Oh maaaan does that look sooooo good! I can't wait. I hope we're finally getting a current generation Jane's 688i Hunter Killer/Sub Command. Oh that looks good! Anything that gives off a Hunt for Red October vibe has me interested. Between this and UBOOT we may finally be getting some good Naval sims again which has been a long time coming. Thanks for the update flower and arthur.
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thanks! I loved the old Microprose manuals, thumbing thru all the info and stats on the enemy hardware. I suppose that will be in-game reference, which makes sense.
Looks like controlling your sub is a little more involved than it was in Red Storm Rising. In that game, you could only give a depth and speed. Looks like in CW you can adjust ballast and dive planes.
Hmm, using unguided weapons from a nuclear sub will be a gaming first for me.
Wonder if there will be friendly surface and sub units on the battlefield?
Last edited by arthur666; 06/02/1712:31 PM.
System Vitals: Intel i5 9600, RTX2060, 16GB DDR3000(OC), Win10 Home 64bit, Saitek X-52, Logitech G27 Current Sims: MSFS2020, Assetto Corsa, StrikeFighters2, IL2:BoS etc, Arma3, American Truck Simulator, SnowRunner
I would prefer a Dangerous Waters level of simulation covering the same classes of submarines as Cold Waters. But I was a huge fan of Red Storm Rising in its day and this sim mixes beautiful modern graphics with gameplay that is comparable to Red Storm Rising in fun and realism. I served on SSN-687 and officially support Cold Waters as one of the best sub games available. But this is no surprise since I love both Pacific Fleet and Atlantic Fleet games already released by this company. They have a good model for what people like in a fun naval warfare game.
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arthur666
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Just got the alert from Steam,
Released!
I'm going to purchase tonite, though I agree with @Chucky that you should be able to give an order for periscope depth and course. I knew you'ld be able to manually "drive" the sub, but don't want to have to be the helmsman as well as the captain in the heat of battle.
Last edited by arthur666; 06/05/1704:06 PM.
System Vitals: Intel i5 9600, RTX2060, 16GB DDR3000(OC), Win10 Home 64bit, Saitek X-52, Logitech G27 Current Sims: MSFS2020, Assetto Corsa, StrikeFighters2, IL2:BoS etc, Arma3, American Truck Simulator, SnowRunner
The only thing that gives me hope is that one of the devs said that if enough people asked for it,it could be considered being added. I'm trying to think of any subsim I've ever owned that didn't have that option.
I won't buy it without some navigation automation, like arthur stated, I "don't want to have to be the helmsman as well as the captain"
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I'm just flicking through the manual and it seems that on the tactical map you can send your sub to a location but in 'real time' you have to WASD. I was also a little bummed about the high price but I guess this is a niche game and it was to be expected somewhat.
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Originally Posted by Chucky
I'm just flicking through the manual and it seems that on the tactical map you can send your sub to a location but in 'real time' you have to WASD. I was also a little bummed about the high price but I guess this is a niche game and it was to be expected somewhat.
Mission Accomplished No contacts No weapons nearby No flooding
"Your orders, Sir?"
"Abandon Ship!"
(I hope that option has an "Are you sure?" pop-up)
Normally I would wait for a sale on just about anything, but this is too niche to not throw some support towards. Also, my right foot is donked and I can't really drive Assetto Corsa much, so some mouse/keyboard strategy is just what the doctor ordered.
Last edited by arthur666; 06/05/1706:34 PM.
System Vitals: Intel i5 9600, RTX2060, 16GB DDR3000(OC), Win10 Home 64bit, Saitek X-52, Logitech G27 Current Sims: MSFS2020, Assetto Corsa, StrikeFighters2, IL2:BoS etc, Arma3, American Truck Simulator, SnowRunner