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#4349704 - 04/07/17 02:18 PM Re: DCS 1.5 / 2.0 Updates discussion thread ***** [Re: watermanpc]  
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^It's not a pitiful update for MiG-21 Pilots. Or A-10C Pilots w/ AP Bug, or F-15C Pilots.

Last edited by SkateZilla; 04/07/17 03:13 PM.

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#4349719 - 04/07/17 03:38 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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Jedi Master Offline
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I don't have the beta 1.5 branch, I have release but I also have 2.0 branch.

So...this will fix MiG-21 in 2.0 SF-wise but not yet in 1.5.5 release? I need to wait for 1.5.6 for that?



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#4349726 - 04/07/17 03:58 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: SkateZilla]  
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watermanpc Offline
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Originally Posted by SkateZilla
^It's not a pitiful update for MiG-21 Pilots. Or A-10C Pilots w/ AP Bug, or F-15C Pilots.



So I guess it is for everybody else...It is and has been at least during MONTHS for NTTR users for example.


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#4349727 - 04/07/17 03:58 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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Both release and open alpha were patched today.


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#4349743 - 04/07/17 04:26 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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Originally Posted by watermanpc
Originally Posted by SkateZilla
^It's not a pitiful update for MiG-21 Pilots. Or A-10C Pilots w/ AP Bug, or F-15C Pilots.



So I guess it is for everybody else...It is and has been at least during MONTHS for NTTR users for example.


How is it a Bad Update for You?


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#4349748 - 04/07/17 04:52 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: Jedi Master]  
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Originally Posted by Jedi Master
I don't have the beta 1.5 branch, I have release but I also have 2.0 branch.

So...this will fix MiG-21 in 2.0 SF-wise but not yet in 1.5.5 release? I need to wait for 1.5.6 for that?

The Jedi Master


All three branches are fixed and "synchronized" after today's updates as far as MiG-21 binaries and DRM are concerned (by the way, the stable version number has been also 1.5.6 for quite some time). Follow instructions from the link below and you should be able to patch both your installs without any MiG-21-related issues:
https://forums.eagle.ru/showpost.php?p=3102385&postcount=1

#4349789 - 04/07/17 09:04 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: SkateZilla]  
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watermanpc Offline
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Originally Posted by SkateZilla
Originally Posted by watermanpc
Originally Posted by SkateZilla
^It's not a pitiful update for MiG-21 Pilots. Or A-10C Pilots w/ AP Bug, or F-15C Pilots.



So I guess it is for everybody else...It is and has been at least during MONTHS for NTTR users for example.


How is it a Bad Update for You?



I didnt say its BAD, its pitiful due to the amount of really BIG issues especially NTTR has since months and even more pitiful when the map has been in development for 5+ years (and who knows how much more, are you going to break the record and go for a full decade??? Cheer up!!!)


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#4349790 - 04/07/17 09:05 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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As painful and interesting as the MiG switching DRM schemes it has been done in the fastest and most friendly way possible. Hopefully the MiG's DRM woes are slain by this 3rd? DRM system attempt.

#4351462 - 04/16/17 07:09 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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leaf_on_the_wind Offline
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I just loaded up 2.0 (haven't played it in a while)

Is anyone else getting little stutters every second or so ?

It seem quite regular



Ferengi Rule of acquisition #1 Once you have their money ... never give it back.

#4351497 - 04/16/17 10:48 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: leaf_on_the_wind]  
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Haukka81 Offline
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Originally Posted by leaf_on_the_wind
I just loaded up 2.0 (haven't played it in a while)

Is anyone else getting little stutters every second or so ?

It seem quite regular


No problems here, 2.0 sits in SSD

I3 6100 and16gb DDR4 (8gb wont be smooth, stutters.. so i have 16 and it made miracles )
Gtx 970 4gb + OC rift CV1

= Happy Vr flyer here.


I5 8400 , 16gb , GTX 1070 oc , Win10 64bit . Virpil T-50 27" monitor with 2560x1440 rez ... DCS + Oculus CV1 + Samsung Odyssey . (odyssey is better for flight sims)
#4351500 - 04/16/17 10:59 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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Nate Offline
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Is a Gtx 970 enough for DCS in VR? (have a 4670K @ 4.3ghz)

I'm about o pull the trigger for VR and if a 970 is ok then it makes the whole enterprise easier.

Nate

Last edited by Nate; 04/16/17 11:02 PM.
#4351513 - 04/17/17 12:15 AM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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Winfield Offline
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Since flicking through the updates being posted....no updates to the hawk?

#4351586 - 04/17/17 12:39 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: Nate]  
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Haukka81 Offline
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Originally Posted by Nate
Is a Gtx 970 enough for DCS in VR? (have a 4670K @ 4.3ghz)

I'm about o pull the trigger for VR and if a 970 is ok then it makes the whole enterprise easier.

Nate


Yes it is, i run 1.3 Pixeldensity and 2xMsaa and all settings high exept shadows low and it look and runs great.
Your faster CPU will make it run even better. With 1.3PD and 2x msaa i can spot targets easily enough and 99%dials are easy to read and only some times i need to lean in bit or use VR zoom smile

And i Recomend to go with Oculus CV1 , its just bit better for dcs.

I cant fly with monitors anymore , not my 3 x Fullhd triple screen setup, or not with my single 2560x1440 screen , its just that much better. (And using pit with mouse is easy , i have mouse always near my flight stick and i have zero problems to find it. Its just awesome how easy everything is when compared to my screen / track ir setups. I even sold away my Cougar mfd's and custom button boxes smile

-Haukka81

Last edited by Haukka81; 04/17/17 12:46 PM.

I5 8400 , 16gb , GTX 1070 oc , Win10 64bit . Virpil T-50 27" monitor with 2560x1440 rez ... DCS + Oculus CV1 + Samsung Odyssey . (odyssey is better for flight sims)
#4352527 - 04/21/17 01:32 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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watermanpc Offline
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Spain
DCS 1.5.6.4546.280 Update 2

‘UH-1H Argo’ campaign introduced.

DCS World
Su-33 won’t try to take off with folded wings.
Ambient sound will not disappear after mission restart.
CG-60 Normandy: Restored missing sounds of anti-aircraft artillery.
Reduced Kh-25, Kh-29 warheads power.
Fixed “Hear Like In Helmet” option resets when changing sound volume.
Fixed wrong QFE pressure in briefing.
Multiplayer: Fixed crash on mission restart.
Fixed strange AI maneuvers when a task pushed by trigger.
Fixed bug with some ME tabs continued to be displayed when another window opened.

DCS UH-1H
Fixed inverted CDI Vertical Bar.

DCS L-39
Option “Hide Stick” now works for L-39ZA.
Ailerons force limit by airflow was increased.
Throttle latch in rear cockpit will be opened in multiplayer mode.
Radio control switch fixed - control will be switched between the cockpits with every flip.
RSBN control box lighting fixed.
Fixed bias of minute pointer on stopwatch dial.

DCS Ka-50
Fixed hang of simulation after sending command "Attack datalink targets" to wingman.

DCS A-10C
Fixed progressive roll oscillation in autopilot ALT mode.

DCS C-101 by AvioDev
The main reason for this update is the implementation of new navaids, which are now compatible with any DCS map as well as highly improved. Details below.
Removed rudder trim from C-101EB input options.
Fixed navigation lights in external model which were hanging in midair when wings/tail are detached.
Updated missions according to new smoke system. They can now be launched and edited again.
Mission briefing picture will now appear also when main interface theme is not C-101.
Changes in sounds. WIP.
New VHF NAV (VOR/ILS/MB) implementation. Most of the code redone and made compatible with any DCS map.
Updated RMI and HSI course deviation logic.
Fixed forward and rear ARN-127 (VOR/ILS/MB) control panel indications and functionality.
VHF and MK control knobs made functional in the rear cockpit Intercom Panel.
Working Marker lights in the rear cockpit.
Fixed VOR/MB test functionality.
Working VHF CB in the rear cockpit.
Fixed RMI pointers jump when passing through zero heading.
Adjusted RMI pointers movement speed.
TACAN stowed (when receiver is off) bearing was changed to 155 degrees.
Minor fixes in TACAN pointer behaviour during mode transitions.
RMI VOR bearing pointer is set to fixed 270 degrees, when ILS station is received.
ARC-134 and ARC-127 frequency displays show '11 . 00' and '10 . 00' respectively when priority is set to the second cockpit, and the corresponding radio control box is switched off.
Finished rear cockpit RMI/HSI/ADI and other navigation-related animations.
Finished NAV priority functionality - AHRS fast erect/sync functions.
Fixed warning, and gear low pitched tone sounds volume control: - no more dependence of the Intercom Panel INT knob.
Fixed aft cockpit ADI test.
Fixed aft cockpit markers lights test.
Rear cockpit FD panel repeater implemented (plus brightness control).
Rear cockpit ADI pitch adjust was animated (knob has no function).
Some systems are still WIP, like FD commands, ADI pitch adjust or ADI’s rising runway symbol. Stay tuned!


i7 6700K/// Z170X-UD3 /// GB GTX 1070G1 /// 16Gb@2800 /// SSD + 1Tb Barracuda x2 (DCS here) /// NOX Hummer M750 /// HOTAS WartHog /// DIY IR Clip+Opentrack+PS3 EYE 60-120fps /// Win10 pro 64

#4352533 - 04/21/17 01:45 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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It's good to see that campaigns are still getting lots of attention!!

.....even though there has been no mention of 2.5 progress in any newsletter this year


On the Eighth day God created Paratroopers and the Devil stood to attention.
#4352543 - 04/21/17 02:05 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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SkateZilla Offline
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3rd Party Campaign Developers are not part of ED's Internal Development team..

I dont see you complaining or suggesting negative intentions when OrbX and Everyone release New Scenaries, Aircraft, Missions, and other MISC items for FSX/P3D before Lockheed or Dovetail release their next big update.

Last edited by SkateZilla; 04/21/17 02:05 PM.

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3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV
CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals
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#4352547 - 04/21/17 02:08 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: Paradaz]  
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- Ice Offline
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Originally Posted by SkateZilla
I dont see you complaining or suggesting negative intentions when OrbX and Everyone release New Scenaries, Aircraft, Missions, and other MISC items for FSX/P3D before Lockheed or Dovetail release their next big update.

Maybe that has something to do with those companies not asking for monies up front then sit on a broken product for years on end? Just a wild guess, I could be wrong.

Originally Posted by Paradaz
.....even though there has been no mention of 2.5 progress in any newsletter this year

Haven't you been paying attention, Daz? 2.5 takes a back seat to Normandy, so there probably isn't any 2.5 "update" to speak of. Don't worry, it'll get here eventually and I'm sure it'll be the greatest thing since slice bread. I know, I know, there's no other sims that you can play, but patience, padawan... biggrin


- Ice
#4352548 - 04/21/17 02:10 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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SkateZilla Offline
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When has ED Asked anyone to Pay for DCS 2.5?

FSX/P3D Developers do PrePurchases and Beta Access too.

Last edited by SkateZilla; 04/21/17 02:12 PM.

HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro,
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2x R7970 Lightnings, +1 HD7950 @ 1.1/6.0GHz, Creative XFi Fata1ity Platinum Champ.,
3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV
CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals
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#4352552 - 04/21/17 02:17 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: SkateZilla]  
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Jetronic Offline
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Originally Posted by SkateZilla
When has ED Asked anyone to Pay for DCS 2.5?
.


When ED went from standalone release like FC, A10c and BS1 to the whole 'world' concept.

When ED started stripping out campaigns and started charging and extra 10 bucks for them.

When ED started stripping out assets and started charging for them.

When ED artificially inflated module prices (the oldest trick in the book) to then offer discounts for pre purchase, thus ensuring they never have to deliver a completed product.

#4352563 - 04/21/17 02:34 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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SkateZilla Offline
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Moving to "World" happened like 5+ years ago w/ DCS World 1.1.2.1
- This Allowed ED to Move All Products into ONE Environment instead of Separate installs for each Aircraft.
- ED Set it up so Current A-10C, KA-502 and P-51D Keys were valid w/ DCS World as well as Standalone A-10C 1.1.1.x and KA-50-2 1.1.1.x

75% of the Released Campaigns are being done by 3rd Party Mission Designers, not ED, you wanna gripe, but the fact is, guys that used to hang out here and make missions for everyone, are the ones building these campaigns now and getting paid for their work.

Assuming You mean the WWII Assets Pack, the Assets for WWII were never in DCS World Core, so they were never "Stripped out and Repacked to sell", the Objects, Ground Units and Aircraft in the WWII Assets Pack required extensive work, there needs to be some financial income to offset the cost, if you dont want them, dont buy the pack.

Inflated Module Prices? 59.99 has been the standard for new aircraft and titles (before the merge), Unless you mean other countries (ie Brazil) Price Changes.


HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro,
Modified Corsair H100, AMD FX8350 @ 5.31GHz, 16GB G.SKILL@DDR2133,
2x R7970 Lightnings, +1 HD7950 @ 1.1/6.0GHz, Creative XFi Fata1ity Platinum Champ.,
3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV
CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals
Intensity Pro 10-Bit, TrackIR 4 Pro, WD Black 1.5TB, WD Black 640GB, Samsung 850 500GB, My Book 4TB
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