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#4346816 - 03/25/17 02:46 PM SIMHQ Unsung Vietnam Saturday - 3/25/17  
Joined: Jan 2009
Posts: 1,000
bonchie Offline
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bonchie  Offline
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Joined: Jan 2009
Posts: 1,000
Join us today for some 'Nam action.

I'll have a new mission ready.

Since there's no sticky about it, I'll start including the D/L link in these threads every week for new players. All you need to play with us is the Unsung Mod. It's currently at version 3.1 (Delta). There's a half a dozen different ways to get it at this link below:

http://www.armanam.eu/downloads.html

Inline advert (2nd and 3rd post)

#4346839 - 03/25/17 05:01 PM Re: SIMHQ Unsung Vietnam Saturday - 3/25/17 [Re: bonchie]  
Joined: Nov 2004
Posts: 19,794
adlabs6 Offline
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Tracy Island
I'll be there. I've reworked my mortar team mission from a few weeks back, hopefully it will play through with a bit more finesse this time. Plus, it includes some test elements for improving the medic script.

See you guys there!


WARNING: This post contains opinions produced in a facility which also occasionally processes fact products.
#4346853 - 03/25/17 06:10 PM Re: SIMHQ Unsung Vietnam Saturday - 3/25/17 [Re: bonchie]  
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bonchie Offline
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bonchie  Offline
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Just finished my mission. I wrote a script that resets time every 60 seconds (you won't know it's happening). That way we can do a "night mission" but I have the time basically frozen at a brighter twi-light where it's light enough to still see somewhat and will stay that way.

Should be pretty cool.

#4346869 - 03/25/17 07:43 PM Re: SIMHQ Unsung Vietnam Saturday - 3/25/17 [Re: bonchie]  
Joined: Jun 2016
Posts: 93
Mortuus Offline
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Mortuus  Offline
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Ottawa, ON
Oh good, It's the groundhog day minute mission

Last edited by Mortuus; 03/25/17 07:45 PM.
#4346891 - 03/25/17 10:24 PM Re: SIMHQ Unsung Vietnam Saturday - 3/25/17 [Re: bonchie]  
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Mortuus Offline
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Mortuus  Offline
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Ottawa, ON
Well, sorry I had to bail halfway through, guys. That was a ton of fun. Hopefully, I'll have the modset downloaded in time for this Monday's session.

#4346894 - 03/25/17 10:29 PM Re: SIMHQ Unsung Vietnam Saturday - 3/25/17 [Re: gongo2k1]  
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bonchie Offline
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bonchie  Offline
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Originally Posted by gongo2k1
Sorry I missed today's session.
@bonchie, if you're using the 3den Enhanced mod, you can freeze time by setting it with the slider just below the time select in the mission intel.
[Linked Image]


Cool. I need to download that from steam so I can use it with my Vietnam missions.

You can set the multiplier to x0 and time will completely freeze?

#4346938 - 03/26/17 08:54 AM Re: SIMHQ Unsung Vietnam Saturday - 3/25/17 [Re: bonchie]  
Joined: Mar 2008
Posts: 2,882
Meatsheild Offline
Arma3 guy!
Meatsheild  Offline
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Joined: Mar 2008
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Peoples Republic of Yorkshire
Originally Posted by bonchie
[quote=gongo2k1]
You can set the multiplier to x0 and time will completely freeze?


yup! smile (also the monday modset as it in already, so no need to run for the steam version of it when making monday missions smile )


SimHQ Arma3 sessions, weekly semi-serious co-op action for all ages and skills! check the forum sticky for more info!

http://simhq.com/forum/ubbthreads.php/topics/3732626/SimHQ_Arma3_Sessions,_who,_wha#Post3732626

All spelling errors are included free of charge and courtesy of a broken spell checker!
#4346972 - 03/26/17 02:55 PM Re: SIMHQ Unsung Vietnam Saturday - 3/25/17 [Re: bonchie]  
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Smokin_Hole Offline
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Crashed a helicopter in a tight LZ killing all my friends and later fell into a commie-filled ravine. Typical ARMA day for me. And I enjoyed every minute of it.

#4346981 - 03/26/17 03:28 PM Re: SIMHQ Unsung Vietnam Saturday - 3/25/17 [Re: bonchie]  
Joined: Nov 2004
Posts: 19,794
adlabs6 Offline
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adlabs6  Offline
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Tracy Island
Yep, it was great fun. Nice having a full group, hope you guys will join us again next week.

And a big thanks to Meat for tracking down the technical problems, too!


WARNING: This post contains opinions produced in a facility which also occasionally processes fact products.

Moderated by  Meatsheild, RacerGT 

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