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#4350437 - 04/11/17 12:39 PM Military Monday - April 10th Followup  
Joined: Nov 2004
Posts: 19,794
adlabs6 Offline
Veteran
adlabs6  Offline
Veteran

Joined: Nov 2004
Posts: 19,794
Tracy Island
Thanks for the play last night, Bonchie's new mission played out great.

We finally beat my experimental arms heist mission, thanks to many factors. First saghen's plan took a cautious route that helped us avoid a few problems. Second, the group worked together well when things got tough. But the biggest help was I think when Bonchie had to rejoin and reported that response forces were inbound, and gained the technical. That tip-off was the kind of "intel alert" item I was thinking I should add to the mission. In fact, I had been sitting there ready with a message to put into chat to simulate such intel, which Bonchie's report took care of in a natural way.

Good stuff!

And where was Meat? We missed having you!

See you guys next time.


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#4350448 - 04/11/17 01:11 PM Re: Military Monday - April 10th Followup [Re: adlabs6]  
Joined: Apr 2001
Posts: 121,482
PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster

Joined: Apr 2001
Posts: 121,482
Miami, FL USA
I had a great time and those new missions were very well done!


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4350455 - 04/11/17 01:38 PM Re: Military Monday - April 10th Followup [Re: adlabs6]  
Joined: Mar 2007
Posts: 2,465
saghen Offline
Member
saghen  Offline
Member

Joined: Mar 2007
Posts: 2,465
USA
Those were some cool missions. Thanks Bonchie and adlabs'.

Tanoa is such an awesome island.

#4350456 - 04/11/17 01:39 PM Re: Military Monday - April 10th Followup [Re: adlabs6]  
Joined: Jan 2009
Posts: 1,000
bonchie Offline
Member
bonchie  Offline
Member

Joined: Jan 2009
Posts: 1,000
Thanks. Felt the balancing was good in both missions. I love that location on Gorgona with the light house flashing across the landscape.

The heist mission felt very dynamic and alive. I liked that. It pays to take some time to insert reaction forces, populate towns, etc. the way you did.

#4350472 - 04/11/17 04:18 PM Re: Military Monday - April 10th Followup [Re: adlabs6]  
Joined: Jul 2009
Posts: 1,790
Smokin_Hole Offline
Member
Smokin_Hole  Offline
Member

Joined: Jul 2009
Posts: 1,790
That was great fun. Thanks to both of you.

#4350485 - 04/11/17 05:44 PM Re: Military Monday - April 10th Followup [Re: adlabs6]  
Joined: Apr 2001
Posts: 121,482
PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster

Joined: Apr 2001
Posts: 121,482
Miami, FL USA
It was indeed cool waiting for the light from the lighthouse to illuminate the battlefield so you could see the enemy!


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”

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