There is a patch at MediaFire which includes the latest V160 exe
Download "LB3Patch.exe" and run it in the UAW150V4 folder.
It will replace some files in your "Little BoB V3" folder, and add the new exe to your "EAW Versions" folder.
Changes:
The space has been increased on the de-briefing screen so that more kills and other "events" are listed.
Previously the space limitation was set for the old 640x480 screens- this is one that CJ missed
The exe also has the pilot map display toggled, so you just need the one key.
In flight clicking "n" or "N" starts/stops engines 1 and 2. This was added for 'planes in SPAW45 such as the "SeaFang" which have counter rotating props so that both engines can start with a single click.
This is a re-use of a routine which was meant to run when you press "n" or "N" when you are flying. It related to aircraft trim, but as there were no other trim routines for it to work with it was remmed out back in 1.2, and has never been used in EAW.
I re-activated it and edited it so that it now starts/stops engines 1 and 2.
In Little BoB I have added a "convoys.dat" file so that the traditional style of EAW sea convoys can be generated. I have included a replacement "Interdict.mpf" file so that ship convoy interdictions are possible.
Additionally two Allied bases have been moved. One was too close to the EAW wall, and the other was on a very steep slope. Hence there is a replacement set of airfield, griddata, tardata and targets.dat files in the patch.
Jel