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#4346944 - 03/26/17 11:32 AM Have 4.12.2m....  
Joined: May 2010
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flightsimer90s Offline
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flightsimer90s  Offline
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Have IL-1946 4.12.2m steam, now what are the links after this do i do to get officially up to date? Thanks

Last edited by john84; 03/26/17 11:35 AM.
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#4346947 - 03/26/17 11:56 AM Re: Have 4.12.2m.... [Re: flightsimer90s]  
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flightsimer90s Offline
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never mind found the patch guide http://www.mission4today.com/index.php?name=Knowledge_Base&op=show&kid=584

so i guess i need 11,12,13,14,15,16

Can anyone tell 1C to add those to steam auto updates, Il-2 1946 steam version says 4.12.2m is latest through steam auto updates, which is wrong.


http://store.steampowered.com/news/?appids=15320

Last edited by john84; 03/26/17 12:09 PM.
#4347039 - 03/26/17 07:43 PM Re: Have 4.12.2m.... [Re: flightsimer90s]  
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rwatson Offline
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John check out the B.A.T. mod it's very good there's posts here about it..And if your are at 4.12.m those are for 4.07 you got those already
https://www.sas1946.com/main/index.php?board=264.0

Last edited by rwatson; 03/26/17 07:46 PM.

Russ
Semper Fi
#4347095 - 03/27/17 04:02 AM Re: Have 4.12.2m.... [Re: flightsimer90s]  
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wheelsup_cavu Offline
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Corona, California
Originally Posted by john84
never mind found the patch guide http://www.mission4today.com/index.php?name=Knowledge_Base&op=show&kid=584

so i guess i need 11,12,13,14,15,16

Can anyone tell 1C to add those to steam auto updates, Il-2 1946 steam version says 4.12.2m is latest through steam auto updates, which is wrong.


http://store.steampowered.com/news/?appids=15320

Imo they are not upgrading it because the mods have stopped at v4.12.2.


Wheels


Cheers wave
Wheelsup_cavu

Mission4Today (Campaigns, Missions, and Skins for IL-2)
Planes of Fame Air Museum | March Field Air Museum | Palm Springs Air Museum
#4347132 - 03/27/17 11:10 AM Re: Have 4.12.2m.... [Re: wheelsup_cavu]  
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Posts: 279
flightsimer90s Offline
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flightsimer90s  Offline
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Posts: 279
Originally Posted by wheelsup_cavu

Imo they are not upgrading it because the mods have stopped at v4.12.2.


Wheels


Huh? What does that mean? If 1c has uodates why didn't they post them to steam (I don't understand) I'm not interested in getting mods just want to make sure my steam version is up to date. what steam says in latest is different than 1c website...

and in middle of a campaign but maybe after.

Last edited by john84; 03/27/17 11:17 AM.
#4347142 - 03/27/17 11:39 AM Re: Have 4.12.2m.... [Re: flightsimer90s]  
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DaveP63 Offline
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Posts: 1,836
Indiana, USA


i5-4460@3.2ghz, 16GB Ram, Gigabyte GTX1050Ti 4GB, 2TB HDD, 500GB SDD
#4347148 - 03/27/17 12:02 PM Re: Have 4.12.2m.... [Re: flightsimer90s]  
Joined: May 2010
Posts: 279
flightsimer90s Offline
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flightsimer90s  Offline
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Joined: May 2010
Posts: 279
Ok I see what they did, they stopped updating it on steam for the modding community i suppose? But then there are people who would have just liked to update the vanilla to latest and had to search hard to do this because I trusted steam would update it and didn't via keep game up to date checkbox for this game.

Had it for 3 years and had no clue there were patches..

Last edited by john84; 03/27/17 12:07 PM.
#4347433 - 03/28/17 01:55 PM Re: Have 4.12.2m.... [Re: flightsimer90s]  
Joined: May 2010
Posts: 279
flightsimer90s Offline
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flightsimer90s  Offline
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Posts: 279
I am all up to date now, if anyone is reading this with the steam version 4.12.2m you can do as I did and update if you wish here are all the fixes.


Content of 4.13

New planes (AI only)
· He-177 A-3
· Aichi E13A floatplane

New flyable planes (cockpits)
· B-24D-140-CO + external
· IK-3
· N1K1-J
· N1K1-Ja
· N1K1-Jb
· SB 2M-103

New plane external models

· P-40E
· P-40E M-105 field mod.
· P-40M

New ground units
· 2cm Flak 38 Vierling
· Skoda Pa.II 'Zalva' armored car (MG and radio version)
· Jagdtiger
· M10 tank destroyer: early and late (late comes with closed and opened

hatch)
· M36 tank destroyer with closed an opened hatch
· 2cm Flak 38 Vierling
· Type 94 tankette (Japanese)
· US AA trailer (quad cal50)
· Regimental Gun 76mm
· ATG 45 mm (1942)
New features
· Total overhaul of most bombsights.
· Added new 'realistic bombing' difficulty option to toggle between

realistic/simplified bombsight inputs
· Bomb release mode keys added
· New bombardier & co-pilot position that can be manned in online coops
· Added momentum from asymmetric bomb loadouts
· Rocket release mode key added
· Course autopilot added to Luftwaffe planes
· Added working PDI lights (red, green white) to many Russian bomber pits
· Ordinance camera added
· Added target height to minimap ground targets
· Added gunner's multifunction key. Used for opening hatches, canopies,

raising & lowering guns.
· Added gunner reloading if gun has clips
· FMB showing proper skin of ground objects depending on the World.camouflage
· Added FMB scrolling between different units in object windows for chiefs
· Added bombardier cockpits for all Pe-2 variants
· Added QMB option for player to chose his position in the flight
· New IJA/IJN regiments from Juri JS
· New USN/USMC regiments from Motorhead
· Added Icon settings to GUI Misc
· Added option that Icon range can be shown in meters or feets
· New SM.79 default skins by Italo
· Added differential brakes
· Added over 100 new loadouts for russian planes including RRAB cluster bombs

and flares
· Bomb loadouts added to Doras
· New 3D meshes for some British bombs
· Added new conf.ini option Use3RendersUI=1 that will render UI with 1/3

width.


New maps
· New Britain & New Guinea (September 1943)
· New Britain & New Guinea (June 1944)
· Svalbard
· Tobruk
. Slovakia Autumn (Late autumn season. For proper look, it is recommended to

set parameter Forest=3 in the conf.ini file under the [OpenGL] section.)


Fixes & tweaks

· Fix for the "FM" bug that can cause wingless plane to fly normally
· Fixed FM bug that caused two separate flights crash after certain plane was

removed from formation
· Fixed bug with engines that caused RPMs to increase rapidly when engine

selections were changed
· Fixed IL-4 engine DM bug that would cause left engine damage when right

engine was shot
· Fixed very old online bug that caused wrong visual animation of engine

states (with 2 or more engines)
· Fixed bomb delay bug. Old style delay (without fuzes) was not staying on UI
· Engine DM fixes for Spit, P-51, P-47 & P-40. Added missing bullet energy

reductions and tweaked damage probabilities
· New Ho-3 cannon belting
· Fix for AI taxing takeoff bug in coop
· Engine DM fix so that pilot doesn't get BBQed if engine is behind pilot
· Increased minimum alive time of many MG & cannon rounds
· Fixed player taxing bug with autopilot
· Fixed NTRK & bomb bay door bug that caused doors to randomly close during

playback
· Fixed beacon selection bug
· Added missing Emily nose cap
· Fixed Ki-43 nav lights
· Fixed B5N FM bug that caused AI to fail torpedo run if waypoints were set

too high
· Adjusted the negative G limit when redout is starting to happen
· Removed old bomb explosion randomization that might leave unit close to

explosion alive and kill another unit much further from explosion
· Updated Coral Sea QMB missions from wheelsup_cavu
(Please ignore index RC4 in name of files, its full version)

Also note after installation the splash screen shows v4.13 RC04 This is

normal till hotfix is released.
















On behalf of 1C:Maddox Games and Daidalos Team, we are pleased to present you

the patch 4.13.1.


New flyable planes (include new added cockpits):

- R-5, 1931? (with 1934 model cockpit);
- P-5, 1931? (trainer based on R-5);
- S.S.S ("Three S"), 1936?;
- He-111H-11, 1942?;
- He-111H-16, 1943?;
- I-16 type 28, 1939?;
- I-16 type 29, 1940?;
- I-153 M63, 1940? (with M-63 engine);

Improved cockpits:

- I-15bis;
- I-16 type 24;
- I-16 type 24SPB;
- I-153 M62;
- I-153P;
- Pe-2 (added complete radio operator cockpit).
- He-111H-2, He-111H-6, He-111H-12 (cockpit interior update).
- He-111H-6 (added one more gunner post at ventral gondola).

New ground units:

- Total rework of all railway cars 3D-models.
- Armored train BP-42 (Germany).
- Armored train BP-44 (Germany).
- Armored train OB-3 (USSR).
- Armored train NKPS-42 (USSR).
- Tank T-26 model 1931?. (Twin turrets).
- Update camo for T-26(late) tank.
- Tank BT-5.
- Tank BT-5RT (BT-5 command tank with radio).
- Update tank BT-7 3D-model.
- Tank BT-7A (with short-barreled 76mm cannon).
- Tank BT-7RT (BT-7 command tank with radio).
- Rework tank KV-1 3D-model.
- Tank KV-1S.
- Tank KV-2.
- Tank Vickers Mk.? Mod.F (Finnish).
- Tank destroyer SU-152.
- Armored car BA-20.
- Update armored car BA-10 3D-model.
- Rework armored car BA-64 3D-model.
- Mortar BM-82, model 1937 (1942 production).
- Rework Sd.Kfz.184 "Ferdinand" 3D-model.
- Update camo for T-34 tank.

New ships:
- Torpedo boat D-3 (USSR).

New maps:
- Black Sea (combined map, includes Crimea and Kuban territory).

New features:
- Locomotives valve gear and other chassis animation.
- Turning on lights on locomotives at night.
- Updated Norden and Lotfe-7C bombsights, reduced TAS switching step.
- Added key for switching ballistic tables then using bombsights.
- New regiments and insignias (over 900).
- New soviet bombs AO-8M3, RRAB-520.
- Added "conf.ini" option Mouse6DOFMove=1 under [game]. This will enable

automatic offset to sideboards then player looks back using mouse.
- Fighting ground vehicles and combat ships can use salvo firing with all

available barrels.

Changes & Improvements:
- Fixed wheel brakes working, with keyboard operation - balance between left

and right wheel brakes considered with rudder position.
- Fixed damage model and made some minor cockpit changes for SM.79.
- Fixed errors that displayed incorrect operation altitude for parachute

armaments and SABs in Dedicated Server mod.
- Full rework of bomb loadout variants for R-5 (for historic ones only). Old

missions may be incompatible with new loads.
- Increase of bomb loadout variants of He-111H-6 (for historic ones only).

Old missions are still compatible.
- Sliding canopy of dorsal gunner in He-111H-2/He-111H-6 variants, thus

increasing their firing angles.
- Fixed (blocked) opportunity to remove marker symbol in the "Misc.settings",

under "Markers", which may cause the game to fail to run.
- New default camo for all LaGG-3 planes.
- New camo for P-39N-1 Pokryshkin plane.
- Fixed network bug, with incorrect turret position transmitted to other

players.
- Fixed network (and NTRK) bug, with incorrect player position in cockpits

(for co-pilots crew planes).
- Fixed error "ID_10" occurred sometimes while Dedicater Server mission was

loading.
- Fixed error in output of drift angle, on the B5N bombsight.
- Updated 3D-model of AO-10 bomb.
- Added new loadouts for I-153 M-62 plane, includes BS machinegun (based on

historical photos).
- Some fixes on Solomons map.
- All missing bridges added on Slovakia autumn map.
- Added new damage model for "Periscope" objects – now it is possible to hit

submerged submarines along the full length of the hull.
- Some fixes for "DShK machinegun" objects.
- Fixed self-propelled heavy mortar "Karl". From now on it has really high-

angle barrel elevation with correct firing distance and realistic shell

types.
- Some fixes in COOP (but multicrew mod is still experimental and a little

bit buggy).
- Fixed user console and server log spamming errors from parachute armaments

and SABs.
- Fixed prop rotation direction of the N1K1J, N1K1Ja, N1K1Jb.
- Fixed prop rotation direction of the P-40E(M-105PF).
- Fixed cannons ATG38_45mm, ATG42_45mm, RG43_76mm.
- Fixed 3D-model of armored car FAI-M.
- Activated AAA position on the turret of battleship "Tirpitz".
- Activated AAA positions on the turrets of battleships "King George V"

class.
- Activated inner turrets of battleship "Marat", and they can fire in both

port and starboard directions.
- All appropriate ships can fire from torpedo-tubes on both sides (mostly for

destroyers).
- Changed 3D-model and technical data for destroyer torpedoes from default

noname to 533-mm model 53-38.
- Added correct sounds for armored rail-cruiser MBV ?002.
- Fixed (corrected) sounds of moving rolling stock.
- Stationary railway cars have winter PaintSchemes.
- Some trains have new antiaircraft platform position – it is transferred to

the head or tail of a rolling stock.
- Added new locomotive steam effects: additional steam emissions in the

beginning of movement and before the stop.
- Fixed number of single bomb releases for the Ju-88 to a total of 24. Also

fixed some errors with bombsight automation (denial of bomb release for some

loadout types).
- Fixed armament of the T-28 and T-35 tanks.
- Added/changed Customization.ini files for S.S.S., I-15bis, I-153, and new

types I-16.
- Fixed default desert camo for B-24. Increased camo list.
- Corrected bombing equipment hard points on the P-40.
- Corrected shape of radio operator entrance hatch for the external 3D-model

of Pe-2 ser.359.
- Changed cockpit lights inside the SB-2 M-100A and SB-2 M-103.
- Changed damage level for controls for all Il-2 planes.
- Added damage model for "American tractor" stationary object.
- Added stationary plane YaK-7B(M-105PF).
- Fixed speed indicator accuracy for P-38. Speed indicator output now shown

in mph as indicated on cockpit gauge instead of KIAS (Knots-Indicated Air

Speed).
- And some more minor fixes and corrections







On behalf of 1C:Maddox Games and Daidalos Team, we are pleased to present you

the patch 4.13.2.


Readme

- Fixed record in mission log about destroy winter models of mortar BM-82
- Fixed a record company of the KV-1S tank
- Fixed an error in the title character of a large number of regiments
- Fixed armored car PaII
- Change of ammunition for cannons Pak35 and Type94_37mm_JA: 37mm guns were

wrong 76mm shells.
- Fix animations Ki-45 aircraft artificial horizon
- Fix t Japanese antiaircraft gun Japan 25mm / 60 Type 96 Model 1 Machine Gun

Double Barrel
- Correction of the animation of the "bubble" level in the sight OPB-1 (IL-4,

Pe-2, SB-2, R-5, CCC)
- Correction of synchronization equipment damage in the cockpit and navigator

arrow aircraft R-5 and CCC
- Correction of aircraft cockpit CCC: Removed gun PV-1
- Correction animation turn and bank indicator in the cockpits of the R-5,

P-5, CCC, I-16
- Fixed armament options on the R-5: (invisible wing machine guns disable)
- Change loadouts variant for R-5 and R-5 (Skis) added 2 loadouts with SABs.

To improve compatibility with the patch 4.13RC04
- Added output to the log for more information about bots to dedicated server

mode
- Fixes for distance visibility of certain elements of the external model

aircraft He-111H6, He-111H11, He-111H12, He-111H16
- Corrections in the localization files for an international version of the

game

















IL-2 1946 4.13.3 International Upgrade



Changelog:
New flyable planes (include new added cockpits):
- Bf.110C-4, 1940.
- Bf.110C-4/B, 1940.
- Bf.110D-1, 1940.
- Bf.110E-2, 1941.
- Bf.110F-2, 1942.
- SB-2M103 (96 series), 1938.
- SB 2M-103A (221 series), 1940.
- U-2, 1933.
- U-2VS, 1936.
- U-2(LNB), 1942.

Improved cockpits:
- Bf.110G-2, 1943

New ground units:
- Medium tank T-34 1943 model. (USSR)
- Self-propelled gun SU-122 (USSR).
- Medium tank S35 (France)
- Heavy tank B-1bis (France).
- Heavy infantry tank "Churchill" Mk.VII (UK)
- Light tank Pz.I Ausf.B. (Germany)
- Command and staff tank KI.Pz.Bf.Wg. (Sd.Kfz.265) (Germany).
- Captured medium tank Pz.Kpfw.T34 740 (r) (Germany)
- Captured medium tank Pz.Kpfw.35S 739 (f) (Germany)
- Captured heavy tank Pz.Kpfw.B2 740 (f) (Germany)

Changes & Improvements:
- Changes in FM SB2 family aircraft. (SB-2M103 (96 series), SB 2M-103 (201

series), 1939, SB 2M-103A (221 series), 1940. added VISH22)
- SB-2M100A renamed to SB-2M100A (41-series). also removed the external bomb

racks.
- SB-2M103 renamed to SB-2M103 (201 series). with changed engine cowlings.
- Added three new types of cluster bombs for KMB downloads (Cassettes

bomblets) with the support of ballistic tables.
- Changes in FM Bf.110 family aircraft
- For Bf.110G-2 in the variant armament with the 37mm cannon armament BK37,

ammunition shells changed to 66 (previously 72).
- For Bf.110G-2 in the variant armament with 30mm cannons MK108, ammunition

left cannon shells changed to 120 (previously 135).
- For Bf.110G-2 added to the experimental and limited-edition variants

weapons.
- Rockets Wfr.Gr.21 reduced damage radius.
- Changes in FM U-2VS.
- Replacing defensive weapons on the plane U-2VS. was UBS mg, now corrected

to the mg DA.
- Fixed an issue where it was impossible to destroy Japan 25mm/60 Type 96

Model 1 Machine Gun Double Barrel
- U-2VS now have new external 3D model and the new skin is not compatible

with the old.
- Correction scale reticle in the sight OPB-1, OPB-2 and Type90MkI.
- Changed the range of viewing angles with zoom sight OPB-1, OPB-2 and

Type90MkI.
- Correction zoom work in the appointment of the mouse wheel.
- Fixed incorrect angle of drift bombsight on planes Ju-88.
- Fixed an accounting change of drag when you reset the gondola with 75mm gun

on the plane Ju-88P1.
- Fixed output messages sight OPB-2 and Type90Mk1 in HUD-messages disable

mode.
- Fixed output reports rotation angle of the torpedo sight on B5N2 plane in

HUD-messages disable mode.
- Japanese bombsight Type90Mk1 value of speed input into the sight is made in

the knots. information in TAB menu show rate in knots for Type90Mk1 too.
- I-16type29 now correctly displayed markings in FMB.
- Correction scoring for tanks and multi-engine airplanes.
- On the P-40M was added Finnish tactical number.
- Fixed error with destroyed aircraft carriers .
- Fixed doubling number of dropped parachutists (on aircraft with load

parachutists) in NTRK track and in the online game .
- Custom skins BMP format now supports 24-bit color format. Special Thanks to

Mike from SAS aka Storebror.
- New default skins for I-15bis, I-153M62, I-153M63, I-153P, I-16type5, I-

16type6, I-16type18, I-16type24, I-16type28, I-16type29, La-5, La-5F, La-5FN,

La-7, La-7(3?B-20), Mig-3, Mig-3ud, SB-2M103 (96 series), SB 2M-103 (201

series), 1939, SB 2M-103A (221 series)

Last edited by john84; 03/28/17 02:04 PM.

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