#4349988 - 04/09/17 09:27 AM
Can the campaign be played as instant action?
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Joined: Feb 2006
Posts: 7
Lemml
Junior Member
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Junior Member
Joined: Feb 2006
Posts: 7
Nuernberg, Germany
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Hi,
I am new to WOFF and noticed that it often takes quite a while until you get into action.
Therefore, my question: Is there a possible to play campaigns with instant action? For example if you set time compression to maximum, turn on auto-pilot - that time compression and auto-pilot get turned off automatically as soon as the auto-pilot is doing something different than flying to the next waypoint?
Best regards, Lemml
Last edited by Lemml; 04/09/17 09:38 AM.
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#4349999 - 04/09/17 11:30 AM
Re: Can the campaign be played as instant action?
[Re: Lemml]
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Joined: May 2001
Posts: 1,827
Panama Red
Member
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Member
Joined: May 2001
Posts: 1,827
Irmo, SC, USA
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Not at the moment.
You can fly Auto-pilot with Time Compression (TC) and then drop it out of Time Compression as soon as you see something happening, but that is a Manual decision when you are in TC or not.
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4350002 - 04/09/17 11:39 AM
Re: Can the campaign be played as instant action?
[Re: Lemml]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
BWOC Survivor!...So Far!!
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BWOC Survivor!...So Far!!
Hotshot
Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
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Hi,
I am new to WOFF and noticed that it often takes quite a while until you get into action.
Therefore, my question: Is there a possible to play campaigns with instant action? For example if you set time compression to maximum, turn on auto-pilot - that time compression and auto-pilot get turned off automatically as soon as the auto-pilot is doing something different than flying to the next waypoint?
Best regards, Lemml
Lemmil First let me welcome you to the WOFF world and the best forum members I have ever encountered. The best way to get instant action is the "Quick Combat" feature. The "Campaign" mode is for experiencing realistic missions with unpredictable encounters. Compression and auto pilot can speed things up but you have to take control when enemy craft get near. There is no automatic way to turn off compression and autopilot when encounters occur. If you are not hooked on realism you can turn on the "TAC" and "labels" to watch enemies approach. When you see them on the TAC, just hit the pause button, turn off auto pilot and compression and you will be back in control. Then hit pause again to reactivate the action. Cheers mate!
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4350016 - 04/09/17 01:59 PM
Re: Can the campaign be played as instant action?
[Re: hoongadoonga]
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Joined: Jan 2009
Posts: 4,433
Hellshade
Hellshade
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Hellshade
Senior Member
Joined: Jan 2009
Posts: 4,433
Florida
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You can also select "air start" in the briefing room (and this is available for campaign missions). This will skip the takeoff and the first waypoint so you'll begin your mission at altitude and much closer to the (potential) action. And in the Workshop settings, you can also select "Closest Target" as opposed to Historical Targets. The missions will then always be to the closest target the campaign management system can locate, further reducing your "hang time" of just flying to and from the target. Of course, since there's a whole dynamic world happening out there, sometimes the most interest encounters occur while traveling to or from the target destination, when you run afoul of some enemy flight on their own mission. At any rate, WOFF UE has a tremendous amount of options to customize your campaign experience and as has been noted earlier, you can also use JJJs Mission Editor to create your own mission. Support for that mod is built into WOFF UE.
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#4350019 - 04/09/17 02:20 PM
Re: Can the campaign be played as instant action?
[Re: Lemml]
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Joined: Jan 2009
Posts: 4,433
Hellshade
Hellshade
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Hellshade
Senior Member
Joined: Jan 2009
Posts: 4,433
Florida
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Wow, thanks for the warm welcome and for your helpful answers, all! I'm currently enjoying this simulation a lot. The welcome in the forums is "warm." In the skies of WOFF UE, not so much. Be sure to check your six often.
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CD WOFF
by Britisheh. 03/28/24 08:05 PM
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