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#4352120 - 04/19/17 04:46 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
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Arduino Micro Pinout with Axis labels marked

KB

Editted thanks to Sokol.... below this image is a Micro not a Pro Micro

...see the Pro Micro PIC from MegaMozg with MMJoy labels ( Sparkfun Pro Micro) 2 posts down.... there are 9 axis pins.




Attached Files Pins_Pro Micro_MMJoy2_Axis Pins.png
Last edited by Kbird; 04/19/17 10:28 PM.

My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
Inline advert (2nd and 3rd post)

#4352198 - 04/19/17 09:28 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
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In the picture is Arduino Micro. smile

Arduino PRO Micro has less pins.

[Linked Image]

#4352210 - 04/19/17 10:12 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
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Ooops Sokol is correct (THX)

I used the wrong PIC there are 9 Axis pins on the PRO MICRO vs the MICRO's 12 axis Pins it seems...


This Site has some really nice Pin Out Schematics if you need others too but the One below has MMjoy2 Labels as well

http://www.pighixxx.com/test/pinoutspg/boards/


KB





Attached Files Pins_Arduino [promicro]_Axis Pins.png
Last edited by Kbird; 04/19/17 10:20 PM.

My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
#4352296 - 04/20/17 12:25 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
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Hello,

here again!

Many thanx to you both.

Yes thats the card I have (Arduino Pro Micro). I only had the pic with the layout for up to 6 axis. Those pics you both posted are much more better. Now I know were to solder the signal lines for the pot 7-9.

And thanx to you KBird for the instructions to upload images. I had tested what you descripted, but as I wanted to preview my reply, the pics wasn't shown, so I was a little confused about it. Is this now always the cause?

In the old forum sys you could see the images you uploaded as a linked line. This way you could arrange the reply a bit and add some space between the seperate pics.


CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4352298 - 04/20/17 12:43 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Viper1970]  
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Now lets try biggrin

Here are some pics of the project in its momentary state:

Attached Files 100_5088.jpg100_5089.jpg100_5091.jpg100_5092.jpg100_5093.jpg100_5094.jpg100_5096.jpg100_5097.jpg100_5095.jpg100_5098.jpg100_5099.jpg100_5100.jpg100_5101.jpg100_5102.jpg100_5103.jpg

CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4352301 - 04/20/17 01:04 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
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And that's how it should look like:

Attached Files Cockpit - Layout.jpgCockpit - WSO - Layout.jpg

CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4352373 - 04/20/17 06:29 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
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Hi , WOW ...well that certainly puts my Dining Room to shame smile , no wonder you'd rather not move , I can tell you have worked on it for many years , so no wonder the Girlfriend is jealous smile ,
I'm not sure how you remember all those buttons but I guess that's why I'm not a Fighter Pilot smile


Like you I preferred the old Forum way too , it no longer seems possible to nicely format and layout things for better viewing


My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
#4352385 - 04/20/17 07:12 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
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Ha Ha,

I'm not always able to remember all the buttons, that's why I made a plan this time.

O.k. after some flying in the aircrafts in the simulator you will learn where the needed buttons are and they are all signed too. But in the background of the cockpit you can see my HIFI system on some of the pics, which I built by my own.
As I liked to start as soon as possible with the pit, I totally forgotten to sign all its buttons and switches. Sometimes when we want to watch a movie, I stand before this damned thing like a fool! I have built it all by myself, have soldered all together, but don't know how to get the 5.1 sound working. That's sometimes really distressing, specially if you have guests.

I think I must label this soon, but the pit is always my favorite and its hard to get the hands off biggrin


CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4352643 - 04/21/17 05:38 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
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I did notice an old PC Dash (P8000) on the table , I have one too , which surprisingly Win10 still see 32 buttons on , I have not used it in a while but now I have an older computer dualbooting WinXP maybe it can be programmed again?

Maybe just buy a cheap Samsung 5.1 system for guests smile or better yet a nice Yamaha Home Theatre Receiver..


Solder Monkey recommended I try Head Tracking but finding the PS3 Eye Camera locally was difficult so I ordered one along with the Clip from England and it just arrived , took about 2 weeks , not bad considering the Easter Holiday. I see a Camera on your Pit so maybe you already use one ? but I ordered the cheapest Kit from TrackHat (32 pounds) and it seems to work fine though I have only been up in EF2000 Reloaded , it tells me I look at the keyboard too much smile smile . The USB cable is only 2 metre/6ft though not 3m per the Webpage.

https://www.trackhat.org/

the Kit I got : https://www.trackhat.org/product-page/trackhat-clip-head-tracking-kit


My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
#4352691 - 04/21/17 11:26 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
Joined: Dec 2010
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Ha,

yesterday I ordered a Sony PS3 Eye Cam too. Was this a kind of telepathy biggrin . Seems fligthsim enthusiast share nearly the same ideas in mind.

The cam at the pit is an old microsoft live cam, which I removed the IR-Filter an put a piece of a floppy disk before the lens. This cam was told to be good for headtracking a few years ago, but yesterday I read that the Sony PS3 Eye Cam is unbeatable in case of frames. So I looked at ebay and get a brandnew one for 9,98€.

Yes I have an old Saitek Dash (P8000). Its mounted at my Race-Pit. This stands behind my Cockpit and isn't really good to see at the pics. If the Cockpit is finished I will finish this one. It's not nearly as complex as my pit. Only a modified Logitech Driving Force GT, I had added a clutch, a selfmade H-Shifter (out of an old Logitech Force 3D) and a turnsignal indicator for American- and Euro Trucksim.

I added the Saitek Dash for GTR-2 and GT-Legends for the pit commands, seat adjust etc. I was racing online at "Altbierbude" and "Pilsbierbude" but last year they decided to go seperate ways and the new so called "Rennsimulanten" isn't as good as the "Pilsbierbude" was. Sometime I race a bit with Assetto Corsa or Dirt Rally, but the flightsim has my most attention.

EF2000 Reloaded and TAW Reloaded is something I play too. Have a second pc in my pit with win me for the good old stuff like Jane's USAF, IAF, F-15, F-18, Longbow Anthology and so on. Thats why I still use the old Thrustmaster Hardware. I love the simulations from those days! They had something, new simulators couldn't give me. But there isn't a way to get those running today without a retro machine. DOS stuff is no problem, but all kind of later win98 games are really hard to get them running. Have tried so much, like virtual machines, nGlide (really good for some old 3DFX sims) etc, but wasn't able to get the most running without ctd or something else. WE NEED A WINBOX!!!


CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4352827 - 04/22/17 06:54 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
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Viper1970

Idea for you replicate the "FrankenStick Family". smile




A Mig'ish grip project: http://prdevices.pl/fbw-flight-controller-zalozenia-projektu/

http://prdevices.pl/

#4352843 - 04/22/17 08:05 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
Joined: Dec 2016
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Interesting website , thankfully chrome's translator is about 90% good for Polish , I have not seen that process before , but For Viper maybe it is great as in he's near
Poland and he can easily order some stuff once they goto production.

KB

Last edited by Kbird; 05/02/17 05:43 PM.

My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
#4352844 - 04/22/17 08:12 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
Joined: Dec 2016
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I have 4 Orders all missing from China from Ebay, AliExpress, and Amazon now , so I don't think I will order again that way till I find out more about why. The fact my TrackHat Clip and camera came from England in 12 days (14 days from Order) Ok makes me think something is up with Mail from China , probably it is all about the Fentanyl Drug Importing problems and lots of deaths from the drug overdoses but I am not sure.

EF2000 has always been one of my favourite Sims and I was surprised to find the HeadTracker even works in it despite it being 15 - 20yrs? old.

KB.


My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
#4353330 - 04/25/17 07:24 AM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
Joined: Dec 2010
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@ Sokol

Hey this looks really interesting. This guy makes a superb work. Have to read the whole story as soon as possible. Hope the google translation will be good enough.

@ Kbird

May it's possible that mail from China has problems cause of the situation in this region with North-Korea at the moment? I never had problems with mail from China, except that the delivery took ages.
They often have things (original the same which could sell here in Europe, cause it comes from China) for a quarter of the price inclusive shipping costs.

If you love EF2000 then also take a look at Tactical Air War Reloaded. The original was from the same company (Digital Image Design) which made EF2000. O.K its the F-22 Raptor you fly with, but the game itself has interesting tactical parts too. The reloaded version runs a bit better then the reloaded of EF2000, and it's made from the same modders. It's sometimes a bit tricky to find the real latest version of the mod. You have to google and compare the version numbers incl updates. Have no idea about the version at the moment, cause since I'm building my pit I hadn't much time for it.

So this is what my "HOTAS-Central Processing Unit" biggrin looks like at the moment. It's a lot to solder now. The pit itself runs with the use of two Pokeys 57U & 4 Pokeys 56U. They are directly connected to the panel consoles, but for the old Thrustmaster HOTAS PCB's I use this central box. So you could change to the different sticks and throttles I have built.

There is also a BU0836A for the axis inside, which run all over USB and an old AT-Keyboard controller which you need at the end of the TM-Gear. If you leave it, its not possible to download to them. You could control the whole software with a USB-Keyboard, but for the download a AT or PS/2 keyboard has to be connected, for the software to find the WCS, FLCS and TQS. I only use the keyboard controller pcb for this purpose and have thrown it into the box too.

A little complex, but 100% compatibel with old flightsims too. This way I could also program things to the antenna and range dials or my selfmade harrier nozzle and the wing sweep controls, even if the sim does not allow to control such things via an axis.

The simulations I absolutely will get to run in my pit and the work-desk are: Falcon BMS, EECH Allmods, Strike Fighters Project 2, ARMA 2 & 3, Steel Beasts Pro PE and Dangerous Waters. On the civilian side its the FS9 (cause I have so much payware for it) and the FSX. From the old sim its mainly the Jane's series, cause its still unbeatable.
Eventually some sim titles from Novalogic (Commanche Gold etc.) and the mods of EF-2000 and TAW. I hope I could do this balancing act over the different computer eras with my pit. It's real advantage!

It's really bothersome if you have to solder on your couch. I always have to put an old duvet cover and some cardboard at it before I could come to action, but in my mini flat there isn't an other option at the moment, cause my dining table is also overfilled with parts biggrin.






Attached Files 100_5104.JPG
Last edited by Viper1970; 04/25/17 09:07 AM.

CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4354985 - 05/02/17 05:25 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
Joined: Jul 2010
Posts: 74
Repvez Offline
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Repvez  Offline
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Posts: 74
I found some pics about the original cougar wire shematic
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]

Attached Files tqs_diag.jpgwiring2handle2.jpgwiring2handle.jpgwiring1.jpgThrottlepinout.jpgRealSickPinout.jpgCougarHandlePinout.jpg
#4354987 - 05/02/17 05:55 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Repvez]  
Joined: Dec 2016
Posts: 454
Kb1rd1 Offline
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Posts: 454
Originally Posted by Repvez
I found some pics about the original cougar wire shematic
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]


Thanks Repevez , that is good information .

did you find enough Pics of the wiring in the FLCS Handle ( on 1st page) or do you need me to post more? anything in particular ?

KB


My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
#4354992 - 05/02/17 06:09 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Viper1970]  
Joined: Dec 2016
Posts: 454
Kb1rd1 Offline
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Posts: 454
Originally Posted by Viper1970
@ Sokol

Hey this looks really interesting. This guy makes a superb work. Have to read the whole story as soon as possible. Hope the google translation will be good enough.

@ Kbird

May it's possible that mail from China has problems cause of the situation in this region with North-Korea at the moment? I never had problems with mail from China, except that the delivery took ages.
They often have things (original the same which could sell here in Europe, cause it comes from China) for a quarter of the price inclusive shipping costs.

If you love EF2000 then also take a look at Tactical Air War Reloaded. The original was from the same company (Digital Image Design) which made EF2000. O.K its the F-22 Raptor you fly with, but the game itself has interesting tactical parts too. The reloaded version runs a bit better then the reloaded of EF2000, and it's made from the same modders. It's sometimes a bit tricky to find the real latest version of the mod. You have to google and compare the version numbers incl updates. Have no idea about the version at the moment, cause since I'm building my pit I hadn't much time for it.

So this is what my "HOTAS-Central Processing Unit" biggrin looks like at the moment. It's a lot to solder now. The pit itself runs with the use of two Pokeys 57U & 4 Pokeys 56U. They are directly connected to the panel consoles, but for the old Thrustmaster HOTAS PCB's I use this central box. So you could change to the different sticks and throttles I have built.

There is also a BU0836A for the axis inside, which run all over USB and an old AT-Keyboard controller which you need at the end of the TM-Gear. If you leave it, its not possible to download to them. You could control the whole software with a USB-Keyboard, but for the download a AT or PS/2 keyboard has to be connected, for the software to find the WCS, FLCS and TQS. I only use the keyboard controller pcb for this purpose and have thrown it into the box too.

A little complex, but 100% compatibel with old flightsims too. This way I could also program things to the antenna and range dials or my selfmade harrier nozzle and the wing sweep controls, even if the sim does not allow to control such things via an axis.

The simulations I absolutely will get to run in my pit and the work-desk are: Falcon BMS, EECH Allmods, Strike Fighters Project 2, ARMA 2 & 3, Steel Beasts Pro PE and Dangerous Waters. On the civilian side its the FS9 (cause I have so much payware for it) and the FSX. From the old sim its mainly the Jane's series, cause its still unbeatable.
Eventually some sim titles from Novalogic (Commanche Gold etc.) and the mods of EF-2000 and TAW. I hope I could do this balancing act over the different computer eras with my pit. It's real advantage!

It's really bothersome if you have to solder on your couch. I always have to put an old duvet cover and some cardboard at it before I could come to action, but in my mini flat there isn't an other option at the moment, cause my dining table is also overfilled with parts biggrin.





Nice smile , that is some HOTAS CPU you have there , but beyond my electronics know how I think smile I have not even heard of a Pokey 56U or 57U before.

I have always liked EF2000 , can't really explain why , Typhoon had too many Bugs as I remember it and F22ADF and TAW seemed to have a number of Flaws that put me off , but I didn't know the was a TAW Reloaded too , to be honest the few years have been too busy and I have not had time to do this conversion or get up Simming much , I like to Fly , i don't really want to plan or particpate in the ground war etc as usually I have an hour . maybe two and just want to get flying ....it could take that long in Falcon BMS to get off the Runway smile I do have Falcon but originally when I got it it was too complicated and my Computer wasn't powerful enough to run it so it got shelved, that should not be an issue now though , I'll have to have another look at it. I did not know EECH also had a "reloaded" version , I still have it stored somewhere too...good info. I almost got Strike fighters2 several years ago but I think I heard that ThirdWire has closed down now?

I'm still soldering on the dining room table ...covered with hardboard so no damage is done of course... but not a big deal as I never ate at it anyway ...

KB

..

Last edited by Kbird; 05/10/17 03:29 PM.

My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
#4355608 - 05/05/17 08:58 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
Joined: Dec 2010
Posts: 1,179
Viper1970 Offline
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Viper1970  Offline
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Bavaria, near Munich
Hi Kbird,

the above pic of my HOTAS electronics will soon be history. Have tested it a bit an it's to complex! You have to boot to DOS to program the old FLCS/TQS/WCS2 boards which are in this box and after this you also have to program the Pokeys boards which are in the throttle unit, to get it's light, engine and fuel Switches programmed. As I made the levers of one of my throttle-bases (Split-Throttle) exchangeable I have to do this every time I want to fly another bird (changing from F-14 to F-15 or F/A-18). For the helo and the F-16/AV-8B throttle base you don't have to do it, cause they didn't have exchangeable levers, but its to complex anyway. I was so busy to get it running, I totally lost the view of how this thing would work in action.

I have decided to come to the new world. As most of it was still only connected for testing I decided to go another way and make things less complex at the costs of compatibility to some of my old simulators. But o.k. that's the price I have to pay. As things stood at the moment, I know that I wouldn't change the HOTAS very often cause of laziness: "Hmm lets fly an F-16 now. Ahrg... to lazy to change the whole sh... Let's fly with the Collective of the helo". No real good solution!

I will only use the Pokeys boards I have for the pit itself (once they are programmed, you could leave them) and one central unit with an extra Pokeys in every throttle/collective base. The boards in the throttle bases are for programming the throttle specific switches for fuel, engine and lights, for the antenna knobs and the nozzle lever or the wing sweep. This have to be done every time only in case of my split throttles and here only the switches and the dials at the grip itself. The whole real flight controls are running over a single Leobodnar BU0836A. At this board the sticks, the rudder, the wheel brakes, the throttle input itself will be connected. This way I need one 15 pin connector at every control (sub-d 15 - like the old gameport plug) to have all axis of the BU0836 at all three connection places in the cockpit (left, right, center). Only at the left side there has to be an extra USB connector for the special Pokeys board which is in the throttle base. Compared to the setting I have at the moment this is a really ridiculous.

The throttle base alone is connected with 2 centronics 36 pin (all 72 pins are connected and had to be soldered for every base) connectors to my selfmade HOTAS box. I have made some mistakes too, so that not all is running as it should. Some wires are at the wrong switches. That was one of the reasons I decided to make things less complex. If you solder such a big bunch of wires you really get tired soon and you aren't able to look straight-ahead after some hours wacky .

Have fiddled around a bit the last few days to find a way to program my now only analog axis with the help of some joystick tools. Sadly I wasn't able to get Joystick Gremlin running on my PC. It always crashed. Another tool I found (Universal Controller Remapper - UCR) is still in Alpha, but could be a solution for the future. So I came back to AutoHotKey. As I noop I am in coding it wasn't easy, but I found a solution for making my antenna knobs workimg like the old TM software did it. I only will use this if the simulator itself isn't able to deal with analog axis.

O.k. time to put the old stuff back in my cabinet. Maybe I will convert some of the left old contollers back to their original state if the pit is ready. But this will only be for sentimentalism or an eventual retro machine in future projects, and only if my girlfriend hadn't killed me before biggrin .


CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4355712 - 05/06/17 02:25 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
Joined: Dec 2010
Posts: 1,179
Viper1970 Offline
Member
Viper1970  Offline
Member

Joined: Dec 2010
Posts: 1,179
Bavaria, near Munich
So, another sleepless night biggrin !

Reworked the whole sh... to meet my new electronic standards. Connections to the grips should now look like this (a lot easier to solder the required plugs as before):

Attached Files HOTAS-Collective-Grip-Wiring.jpgHOTAS-FCS-Grip-Wiring.jpgHOTAS-TQS-Single-Grip-Wiring.jpgHOTAS-TQS-Split-Grip-Wiring.jpg

CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4356628 - 05/10/17 03:58 PM Re: F16-FLCS + TQS (Original) USB Conversion [Re: Kb1rd1]  
Joined: Dec 2016
Posts: 454
Kb1rd1 Offline
Member
Kb1rd1  Offline
Member

Joined: Dec 2016
Posts: 454
Hi Viper , you're right it looks pretty complicated , I decided I had to just abandon the old FLCS and TQS PCBs and start again with an Arduino. The Leonardo works but I would not Order more as they are tough to make fit in the X-fighter and TQS Bases, (I have de-soldered the 2.1mm power sockets and Female Pin Headers and installed right angle Pins on both now) I would get Pro Micros for the next conversion or perhaps the Teensy since MMjoy supports those too. I have made 2 Shift Register Boards with 16 inputs each , and both are now working properly with Erichos and Buncan's help on the main thread as it seems MegaMozg's SR PCB layout was missing some Resistors and Capacitors. I only have SOIC (socket IC) 74HC165 SR Chips so I just followed the Traces etc on the .layout and used some Prototype Board , it's alot of Soldering , you are right about going cross-eyed smile after a few hours but not too bad. I have not finished the reassembly yet but the wiring is now all working .... I think smile

I have also added a USB port to my FLCS ( used a 2.4m extension cable) so I can power my new HeadTracker Unit , mine only came with a 2m long cord ( not 3m per the Website) which was too short but unfortunately my HeadTracker doesn't seem to work right and they think it maybe a bad Unit so I have posted it back to the UK for a new one.....

In the TQS Base I also added a Headphone Plug (3.5mm) for the same reason and it is working nicely too , there were plenty of extra wires in the Old gameport Cable to add two actually (mic?) , after using some wires (5) for the USB connection.


KB


My FLCS+TQS Conversion here on SimHQ

http://simhq.com/forum/ubbthreads.php/topics/4324940/1
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