#4346128 - 03/22/17 06:38 PM
Re: Squad Updates
[Re: Master]
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
Member
Joined: Aug 2007
Posts: 1,188
San Diego, CA
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Right!...Boot camp is over!
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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#4349548 - 04/06/17 06:41 PM
Re: Squad Updates
[Re: Master]
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Joined: Apr 2002
Posts: 855
Amaroq
Member
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Member
Joined: Apr 2002
Posts: 855
Europe
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Phew, it's on sale again... Not a very encouraging read here. I kind of feared as much, but I guess I'll install it again and see for myself. I don't need super-tactical, but the total anarchy I encountered last time put me off.
Don Quixote's misfortune is not his imagination, but Sancho Panza.
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#4349562 - 04/06/17 07:07 PM
Re: Squad Updates
[Re: Master]
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Joined: Jul 2004
Posts: 10,984
Master
meh
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meh
Veteran
Joined: Jul 2004
Posts: 10,984
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It is also a free weekend and they added a server queue which is a huge bonus. http://joinsquad.com/readArticle?articleId=155You get a good match about as often as you get a bad match. You know about 5 min in if it will be a #%&*$# show or not but by then all the good squads are filled up and you are stuck with the idiots.
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#4350134 - 04/10/17 02:46 AM
Re: Squad Updates
[Re: Master]
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Joined: Jun 2005
Posts: 2,271
Sluggish Controls
Member
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Member
Joined: Jun 2005
Posts: 2,271
Hong Kong
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Was indeed a bit of a chaos with the free weekend - mucho gun & run. Play style is usually much more well-planned. My humble rule of thumb with Squad : if upon joining in I do not hear the Squad Leader doing a simple com check on all members or barking orders, I simply bail out and try another squad. Sometimes a tad irritating in the first 2 mins but generally works like a charm.
Squad can be brilliant, and it is most of the time, particularly once you know which servers gather the right crowd !
Cheers, Slug
"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
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#4350670 - 04/12/17 02:13 PM
Re: Squad Updates
[Re: Sluggish Controls]
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Joined: Feb 2000
Posts: 666
Hammer*
Member
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Member
Joined: Feb 2000
Posts: 666
Norwich, CT
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My humble rule of thumb with Squad : if upon joining in I do not hear the Squad Leader doing a simple com check on all members or barking orders, I simply bail out and try another squad. Slug Good idea Sluggish, I play a few games this weekend and 2 yesterday. Got into a game yesterday and no one talked at all, everyone pretty much followed the SL and played well but no orders, coordination etc. I thought it was a sound bug until the match ended and everyone started talking. Next game lots of talking but all in French :O One game was great, at launch the SL actual told everyone what vehicle to get in and told the drivers where to go. I havent looked yet but hope there is a way to save favorite servers.
Yep, I don't post allot. But I still love you.
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#4355253 - 05/04/17 05:08 AM
Re: Squad Updates
[Re: Master]
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Joined: Jun 2005
Posts: 2,271
Sluggish Controls
Member
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Member
Joined: Jun 2005
Posts: 2,271
Hong Kong
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Really, this will be patched out? Thought it had been introduced on purpose for Insurgents ! I've been too slow and on the wrong end a couple of times.
IEDs can apparently also be mounted on vehicles. Drive full speed into a compound and get a mate to dial in at the opportune moment... I have not seen it myself.
Cheers, Slug
"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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