaw hit the floor.Now i have my Gunship 2000 in remastered edition lol,hard to master and rewarding i love it.Blackhawk mod is next but for next few months i dont even think to fly anything else.
Abaut you question blackshark,you mean bms 4.33 or EECH?BMS 4.32 works smoth,4.33 is a lot more detailed,complicated and frame rates is lower.I play on Win 7 my fps is like 20-40 sometimes little lower sometimes higher but meany ppls say win 7 is only one to go with 4.33 on win 10 it works not so good,slower and they got meany ctd.
As eech on my win 7 and q9550,gtx 650 and 8gm ram game works and looks very good i maxed details in cfg ini and it works averange in 20-40 fps,same as falcon.
Cheers

Last edited by ElBastardo; 06/20/17 01:58 AM.
#4365072 - 06/20/17 05:31 PM Re: Cockpits improvement program [Re: thealx]  
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XIII Offline
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Gs2000 Remember remember;)Bms is great , but is extremely hard and need Enormous amount of time.
I was asking about eech because there is a big fps slowdown on this clickable version.That why I am afraid of using it a lot frown

#4365081 - 06/20/17 06:14 PM Re: Cockpits improvement program [Re: thealx]  
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messyhead Offline
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There is some known foster issues with the click able cockpits, which is one of the reasons it wasn't released officially. It might be to do with the scene being scanned for click able objects. I might try and port it over to 1.16 as an experiment sometime.

#4365087 - 06/20/17 06:35 PM Re: Cockpits improvement program [Re: thealx]  
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Great to hear messyhead.I do not play games at all ,I only have one dream of an old man biggrin
See the stable versions of mi24, blackhawk and apache.maybe someday ....

#4365179 - 06/21/17 07:12 AM Re: Cockpits improvement program [Re: thealx]  
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ElBastardo Offline
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blackshark
BMS is not hard to lfy missions in SP,ramp start is A LOT EASYER then mi 24 here i do it with eyes closed in 2 mins meaby less.Flight model is easy compared,avionics systems is another story is very complicated to master,i fly falcon from relese date,evry version AF,FF,OF,4.32 now 4.33 and im still learning but to just do missions is no needed to know evrything or even half.Just try.
Abaut that slow down issues i only have it when im close to some big complex,i start in Kuweit as my first campaign and game slow down much near big rafinery complex at the east side of map to 10 fps,but is normal and logical ,after i turn around it back to +-30 again.

#4365208 - 06/21/17 12:15 PM Re: Cockpits improvement program [Re: thealx]  
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messyhead Offline
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Do you also have the airport mod installed? I think I remember reading that there were frame rate issues with it.

#4365271 - 06/21/17 02:51 PM Re: Cockpits improvement program [Re: thealx]  
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ElBastardo Offline
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Me?No messyhead
I have,map,terrain smoke,and allmods 1154{with clickable pits}.Game works perfectly good in my old q9550,gtx650,8gb ram,no isues,perfect stable no ctds nothing,meaby little freze after selecting campaign in menu.
Dont even know airbasse mod exist,i look on it closer.
Cheers

Last edited by ElBastardo; 06/21/17 02:52 PM.
#4365316 - 06/21/17 06:40 PM Re: Cockpits improvement program [Re: thealx]  
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This mod is only for stable release dont search wink
It is interesting because all have slowdowns Caused by the clickable cockpit and elbastardo not have.

Elbastardo- I know flying f16 is very easy comparing to mi24, but survive in battlefield .... for me harddd.
freefalcon .... i miss forum frefalcon , and people from there.

#4365329 - 06/21/17 08:13 PM Re: Cockpits improvement program [Re: thealx]  
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ElBastardo Offline
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As i sey i have slowdown near big complexes but this is not a bug is because of a lot of objects,dont have any random slowdowns in empty areas,sorry.

#4365334 - 06/21/17 08:54 PM Re: Cockpits improvement program [Re: thealx]  
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messyhead Offline
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What maps is it on? I don't think much changed with the big areas, so it must be something else that's causing the slowdown. I did notice when I was spawned in an airport, the frame rate was low, but Farps were better. Although when I was flying, when the Farp came into view, the framerate dropped. I wondered if it was related to the hesco barriers.

#4365348 - 06/21/17 09:53 PM Re: Cockpits improvement program [Re: thealx]  
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ElBastardo Offline
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Im on Kuweit now,first camp-Batte For Kuwait City.It works just fine,i dont see anything unconfortable,yet.

#4365354 - 06/21/17 10:48 PM Re: Cockpits improvement program [Re: thealx]  
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Looks like It's normal slowdowns,Those are too on a stable version.
Not caused by the clickable cockpit.

#4385095 - 10/15/17 06:51 PM Re: Cockpits improvement program [Re: thealx]  
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thealx Offline
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Hello. I have started this mod features migration to the stable version, need your help with testing. Some features you can test right now, some will be used only in advanced cockpits later, but still can cause problems. So please report if new stuff doesn't work, or you experience issues with any related game functions, or everything is perfectly fine.
It's important to use it with 1.16.0 version only, NOT 1.15.4 or any older. You can have any mods installed that doesn't require EXE replacement. Saved games, made with stable version, will be not compatible with this one. Feel free to ask any questions, thank you for your time.

- Download archive:
https://drive.google.com/open?id=0B2tSjM_s_ROqLXdZaXg3WXpMck0

- Unpack EXE file into COHOKUM folder of installed EECH 1.16.0, no other files should be added or replaced.

- Launch PROJECT.EXE from COHOKUM folder.

List of changes:

- Cockpit lighting improvement (Ctrl+V hotkey, available in all 3D cockpits exclude Mi-24 Hind)
- "Simple" avionics restrictions removed (all targeting systems available), still same simplifications exists - HMS can't be damaged and recognition range increased.
- New avionics level "Realistic", doesn't affect anything
- New target type "Hazzard", pylons appear on the radar
- Each keysite has NDB frequency, not used by avionics but appear on the keysite statistics page (map view)
- Changes in waypoints, IHADDS/HMS, helicopter damage code

Last edited by thealx; 10/23/17 07:01 PM. Reason: v3
#4385097 - 10/15/17 07:11 PM Re: Cockpits improvement program [Re: thealx]  
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messyhead Offline
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Nice.

#4385099 - 10/15/17 07:21 PM Re: Cockpits improvement program [Re: thealx]  
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great! downloading and testing.

#4385104 - 10/15/17 07:47 PM Re: Cockpits improvement program [Re: thealx]  
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clean new install 1.16.1
i no have folder fonts in game.

Last edited by blackshark; 10/15/17 09:27 PM.
#4385106 - 10/15/17 07:56 PM Re: Cockpits improvement program [Re: thealx]  
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thealx Offline
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any chance that another game copy launched? or maybe project.exe should be run as Administrator? I haven't made any changes related to fonts or something similar.

1.16.1 is not even announced yet.

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