#4338649 - 02/18/17 08:19 PM
VR support coming
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Joined: Aug 2007
Posts: 683
dburne
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Joined: Aug 2007
Posts: 683
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From the latest Developer Diary 149: VR support is coming in March. Being a fairly new Rift owner, this is great news for me. Now with the upcoming change to the SP system, and VR support, I am fully back on board with this sim. I recently added BOM Premium and have pre-ordered BOK. I am really looking forward to flying it again (it has been quite a long time). Sounds like some exciting times ahead!
Don
EVGA X-79 Dark MB|I-7 4820K@4.50 GHz|EVGA 1080 Ti FTW3|16GB Corsair Dominator PC2133 Ram|Oculus Rift CV1|Virpil T-50 stick, Warthog throttle|MFG Crosswind Pedals
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#4341763 - 03/03/17 03:00 PM
Re: VR support coming
[Re: dburne]
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Joined: Aug 2007
Posts: 683
dburne
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Joined: Aug 2007
Posts: 683
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Also Oculus just this week reduced the price of both the Rift and the Touch Controllers by 100.00 USD each, great time for anyone that was on the edge thinking about getting one.
Don
EVGA X-79 Dark MB|I-7 4820K@4.50 GHz|EVGA 1080 Ti FTW3|16GB Corsair Dominator PC2133 Ram|Oculus Rift CV1|Virpil T-50 stick, Warthog throttle|MFG Crosswind Pedals
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#4341822 - 03/03/17 05:30 PM
Re: VR support coming
[Re: SacaSoh]
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Joined: Aug 2007
Posts: 683
dburne
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Been waiting for this since my Oculus preorder lol! I purchased the thing for DCS and IL2.
I just purchased yesterday a 7700K + mobo/mems (after checking Ryzen reviews yesterday...) to replace my 3570K. I spent 4 years without checking CPU reviews in depth, as it looked like there was barely any improvement, but, after Ryzen was announced, I started to check benchmarks etc. and definitively there is a 30-50% increase in performance in CPU limited gaming scenarios (basically ARMA 3, Squad, WOFF, Kerbal Space Planet, DCS, P3D and XP11 - everything that I play). Can't wait to check it out! Nice choice congrats! I thought about replacing my 4820K X-79 system this year, however the thing is rock solid at 4.50 GHz all day every day, decided to hold off 1 more year. You are going to be well set to run BOS in VR!
Don
EVGA X-79 Dark MB|I-7 4820K@4.50 GHz|EVGA 1080 Ti FTW3|16GB Corsair Dominator PC2133 Ram|Oculus Rift CV1|Virpil T-50 stick, Warthog throttle|MFG Crosswind Pedals
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#4341827 - 03/03/17 05:39 PM
Re: VR support coming
[Re: dburne]
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Joined: Oct 2011
Posts: 200
SacaSoh
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Hueland
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Nice choice congrats! I thought about replacing my 4820K X-79 system this year, however the thing is rock solid at 4.50 GHz all day every day, decided to hold off 1 more year. You are going to be well set to run BOS in VR! My 3570K would barely go over 4.1Ghz - even stock it demanded too much voltage, also my "2400mhz" memos aren't stable unless at 2000mhz, so - in my specific case - I'll have a nice bump of IPC summed to a nice increase in clock speeds (I'll leave the 7700K at 4.5ghz for now). I'm quite sure this will be great help for those moments the FPS dips below the 90's (or 45 for the more demanding games like P3D and XP11) and keep Oculus ASW running smooth. Dude, now I hope they eventually release a WOFF VR edition... WWI air combat is perfect for the current gen of VR devices.
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#4341882 - 03/03/17 08:20 PM
Re: VR support coming
[Re: dburne]
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Joined: Jun 2001
Posts: 11,234
LukeFF
Veteran
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Veteran
Joined: Jun 2001
Posts: 11,234
Redlands, California
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Developer Diary 150Today is an important day for the project - we start VR alpha test. It will take 1-2 weeks, then we'll finalize the functionality, perform the beta testing run and then, hopefully, we will be able to release the update with Open VR support before the end of March.
VR support turns out to be tricky not because it is complex by itself, but because this technology and API are still relatively immature - there are no beaten paths and in some parts we were moving forward almost blindly. A large chunk of time was spent on finding new ways to optimize performance to make VR experience more fluid, many improvements were made in this field. Another big task we needed to complete was adapting the user interface for VR to make it usable. For a while, we were a bit puzzled how to make optical sights (like Pe-2 lower UBT MG gunsight or tank gunner sight) function in VR realistically, and we decided to show the gunsight only for one eye while another eye should be closed (like in real life). In our opinion, Oculus Rift cv1 has slightly better lenses and more effective usage of the display matrix (pixels in front of you are placed a bit tighter, but overall field of view is narrower). On the other hand, HTC Vive has more advanced tracking tech, slightly wider FOV which feels less like looking through binoculars, much larger possible play area (not like it is useful for a flight sim though) but its lenses have visible peripheral moire effect. In short, both devices have their pros and cons and if you plan to buy one, it would be ideal to demo them both to find out which one suits you better (but be mindful of a possibility of wearing a VR unit in a public place after someone else who may have had red-eye for instance). All in all, we like how VR works in our sim, it's on par or even better than in other sims.
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#4341926 - 03/03/17 09:56 PM
Re: VR support coming
[Re: dburne]
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Joined: Aug 2007
Posts: 683
dburne
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Joined: Aug 2007
Posts: 683
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Interesting choice on the gun-sight, not sure how I am going to like having to close one eye - will see how it is. I am sure one will get used to it I guess.
Don
EVGA X-79 Dark MB|I-7 4820K@4.50 GHz|EVGA 1080 Ti FTW3|16GB Corsair Dominator PC2133 Ram|Oculus Rift CV1|Virpil T-50 stick, Warthog throttle|MFG Crosswind Pedals
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#4347859 - 03/30/17 02:37 PM
Re: VR support coming
[Re: spitfire9]
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Joined: Oct 2011
Posts: 200
SacaSoh
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Member
Joined: Oct 2011
Posts: 200
Hueland
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Any recent news on when VR support is coming ? Last I heard was end of March . Is that still the plan ? I've been using the Oculus with DCS for a few months now . Very immersive , really good fun , but the IL 2 series has always been my favorite hands down . As per the last blog entries, they are "optimizing" their VR implementation. I would expect another month for this update, but maybe it gets released earlier.
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#4350201 - 04/10/17 01:12 PM
Re: VR support coming
[Re: SacaSoh]
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Joined: Oct 2010
Posts: 14
GrinderX9
Junior Member
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Junior Member
Joined: Oct 2010
Posts: 14
Norway
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Any recent news on when VR support is coming ? Last I heard was end of March . Is that still the plan ? I've been using the Oculus with DCS for a few months now . Very immersive , really good fun , but the IL 2 series has always been my favorite hands down . As per the last blog entries, they are "optimizing" their VR implementation. I would expect another month for this update, but maybe it gets released earlier. It is confirmed to come out this week
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#4350629 - 04/12/17 12:30 PM
Re: VR support coming
[Re: dburne]
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Joined: Aug 2007
Posts: 683
dburne
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Tried it out yesterday in my Rift after version 2.009 became available.
It is beautiful! And performance is very good, better than what I had anticipated. 1CGS did a great job with this implementation of VR support. I plan to full ring it out today.
Don
EVGA X-79 Dark MB|I-7 4820K@4.50 GHz|EVGA 1080 Ti FTW3|16GB Corsair Dominator PC2133 Ram|Oculus Rift CV1|Virpil T-50 stick, Warthog throttle|MFG Crosswind Pedals
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#4350952 - 04/13/17 09:43 PM
Re: VR support coming
[Re: dburne]
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Joined: Oct 2006
Posts: 166
BigC208
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Member
Joined: Oct 2006
Posts: 166
Charlotte NC USA
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It's a blast and I don't get nauseated after a while like I do with DCS flying WWII fighters. This went from an ok sim to a must have if you're into doghfighting and have a VR setup.
Last edited by BigC208; 04/22/17 02:06 AM.
5930k@4.5ghz, 32gb ram, gtx1080ti, Samsung 55 inch 4k, Warthog Hotas, MFG Crosswind, VKB Black Mamba, VKB Gunfighter MCE Ultimate, Reverb G2.
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#4351287 - 04/15/17 02:31 PM
Re: VR support coming
[Re: dburne]
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Joined: Aug 2007
Posts: 683
dburne
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Joined: Aug 2007
Posts: 683
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I have logged a few hours in it now since the initial release of VR support on Tuesday.
This sim is now truly breathtaking. I have had more fun in the last few days than I have had in quite some time in combat flight simming. The graphics are very good and performance for me is excellent. Heck I am running on Ultra Preset with a Pixel Density of 1.5 and still get a very smooth experience.
If one is into VR and enjoys combat flight simming, this one has turned into a must have imho.
Understand I was a huge critic of this game back early on, with the changes they have made recently in direction and now this VR support, I am fully on board with them again. I would highly recommend BoS now for any lover of WWII combat flight simming.
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Don
EVGA X-79 Dark MB|I-7 4820K@4.50 GHz|EVGA 1080 Ti FTW3|16GB Corsair Dominator PC2133 Ram|Oculus Rift CV1|Virpil T-50 stick, Warthog throttle|MFG Crosswind Pedals
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#4351289 - 04/15/17 02:43 PM
Re: VR support coming
[Re: dburne]
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Joined: Jun 2009
Posts: 624
FlyingMonkey
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Member
Joined: Jun 2009
Posts: 624
Down under in Adelaide
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What a radical change for Il2 BOS. From a total disappointment that I shelved in its early days to playing a PWCG campaign in VR. Wow. How good VR is is not something I'll be able to convey by writing something here - you've just got to try it. I can still remember how as a kid I dreamed of a day when we would be able to play a flight simulator that would put us in the cockpit and the simulated world. Yep that's definitely a dream come true!
Last edited by FlyingMonkey; 04/15/17 02:44 PM.
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#4351386 - 04/16/17 04:33 AM
Re: VR support coming
[Re: dburne]
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Joined: Oct 2000
Posts: 9,522
Wklink
Permanent Latrine Orderly
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Permanent Latrine Orderly
Hotshot
Joined: Oct 2000
Posts: 9,522
Olympia, Washington
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I just picked up an Oculus, looking forward to trying this.
The artist formerly known as SimHq Tom Cofield
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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