#4364589 - 06/18/17 11:17 AM
Re: Why do I always face a failure after I installed mods
[Re: dutch]
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Joined: Jun 2012
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Robert_Wiggins
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Dutch
You speak of "game stop popups".
Can you do a screen capture of these pop-ups so we have something of value to look at?
How many mods do you have activated in JSGME? If more than one, remove all but one and let us know which mod you have active.
If you are testing with the consolidated airfields mod you must have three mods active or it won't work. For the consolidated airfields mod, you must adhere to the following rules:
“WOFF UE 2 – Combined Custom Airfields Mod by RJW”
This mod is dependent on you having installed the following mods into your mods folder, and this mod is dependant on the “WOFF UE 0…” mod being active first, and any ONE of the “WOFF UE 1 ….” Mods being active second, in the JSGME program. This mod will overwrite the stock airfield with a custom version.
“WOFF UE 0 – Airfields – Models for Airfields V6.0 by Panama Red” “WOFF UE 1 – 1914+ All Airfields – Full Trees Populated by Panama Red” “WOFF UE 1 – 1917+ All Airfields – Full Trees Populated by Panama Red” “WOFF UE 1 – 1918+ All Airfields – Full Trees Populated by Panama Red”
Last edited by Robert_Wiggins; 06/18/17 11:46 AM.
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4364640 - 06/18/17 05:10 PM
Re: Why do I always face a failure after I installed mods
[Re: Robert_Wiggins]
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Joined: Sep 2007
Posts: 1,910
dutch
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Dutch
You speak of "game stop popups".
Can you do a screen capture of these pop-ups so we have something of value to look at? I did saved one I hope it is not being deleted, it still on the RoF/Woff UE boot I will publish this.
How many mods do you have activated in JSGME? If more than one, remove all but one and let us know which mod you have active. As being written down above in my first post
If you are testing with the consolidated airfields mod you must have three mods active or it won't work. I did that For the consolidated airfields mod, you must adhere to the following rules:
“WOFF UE 2 – Combined Custom Airfields Mod by RJW”
This mod is dependent on you having installed the following mods into your mods folder, and this mod is dependant on the “WOFF UE 0…” mod being active first, and any ONE of the “WOFF UE 1 ….” Mods being active second, in the JSGME program. This mod will overwrite the stock airfield with a custom version. But if swapping back it still does not solve the problems “WOFF UE 0 – Airfields – Models for Airfields V6.0 by Panama Red” “WOFF UE 1 – 1914+ All Airfields – Full Trees Populated by Panama Red” “WOFF UE 1 – 1917+ All Airfields – Full Trees Populated by Panama Red” “WOFF UE 1 – 1918+ All Airfields – Full Trees Populated by Panama Red” But if swapping back it still does not solve the problems
I know it is hurting but I still think it is the JSGME tool that does not do its work at a decent level, it is creating left overs after swapping back.
Last edited by dutch; 06/18/17 05:20 PM.
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#4364655 - 06/18/17 06:35 PM
Re: Why do I always face a failure after I installed mods
[Re: dutch]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
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Here is the popup printscreen.
The problems happen random, after the campaign ending, after an QM, or even after creating a new pilot. I'm 100% sure without mods and/or without that JSGME, I'm running without any problems.
Dutch; Did you keep the logs after the failure as per the OBD instructions when sending the problem off to the devs? The logs may very well reveal more specific information that may help to resolve this. To the best of my knowledge, you are the only one having this problem. Did you get your version of JSGME from Sandbaggers mods page or from somewhere else. The JSGME on Sandbagger's mods page was tailored specifically for WOFF. I look forward to trying to help you with this problem. Best Regards;
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4364679 - 06/18/17 09:04 PM
Re: Why do I always face a failure after I installed mods
[Re: dutch]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
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Next time you get this problem follow the procedures below after you exit your WOFF session:
(a) gather all files in C:\OBDSoftware\WOFF\Logs (or find the Logs folder in your install if you installed elsewhere). Copy them to a temporary folder.
(b) gather outcomes.xml from C:\Users\<YOURNAME>\AppData\Roaming\OBD_Games\OBDWW1 Over Flanders Fields
(c) zip up the temporary folder and if you can put it on a cloud server like "Dropbox", make it "shared" and post the link in a PM to me so I can download it and have a look.
If you have an questions regarding this process just PM me.
Best Regards;
Last edited by Robert_Wiggins; 06/18/17 09:05 PM.
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4364680 - 06/18/17 09:06 PM
Re: Why do I always face a failure after I installed mods
[Re: dutch]
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Joined: Nov 2014
Posts: 3,696
Fullofit
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Dutch, I've noticed the error message says: "Wing" instead of "Wings". Have you renamed any files or folders? This could affect the file structure and not work as intended. Also, the error seems to relate to WOFF, most mods work within CFS. Just an observation.
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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#4364716 - 06/19/17 06:54 AM
Re: Why do I always face a failure after I installed mods
[Re: Robert_Wiggins]
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Joined: Jul 2010
Posts: 2,079
JJJ65
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Czech Rep.
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Next time you get this problem follow the procedures below after you exit your WOFF session:
(a) gather all files in C:\OBDSoftware\WOFF\Logs (or find the Logs folder in your install if you installed elsewhere). Copy them to a temporary folder.
(b) gather outcomes.xml from C:\Users\<YOURNAME>\AppData\Roaming\OBD_Games\OBDWW1 Over Flanders Fields
(c) zip up the temporary folder and if you can put it on a cloud server like "Dropbox", make it "shared" and post the link in a PM to me so I can download it and have a look.
If you have an questions regarding this process just PM me.
Best Regards; + 1 It looks strange - you get error immediatelly after you create new pilot. Something is damaged surely.
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#4364878 - 06/19/17 07:40 PM
Re: Why do I always face a failure after I installed mods
[Re: dutch]
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Joined: May 2016
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BuckeyeBob
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Dutch,
I think your blame against JSGME is misplaced. In all my playing and modding of WOFF, I have never had a problem with JSGME that was not due to my own error. As JJJ said, I think it is much more likely due to a faulty install or some kind of hardware or overheating issue. I wish I could be more of help.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
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#4364883 - 06/19/17 08:03 PM
Re: Why do I always face a failure after I installed mods
[Re: dutch]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
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I still think you should provide the log records as I previously outlined. Then we can get closer to the problem I hope.
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4364958 - 06/20/17 05:07 AM
Re: Why do I always face a failure after I installed mods
[Re: dutch]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
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As I did do a another reinstall, I'm first going to fly the UE without mods. Then I will try the JSGME tool included the same mods and see what happen. When you do use the JSGME tool, just load only one mod. A simple one and not the Consolidated airfields mod as that requires at least three of it's mods to be active.
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4365069 - 06/20/17 05:26 PM
Re: Why do I always face a failure after I installed mods
[Re: dutch]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
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The News mod and tracers mod, looks to me a nice couple to start with. I would agree, but just do one to start with. You can always add another if things go well.
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4365818 - 06/24/17 08:24 AM
Re: Why do I always face a failure after I installed mods
[Re: Robert_Wiggins]
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Posts: 1,910
dutch
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The News mod and tracers mod, looks to me a nice couple to start with. I would agree, but just do one to start with. You can always add another if things go well. Sent PM included the logs as an 7zip file
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#4365864 - 06/24/17 05:11 PM
Re: Why do I always face a failure after I installed mods
[Re: dutch]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
BWOC Survivor!...So Far!!
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BWOC Survivor!...So Far!!
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Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
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Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4365956 - 06/25/17 12:56 PM
Re: Why do I always face a failure after I installed mods
[Re: dutch]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
BWOC Survivor!...So Far!!
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BWOC Survivor!...So Far!!
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Posts: 7,993
Lindsay, Ontario, Canada
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Did fly one US-campaign and two QC-missions and I did not received any popup screens, think it is being fixed Hi Dutch Keep us posted on your progress and in the end it would be nice to know how it was fixed.
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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