For some time I have not been 100% happy with the use of the "eaw.ini" file for base and target setting. Later versions of windows seem to want to do their on thing with "ini" files and as a result the "eaw.ini" can get very messy, even though it still functions.
Additionally we have not been able to get the host's mission time and date values passed to the other players.
Today I made a version of the recent V32 exe that uses an external file for the MP data. Only the host needs this data file.
In a GameRanger test with me hosting on my desktop PC and Hector on my laptop the time and date values were editable by me and passed on to Hector.
I hope to test it further with ShoGun in the near future.
So there is a download in the new 160Secial folder at MediaFire. It is a 7-zip self installer named "ReducedIniVersion1.exe". When it is run in the "UAW150V4" folder it puts the new and old map versions into the "EAW Versions" folder.
As it is based on V32 the V32 support files are needed so the V32 version needs to be installed first.
The "ReducedIniVersion1.exe" also replaces the "MPU160V10.exe" so that some existing data files can be converted to be read by the new exe.
More about that later after some online testing.