Well here it is, not quite in time for Christmas but close. I've just zipped up and sent the completed mod to Sandbagger for hosting on his Users Mod Page but for those of you who just can't wait here is a temporary download link:
Allow me to quote the "read me" included in the mod:
This is the WOFF UE Forts Mod which will install the ring of forts that existed around the city of Verdun at the outbreak of the Great War. The "Devil's Anvil", which the city was referred to from early 1916 onward, was the scene of some of the worst bombardments of the war and by 1917 all but a handful of the forts remained intact, those being to the south and west of the city.
The fort model used in this mod was provided by Geezer and was ported into the WOFF sim by OldHat, many thanks to both for their generosity and efforts. The original fort textures were reworked by me so that the model would better blend into the WOFF landscape.
In addition to the Verdun forts this mod will also install the historic Citadel of Lille. This facility was created using stock WOFF objects and a full set of custom textures "painted" by yours truly. As time allows I will be creating additional such facilities for a number of other landmark fortifications that were seen along the Western Front and used as navigation aids throughout the war by pilots and observers on both sides.
Finally, this mod also makes minor position adjustments to the Verdun and Souilly aerodromes in an effort to have them better fit their immediate surroundings. I am planning to build a new Verdun aerodrome facility at some point in the future and place it where it belongs on the eastern edge of the city.
Please take note that as this mod changes the global layer files in the sim it should not be used at the same time as other mods which do the same thing, such as the aerodrome mods. Hopefully Robert will find the time in the near future to add this to the consolidated mod.
Let me know what you think, and happy flights! Also, Happy New Year!
Can't wait to try it out Lou! Looks great from the screen caps.
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Thanks for your wonderful work, Lou. However, as you already mentioned, since this mod affects previous airfiled mods (global layers and gl.lib files), I will wait for RJW to finish his Filescamp Farm project and then I am going to merge all these mods, including my Populated airfields mod, together. If you agree, of course.